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Mass Effect 3 Title Update Coming This Week

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Mr J Muffin
66,779
Mr J Muffin - Was I the only one overall disappointed with the Halo 4 DLC maps?
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Last post: 17 May at 04:01
Posted on 28 May 12 at 17:38
It's actually a large list this time

If you're like me, the very thought of a list of game fixes gets you all tingly inside. For all of you out there like me, or those of you who just like game patches, or...well, fans of the game, BioWare has just announced the next set of fixes for Mass Effect 3. With the multiplayer DLC coming out tomorrow, BioWare felt that instead of solely fixes to single-player mode, they'd include some multiplayer fixes in this update. I haven't even read the list yet, so I'll be reading along with you. Here we go.

-Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurred
-Fixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progress
-Fixed Action mode so it will now respect difficulty if set in the main menu
-Fixed an issue where the player would always be walking forward instead of towards objective in The Return mission
-Fixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon recharge
-Fixed a rare case where the reinforcement pack purchases could fail and take currency without giving cards
- Fixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebooted
-Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
-Fixed various multiplayer maps where a player could fall through the map during multiplayer gameplay
-Fixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intended
-Fixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanks
-Fixed the issue where enemies who were detonated with a biotic power while in stasis would become invulnerable
-Fixed the issue where Banshees who got hit with a rocket launcher would not play the correct death animation
-Fixed the issue where joining a match in progress while a Geth prime turret is active leaves the turret there for the remainder of the game. It now disappears.
-Fixed the issue when joining a match in progress while the host is performing a combat roll would play firing animation on the client for the host character, for the duration of the match
-Fixed an issue so Vanguards who are charging as they die are no longer being routed to the ground
-Fixed Host migration that would sometimes cause players to start on an incorrect wave
-Fixed the issue when a client quitting a match during deep bleedout causes muted/ducked audio to persist into next match
-Fixed the issue that when being revived at the same time as being executed would leave players in an T-Pose state
-Fixed the issue that when a Banshee takes enough damage to stop her charge state, her normal state is not immediately returned
-Fixed the issue where a player could enter a state when completing cover interactions near a ladder which could lead them to becoming invulnerable and unable to deal damage
-Fixed game hitching of 1-2 seconds at start of waves
-Fixed clients occasionally seeing nonstop firing visual effects
-Fixed evaded projectiles having an erratic course
-Fixed an issue where selecting resume after death could occasionally cause henchmen to not spawn properly
-Fixed weapon recoil that could become reversed with a Turian when stability mod and passive power present
-Fixed the cover slot in Meet the Diplomats mission would cause a player to become stuck
-Fixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
-Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage
-Fixed the Kishock Sniper Rifle that would hit head bone (critical hit) on enemies that should not be possible, such as the Brute, Banshee and Ravager
-Fixed an issue where clients in cover cannot do any damage to targets at wide angles relative to the cover
-Fixed an issue where player can glitch their melee combo to only perform cover lean melee animations
-Fixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously die
-Fixed an issue so Drell Adept Reave audio plays at full volume for all players
-Fixed an issue that an interrupt could sometimes fail to prevent a Cerberus engineer from building a turret
-Fixed a crash in conversations after Investigate Sanctuary mission
-Fixed an issue to prevent gear items from Rebellion DLC getting cleared between matches
-Fixed an issue so ammo consumables, such as cryo ammo, would not replicated from host to clients
-Fixed the Memory Leak going in and out of Multiplayer Menus
-Added feature to remove AFK players after a set amount of inactivity
-Added a cooldown to Ops Survial consumable
-Made ammo consumables insta-reload and damage bonus
-Fixed an issue where Mass Effect 3 soft locks in character screen if user unplugs Ethernet at “Checking downloadable content…” after accepting an invitation from multiplayer menu
Excited yet? I know I am. You won't have to wait long for it. This Title Update is due out May 31st, 2012.
xIan Iz Radx
117,654
xIan Iz Radx - My xbox stop reading disc's...
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Last post: 04 Apr at 01:28
Posted on 28 May 12 at 17:39
no
Mr J Muffin
66,779
Mr J Muffin - Was I the only one overall disappointed with the Halo 4 DLC maps?
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Last post: 17 May at 04:01
Posted on 28 May 12 at 17:41
I know I can't control any of you, but if you could, please try and keep the comments focused on the update, and not the ending or things not associated with the update.
Serve Up Some Justice!
osubluejacket - Try as I might, I'm just not getting into Far Cry 3.
TrueAchievements Editorial ManagerAchievement Completion Percentage: 73.60% (Includes owned DLC) - 18 more achievements required to reach 74%5,650 posts
Last post: 22 May at 17:11
Posted on 28 May 12 at 17:42, Edited on 28 May 12 at 17:46 by osubluejacket
Glad to see they're fixing the "falling through the map" issue. I had some SERIOUSLY bad Vanguard jumps from time to time.

It's also nice that they cleaned up the hitching at the beginning of matches and the non-stop firing animations.
In Soviet Russia, game plays you! | TrueAchievements Newshound | Twitter: @osubluejacket
Carbine 707
105,341
Carbine 707 - Trying to find some time to do some Gaming!
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Last post: 01 Apr at 07:34
Posted on 28 May 12 at 17:45
Some good fixes, glad to see it is all getting patched.
C707
Laminaatplaat
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Last post: 14 Oct 12 at 15:41
Posted on 28 May 12 at 17:47
Thanks for the heads up of the free DLC!

