| Author | Message |
Last post: Today at 00:03
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Posted on 17 June 12 at 06:10 |
Lets say a game had 10 achievements for 1000 points
8 of the achievements were worth 1 point each, 1 achievement worth 2 points, and then the last achievement was worth 990 points. If the person only played that one game on their card and got the 9/10 worth 10 points total, they would have a completion percentage of 90% when in reality it should be 10/1000 (1 percent).
Games like DMC HD collection and the orange box have 99 achievements and they throw off the percentage as well.
Just something to think about. |
Last post: Yesterday at 18:49
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Posted on 17 June 12 at 06:33 |
| You posted this in the archive. I've moved it out for you. :) |
I am *not* a lizard. YouTube channel: http://www.youtube.com/user/DrabikUK |
Last post: 22 Jan at 09:39
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Posted on 17 June 12 at 09:20 |
| Site needs a standard otherwise it just becomes an arbitrary number. |
Normality has resumed in the crazed mind of a nutjob |
Last post: Yesterday at 04:09
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Posted on 18 June 12 at 00:17 |
| I don't really see the point, the way it's set-up now works just fine. |
Last post: Today at 00:03
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Posted on 18 June 12 at 03:06, Edited on 18 June 12 at 03:07 by Tony Starc |
Not really. You need a certain amount of achievements to increase your percentage rather than a certain amount of gamerscore. I've directly pointed out how the number is innacurate in actual representation.
It should be the total score you have out of the total possible score you can have.
Going by my own stats:
Tony Starc has won 9,659 Achievements out of a possible 14,144 (68.29% Completion - 4,485 remaining)
Tony Starc has a GamerScore of 209,331 out of a possible 317,305 (65.97% Completion - 107,974 remaining)
See what I mean? It should be the bottom, not the top. Not sure what you mean about a "standard" since everyone's percentage is based on their number of possible achievements which is different for everyone. |
Last post: 17 Jun at 19:05
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Posted on 18 June 12 at 03:44 |
I think Spilner was reading your post as asking for some games to count % based on achievements, and some on gamerscore.
As for this -- achievements are a much better factor. Gamerscore is not always fairly distributed among a game's achievements. So you could have a very high completion in a game because you did one high-scoring achievement that was very easy, and nothing else (if going by your suggestion). Going by achievements won, you have to continue doing achievements, and can't just do one high scoring achievement and leave the rest for whatever reason. Plus, what about Quake 2 and Xbox LIVE Labs (not that anyone really cares about the latter ). Those have 0 gamerscore, so would complete as 100% completion the second you started. Very fringe cases, but they do exist. There is not a single game on the Xbox 360 with 0 achievements. |
Last post: Today at 00:03
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Posted on 18 June 12 at 07:25 |
| Generally a game that has a high enough achievement value like that only has a handful of achievements (generally 12) and that wouldn't make a difference. If that one achievement is worth 500 points, your percentage should be 50%. Should be based on the 1000, not number of achievements in the game. Just my 2c |
Last post: 08 Mar at 09:28
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Posted on 18 June 12 at 09:06 |
| Microsofts also uses completion % based on the amount of achievements won and not on GS. |
Last post: Yesterday at 22:10
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Posted on 18 June 12 at 09:19 |
| DeathGuard 123 said:Microsofts also uses completion % based on the amount of achievements won and not on GS.This. |
Last post: 13 Jun at 22:40
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Posted on 18 June 12 at 10:58, Edited on 18 June 12 at 10:59 by SpectreSubZero |
DakotaThrice said:DeathGuard 123 said:Microsofts also uses completion % based on the amount of achievements won and not on GS.This.I've brought this up in the past, because I thought the same thing. It would make more sense for the completion percentage to be waited by gamerscore rather than achievement number. Why should beating an entire campaign and getting 150g achievement be weighted the same as playing the tutorial and get 10g.
But Microsoft measures by achievement...so we are stuck with.
I have no request for there to be a difference made to how Trueachievements.com calculates completion percentage, but I would like to see an improvement by Microsoft. |
Why so blue Panda Bear? |
Last post: 06 Apr at 08:32
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Posted on 18 June 12 at 11:22 |
| DeathGuard 123 said:Microsofts also uses completion % based on the amount of achievements won and not on GS.If MS got everything right, TA wouldn't exist. |
'Multiple exclamation marks,' he went on, shaking his head, 'are a sure sign of a diseased mind.' |
Last post: Yesterday at 22:10
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Posted on 18 June 12 at 12:07 |
| If you really want completion by gamerscore rather than achievements earned then you should probably try 360voice as that's how they operate. |
Last post: 22 Jan at 09:39
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Posted on 18 June 12 at 13:34 |
| alklein92201 said:I think Spilner was reading your post as asking for some games to count % based on achievements, and some on gamerscore.No i meant a standard for all users, wasnt talking on a game by game basis as thats silly. |
Normality has resumed in the crazed mind of a nutjob |
Last post: Yesterday at 19:20
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Posted on 18 June 12 at 15:14 |
| No, no, no, no, no, no, no, no, no, no and err.. No! |
In this world gone mad, we won't spank the monkey, the monkey will spank us! |
Last post: 03 Jun at 20:46
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Posted on 18 June 12 at 20:04 |
| No |
Last post: Yesterday at 23:34
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Posted on 18 June 12 at 20:10, Edited on 18 June 12 at 20:17 by xPut Name Herex |
If you want to make this happen, find a way for the games with 0 Gamerscore total would work, since it is clearly not complete if you get 1 out of 3 achievements for it, but your system would say it has been 100% before you even started it. However, take note that if you say that these games can use their achievements for their completion percentage, then I can argue back why those? If a zero point game can use that system, why not a 50 point game? How about all arcade, but no retail?
You need something that works universally across everything, and the system we have now works perfectly for every case. |
I miss the good old days of WW2 Call of Duty |
Last post: 16 Jun at 20:30
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Posted on 18 June 12 at 21:13 |
xPut Name Herex said:If you want to make this happen, find a way for the games with 0 Gamerscore total would work, since it is clearly not complete if you get 1 out of 3 achievements for it, but your system would say it has been 100% before you even started it. However, take note that if you say that these games can use their achievements for their completion percentage, then I can argue back why those? If a zero point game can use that system, why not a 50 point game? How about all arcade, but no retail?
You need something that works universally across everything, and the system we have now works perfectly for every case.This is a good point. Kameo has 24 zero point achievements out of a total 50 achievements in the game. Most of the zero points are difficult to get. |
Last post: 22 Jan at 09:39
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Posted on 18 June 12 at 22:07 |
| And that makes it a hard completion, point? |
Normality has resumed in the crazed mind of a nutjob |
Last post: 16 Jun at 17:11
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Posted on 18 June 12 at 22:45 |
Tony Starc said:Lets say a game had 10 achievements for 1000 points
8 of the achievements were worth 1 point each, 1 achievement worth 2 points, and then the last achievement was worth 990 points. If the person only played that one game on their card and got the 9/10 worth 10 points total, they would have a completion percentage of 90% when in reality it should be 10/1000 (1 percent).
Games like DMC HD collection and the orange box have 99 achievements and they throw off the percentage as well.
Just something to think about.What if the 1 pointers were actually much harder and took much more time (they often do)? Then giving the 990 achievement more weight would be incorrect as well. |
"Slutty outfit? You're one to talk." "This isn't slutty, it's...strategically placed." |
Last post: 14 Feb at 17:23
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Posted on 19 June 12 at 00:18 |
| If you check out the page for a game you have achievements in, there's a little semi pie graph thing at the top next to the number of achievements you've won. This is the % of TA score you've gained in this game. |