| Author | Message |
 |
Posted on 29 June 12 at 14:52 |
| Please use this thread to discuss the Spec Ops: The Line walkthrough |
 |
Posted on 24 August 12 at 20:20 |
The walkthrough has now been published.
You can find it here: Spec Ops: The Line Walkthrough |
Last post: Yesterday at 11:51
|
Posted on 24 August 12 at 21:04 |
If anyone has any questions, drop a post in here and I'll do my best to help out!  |
Twitter @TA_Treezy I YouTube.com/19873009 I "Wu-Tang is for the children" - ODB |
Last post: Yesterday at 23:32
|
Posted on 26 August 12 at 00:20 |
Doubtful, it's a pretty thorough walkthrough  |
"You must exceed your limitations if you wish to survive..." |
Last post: Yesterday at 11:51
|
Posted on 26 August 12 at 13:53 |
Shadow Enz said:Doubtful, it's a pretty thorough walkthrough Thanks Shadow  |
Twitter @TA_Treezy I YouTube.com/19873009 I "Wu-Tang is for the children" - ODB |
Last post: Yesterday at 23:32
|
Posted on 26 August 12 at 19:12 |
| Thank you for writing the walkthrough! |
"You must exceed your limitations if you wish to survive..." |
Last post: 22 May at 17:51
|
Posted on 27 October 12 at 13:24 |
| You haven't mentioned the intel in chapter 6, it is on a table when you drop down to all the corpses. |
Last post: Yesterday at 18:27
|
Posted on 28 October 12 at 03:17, Edited on 28 October 12 at 04:13 by Theo Boots |
I have a suggestion for your guide: On the FUBAR-page you have the achievements
,
and
. I understand you got these after you finished "suicide mission"-campaign. However I'm sure many people would appreciate to find out about these before they start or during their "suicide mission"-campaign. Now they will find out when they are about to start the "FUBAR"-campaign.
Apart from this remark I have to say the guide looks very solid.
====================== EDIT ======================
I noticed the guide has some duplicate achievements. ie achievements are on both pages "Story walkthrough" and "FUBAR Walkthrough". Most of these achievements are decision-related. You could have all decision-achievements in one walkthrough?
Having only one instance of every achievement in the guide seems like a good thing to me. However if you disagree with this then I want to point out the missing achievement on the "Story walkthrough"-page:
ps. I did not check every single decision-achievement. More of them might not be duplicated. ps. I might have overlooked it. Did you mention the use of auto-aim in your guide? |
Last post: Yesterday at 11:51
|
Posted on 29 October 12 at 15:48, Edited on 29 October 12 at 15:48 by Dat Boi Treezy |
anomalystic777 said:You haven't mentioned the intel in chapter 6, it is on a table when you drop down to all the corpses.Really don't know how the hell I've missed that! Will get that fixed asap! Thanks for the post.
Theo Boots said:I have a suggestion for your guide: On the FUBAR-page you have the achievements
,
and
. I understand you got these after you finished "suicide mission"-campaign. However I'm sure many people would appreciate to find out about these before they start or during their "suicide mission"-campaign. Now they will find out when they are about to start the "FUBAR"-campaign.You come with a good point regarding these achievements. However, my approach on this guide in general is that people will have already had a look at all of the achievements before hand. I've aimed at people following the way I've unlocked the achievements so then they are not repeating chapters during their first playthrough, and then they can just clean up some of the achievements afterwards once they've finished the game in one run and enjoyed the story. Then they can make the decision on whether they want to quickly polish off these mentioned achievements or try and nail them during their FUBAR playthrough.
Theo Boots said:I noticed the guide has some duplicate achievements. ie achievements are on both pages "Story walkthrough" and "FUBAR Walkthrough". Most of these achievements are decision-related. You could have all decision-achievements in one walkthrough?The duplicate achievements are intentional. I didn't want to spoil any of the story when writing the walkthrough so I linked all related decision achievements in both walkthrough pages. Linking one would lead me to having to explain why a particular decision would unlock and some people may not know what the other achievement is for the other decision in the same situation if you get what I mean.
Theo Boots said:Having only one instance of every achievement in the guide seems like a good thing to me. However if you disagree with this then I want to point out the missing achievement on the "Story walkthrough"-page:
Good spot, I'll PM Shadow and ask him to add this in.
Theo Boots said:ps. I might have overlooked it. Did you mention the use of auto-aim in your guide?No.
Thanks for your feedback on the walkthrough.  |
Twitter @TA_Treezy I YouTube.com/19873009 I "Wu-Tang is for the children" - ODB |
Last post: Yesterday at 18:27
|
Posted on 29 October 12 at 23:11 |
Dat Boi Treezy said:However, my approach on this guide in general is that people will have already had a look at all of the achievements before hand.That approach is ... interesting.
Maybe you should mention this in the walkthrough (overview). That way people can prepare and adapt to your approach.
If people are not aware of your appoach/intention then you create a situation where:
Dat Boi Treezy said: and some people may not know what the other achievement is |
Last post: Yesterday at 11:51
|
Posted on 30 October 12 at 12:20 |
I disagree. Achievement hunting animals like ourselves will always look at all the achievements for a game before diving into it. I'd confidentally expect gamers to check out the list on Xbox LIVE, or/and on the Summary page of the walkthrough itself were all 50 "achievements in this walkthrough" are showcased on the page, and/or on the game's actual TA page itself.
Even if people haven't checked out the list, they still won't actually miss any achievements and the only time they wouldn't know "what the other achievement is" would be if I hadn't linked both achievements at the times of the decisions from the campaign.
Mentioning that gamers should look at the achievements before hand is just pointless. When I decided to put this walkthrough together, I looked at all the achievements and decided the best way to go about unlocking them. Obviously as you can see, this is how it's turned out. For the readers, I'd expect them to look at the list, then they'd either make their own plans on how to go about unlocking the 1000g, or, they'd use my walkthrough in which all of the achievements are taken care of following my way and cancelling out the need for me to remind them to look at the achievement list again.
Sorry for going on with myself here, but I just personally really wouldn't expect people to dive head first into a walkthrough without taking a look at the achievement list first. |
Twitter @TA_Treezy I YouTube.com/19873009 I "Wu-Tang is for the children" - ODB |
Last post: Yesterday at 11:51
|
Posted on 31 October 12 at 01:21 |
| Made the fixes guys, cheers. |
Twitter @TA_Treezy I YouTube.com/19873009 I "Wu-Tang is for the children" - ODB |
Last post: 23 May at 15:55
|
Posted on 19 March 13 at 13:34 |
| The video guide for FUBAR difficulty Chapter 13 is in your achievement solution but missing from the walkthrough. Just noticed as I've gotten 2 'would you like to lower the difficulty' messages at the section where you defend Adams while his lazy ass is down and finally conceded defeat to look at how you did it. |
Don't hate the game or the player; hate the developer.
~-+| KJT CD ACD |+-~ |