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Posted on 19 May 12 at 09:17 |
Elyoh has just submitted some Achievement Flag Info for Defense of Crete Booster Pack in Age of Empires Online (PC):
Elyoh said:
Time Consuming, takes around 23 and a half hours minimum if performed as quick as possible.
Time Consuming, takes around 50 hours minimum if performed as quick as possible.
Time Consuming, takes around 10 hours minimum if performed as quick as possible.
Time Consuming, takes around 14 hours minimum if performed as quick as possible.
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Last post: 19 Mar at 09:44
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Posted on 19 May 12 at 21:33 |
| I'm afraid I need more information on this one. Something is given the time consuming flag if it takes 10 hours or more of concentrated effort. If you can get it in less than ten hours after getting the achievements before it, it isn't given the flag. So, which ones would time consuming apply to knowing that? |
"Slutty outfit? You're one to talk." "This isn't slutty, it's...strategically placed." |
Last post: Today at 04:19
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Posted on 19 May 12 at 23:05 |
Little bit of info then :D Each Temple is individual, and they are related only by the Gift Of Minos achievement which is to build all 3. Heres how you build them,
You need 3 different resources to build each one. You need 40, 60 then 100 of each, thus 120, 180 then 300 combined for the Temple of Minos, Hubris of Icarus and Shrine of the bound Minotour respectively (Thus they all have growing times that I gave).
To get 10 of a resource, the most effiecent way you possibly can, takes 45-50 minutes including all loading times etc. Then you also need to play a game to get the actual building blueprint, which requires around another 20, 35 and 45 minutes respective of the order above.
If you want another persons word for it you can also look at the guide for Gift of Minos, he states some times he came up with aswell. Mine are a little less than his, but thats because I calculated it. Add in human factor and hes probably closer :P |
Last post: 27 Nov 12 at 23:39
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Posted on 21 May 12 at 22:59 |
| Okay, thanks for the info. With what you have said, I will add time consuming to the individual temples but the one for all 3 wouldn't get it as that would surely unlock as soon as you built the last one with both achievements popping at once. |
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Posted on 22 May 12 at 11:54 |
Kennyannydenny has just submitted some Achievement Flag Info for Defense of Crete Booster Pack in Age of Empires Online (PC):
Kennyannydenny said:
This achievement needs time consuming. All of the three monuments achievements (bullish sentiment, temple fit for a king, warned you about the sun) have time consuming. This one requires the player to build all three of them. So it also needs time consuming.
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Last post: 27 Nov 12 at 23:39
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Posted on 22 May 12 at 20:36 |
| As stated above, this achievement would unlock at the same time as one of the other three so wouldn't be labelled as time consuming. Thank you for your submission though. |
Last post: 15 Apr at 21:19
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Posted on 22 May 12 at 20:59 |
| I see now... sorry |
Last post: 27 Nov 12 at 23:39
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Posted on 22 May 12 at 21:01 |
Kennyannydenny said:I see now... sorryIt's no problem - don't worry about it. You can check the board for threads related to the game you would like to submit information for by using the filter to see whether there has been any previous discussion. |
Last post: 15 Apr at 21:19
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Posted on 22 May 12 at 21:18 |
Will072 said:Kennyannydenny said:I see now... sorryIt's no problem - don't worry about it. You can check the board for threads related to the game you would like to submit information for by using the filter to see whether there has been any previous discussion.Thanks for the tip ;) |
Last post: 17 May at 12:52
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Posted on 24 May 12 at 19:26 |
I see where your coming from, however I don't really agree with that logic. If from when you start trying for the achievement and it takes more then 10 hours it would be time consuming. Though it depends on the point of view, when I see the achievement I am going for the Gift of Minos, not each indivual one. At the very least this should be Cumulative. |
Freedom is the right of all sentient beings |
Last post: Today at 04:19
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Posted on 25 May 12 at 13:10 |
ScottMacFreedom said:At the very least this should be Cumulative.Good cool, missed that one  |
Last post: Today at 15:21
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Posted on 26 May 12 at 10:33 |
ScottMacFreedom said:I see where your coming from, however I don't really agree with that logic. If from when you start trying for the achievement and it takes more then 10 hours it would be time consuming. [...] At the very least this should be Cumulative.By that logic, if you wanted to go for the "complete campaign" achievement on a given game, as soon as it would take more than 10 hours to complete the campaign, it would need the Time Consuming flag. I am not saying you are wrong but that we wanted to remove all subjective viewpoints from the description. It can also not be Cumulative as it is an exhaustive task.