Bioware trying to get some good PR, well if this is their new way of doing things I'm okay with that.
Mr J Muffin
66,779
Mr J Muffin - Was I the only one overall disappointed with the Halo 4 DLC maps?
11 completed games(Includes owned DLC)66,779  TrueAchievements points389 posts
Last post: 17 May at 04:01
Posted on 28 May 12 at 17:49
Apparently it decided to make me double post even though I hit post once. But whatever lol
Serve Up Some Justice!
B unit 117
119,857
B unit 117 - 100K, bout time
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Last post: 21 May at 00:52
Posted on 28 May 12 at 17:49
Good call making the ammo consumables give an instant reload and damage boost, now I might get some use out of the 200 or so I've stockpiled
If they say "Ha! I killed you, you suck" they really said "Ha! You suck because even I can kill you"
Flailing Mage
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Last post: 07 Jan at 02:39
Posted on 28 May 12 at 17:51
This is, like more fixes than all of Skyrim.
Mr J Muffin
66,779
Mr J Muffin - Was I the only one overall disappointed with the Halo 4 DLC maps?
11 completed games(Includes owned DLC)66,779  TrueAchievements points389 posts
Last post: 17 May at 04:01
Posted on 28 May 12 at 17:51, Edited on 29 May 12 at 02:28 by drabik
The one thing here I disagree with is giving the ops packs a cooldown. If stuff is going down and I need to use one to help escape, but I'm aaaaaaaalmost there and I'm low on health, I'd like to have the freedom to choose whether I want to use my last one or not, not be forced to get downed where my more often than not selfish independent teammates won't help me.


That is to say, I use one so I'm full health when I start to escape, then I want to choose whether to use my last one or not, not suffer a cooldown and have no choice.
Serve Up Some Justice!
Master Krane
101,573
Master Krane
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Last post: Today at 01:46
Posted on 28 May 12 at 17:57
-Fixed an issue so Drell Adept Reave audio plays at full volume for all players

I hope they mean that they fixed this so it doesn't endlessly loop - I don't want it louder!
http://sinisteralternative.blogspot.com/
Sleepy Dogg 007
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Last post: 18 May at 16:41
Posted on 28 May 12 at 18:06
Mmmhhh :) I like this :D
Screw Halo!
Confused Shelf - Anyone want to team up and play either Crackdown or Dead Rising: Case West? Two fairly quick co-op achievements.
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Last post: 16 May at 17:19
Posted on 28 May 12 at 18:08
-Fixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously die

laugh
"Revenge is a dish best served on a bed of rice."
SXRXE
142,897
SXRXE
TrueAchievement Ratio: 1.5653TA Pro user119 posts
Last post: 08 May at 18:18
Posted on 28 May 12 at 18:21
Master Krane said:-Fixed an issue so Drell Adept Reave audio plays at full volume for all players

I hope they mean that they fixed this so it doesn't endlessly loop - I don't want it louder!
I was wandering what that noise was.
Mr J Muffin
66,779
Mr J Muffin - Was I the only one overall disappointed with the Halo 4 DLC maps?
11 completed games(Includes owned DLC)66,779  TrueAchievements points389 posts
Last post: 17 May at 04:01
Posted on 28 May 12 at 18:24, Edited on 29 May 12 at 02:57 by drabik
AlphaZero said:Deleted Spoiler Quotesee here
Serve Up Some Justice!
CounterInsurgnt - BE SMART SONY! no used game BS....I will buy you! I will shun the XBOX!
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Last post: Today at 15:43
Posted on 28 May 12 at 18:35
Uh yah I would have been excited if I hadn't completed the game months ago.
2 jobs, 10 hour days, 6 days a week and I still destroy games.
DakotaThrice
219,774
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Last post: Today at 15:58
Posted on 28 May 12 at 18:41
Someone needs to learn how not to double post.
Oki Gator
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Last post: 06 May at 17:29
Posted on 28 May 12 at 18:45
so basically its going to be a lot harder now. thanks.
Stay Classy
Shinerbock88
63,248
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Last post: Yesterday at 19:00
Posted on 28 May 12 at 18:49
Mr J Muffin said:I know I can't control any of you, but if you could, please try and keep the comments focused on the update, and not the ending or things not associated with the update.I just wanna say one thing about the ending. Wait a minute...

*reads the post I quoted*

Oh, nevermind...

Haha, just jokes.

That's a good number of fixes BioWare has implemented. Great to see they're supporting it so well.

However, I couldn't care less about multiplayer. I played it enough to get 100% assets and I can't see why people enjoy it so much (I realize each of us have our own opinions, but there are many times where I can understand why people enjoy something I don't... not the case here lol). There are much better multiplayer games out there IMO. While I enjoyed it at first, I was bored after a few games and couldn't wait to get 100% assets lol. To each their own and I am happy that many people enjoy it. I also believe that BioWare did multiplayer in ME3 right and I wish other games that were single player only but decided to add multiplayer would take notes from them.

To this day, the only multiplayer that I truly enjoyed was all forms of PSO (not PSU, but PSO) and Diablo 2 back in the day (I haven't started the multiplayer in Diablo 3 yet, so I may click the "Like" button on another MP experience). I also enjoyed many MMOs since they've come around... maybe that's why I don't care for multiplayer much? I dunno... I'm at a loss on this myself hehe.
BloodngunsMrphy - About to get [a] 360 back....maybe I should wait for what's almost certainly a new console announcement tomorrow?
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Last post: 12 Jan at 19:11
Posted on 28 May 12 at 18:52
They don't think the Hanar Diplomat glitch or the under-developed and non-updating Journal are an issue? I can live with em, but seriously...