We apply Time Consuming if the task of getting an achievement requires more than 10 hours of concentrated effort where no other achievements are intentionally unlocked. |
Last post: 17 May at 12:52
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Posted on 28 May 12 at 19:14 |
Epsilon Theta said:ScottMacFreedom said:I see where your coming from, however I don't really agree with that logic. If from when you start trying for the achievement and it takes more then 10 hours it would be time consuming. [...] At the very least this should be Cumulative.By that logic, if you wanted to go for the "complete campaign" achievement on a given game, as soon as it would take more than 10 hours to complete the campaign, it would need the Time Consuming flag. I am not saying you are wrong but that we wanted to remove all subjective viewpoints from the description. It can also not be Cumulative as it is an exhaustive task.
We apply Time Consuming if the task of getting an achievement requires more than 10 hours of concentrated effort where no other achievements are intentionally unlocked.And that last part is what makes everything make sense. |
Freedom is the right of all sentient beings |
Last post: Today at 15:21
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Posted on 14 June 12 at 12:50 |
| Glad to hear that. Since no more arguments were brought forward, we'd like to thank you for your submission and put this to rest for the moment! |
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Posted on 21 June 12 at 17:29 |
JMJimmy has just submitted some Achievement Flag Info for Age of Empires Online (PC):
JMJimmy said:
Same as below
Missable. If you destroy the item or sell it you can't build it.
Same as above
Same as above
Same as above
Same as above
Same as above
Same as above
Same as above
Same as above
Same as above
Same as above
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Last post: Today at 04:19
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Posted on 21 June 12 at 20:53, Edited on 21 June 12 at 20:55 by Elyoh |
You can sell/destroy them now? You never used to be able to, has that changed with the summer update?
That, and you can always get more Spinx/Academy/Library/tombs, so they aren't missalbe, and the ones you get from Crete aren't missable either as you can just do it again. |
Last post: Yesterday at 19:07
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Posted on 22 June 12 at 01:01 |
Elyoh said:You can sell/destroy them now? You never used to be able to, has that changed with the summer update?
That, and you can always get more Spinx/Academy/Library/tombs, so they aren't missalbe, and the ones you get from Crete aren't missable either as you can just do it again.Sorry Elyoh is correct about I HAS A HORSEY - that one cannot be destroyed. The others that you can always get more of, while this is true it takes hours upon hours of grinding for a chance of one dropping. I suppose there's a slim chance that you could get one right off but the % is so low it's ridiculous. |
Life, it's funny that way. |
Last post: Today at 04:19
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Posted on 22 June 12 at 04:27, Edited on 22 June 12 at 04:27 by Elyoh |
JMJimmy said:Sorry Elyoh is correct about I HAS A HORSEY - that one cannot be destroyed. The others that you can always get more of, while this is true it takes hours upon hours of grinding for a chance of one dropping. I suppose there's a slim chance that you could get one right off but the % is so low it's ridiculous.As much as it would suck (Like I mean really really suck) to accidently destroy/sell the achievement buildings, they can still be re-gained without starting a new game. Starting a new game would actually hinder your chances of getting a new one, seeing as they only drop from level 20+ chests.
Might just be my way of seeing missable flags. If I see one I think "Ok, better make sure I do *this* at *this* time so I don't have to start over". The pure luck of the achievement building means no matter what you do, they can never be made 'unobtainable' on your current game, and anyone who has finished everything else can still get them.
The crete buildings can all be retrieved rather quickly if you sell them. The materials obviously can't (50 hours of grinding to get all 600, fun fun ), but then if you're getting those materials you probably know why you want them. |
Last post: Today at 15:21
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Posted on 28 June 12 at 10:27 |
| JMJimmy, any comments regarding the latest development? |
Last post: 27 Nov 12 at 23:39
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Posted on 13 July 12 at 17:13 |
| On this occasion, we have decided not to add the Missable flags. Thanks for your submission. |