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Last post: 18 Sep 11 at 13:56
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Posted on 20 April 10 at 15:57 |
Fresh out of their Captivate 2010 event, Capcom have revealed a shedload of information about the upcoming Dead Rising 2. There's seriously a hell of a lot of great info here for you DR fans!
Story: The sequel to the million-plus selling Dead Rising, Dead Rising 2 sees the player take on the role of forner Motocross champion Chuck Greene, who has come to Fortune City, America's newest gambling paradise, to compete in “Terror is Reality,” a gruesome game show that dares contestants to survive zombie-filled environments for the delight of TV audiences around the globe. Chuck’s motivation for taking part and risking life and limb is his daughter Katey who has been bitten by a zombie. She requires a daily dose of Zombrex to prevent her from turning into a zombie. There’s no denying that Zombrex works, but since its the only drug of its kind on the market, its price is high. During his time in Fortune City a zombie outbreak occurs and Chuck must survive the onslaught of the undead for 72 hours.
Pitted against two fearsome threats – tens of thousands of zombies and the constant countdown of the clock – while potentially rescuing other survivors of the zombie apocalypse, players must also unravel the greater conspiracy behind the outbreak and as importantly find the Zombrex necessary to stop Katey from joining the ever growing zombie horde. Players will shoot, stab, carve and drive their way through enemies in order to beat the clock and survive 72hours in the darkly comedic, no holds-barred confines of Fortune City. Gameplay: Dead Rising 2 will deliver more of the signature gameplay that the series is known for plus a number of new features.
Players who might need some help or simply want to share the zombie bashing fun with a friend will now be able to play in online 2-player co-op. Simply use the in-game transceiver to call for assistance at any time and once your partner has accepted, they will arrive by the player’s side for double the action.
With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the Mall and use them as weapons. But now, in Dead Rising 2 with thousands of zombies filling every square inch of Fortune City, Chuck is going to need to be even more resourceful and inventive by combining weapons in order to save the day.
Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon - a piece of wood and a lawnmower become Portamower, the handheld mower that cuts zombies down to size in an instant, while a garden rake and car battery combine to create an electrified zombie prod. The more combo weapons a player uses, the more Prestige Points (PPs) they will gain along the way in order to level up Chuck.
Ahead of the full game, Capcom will release original downloadable content exclusively on Xbox Live with Dead Rising 2: CASE ZERO. This Prologue consists of unique content not available in the full retail release of Dead Rising 2 will introduce new protagonist Chuck Greene as he and his daughter find themselves caught in the desert town of Still Creek that has been overrun with zombies. Set two years after the Willamette incident and three before the action of Dead Rising 2, Dead Rising 2: CASE ZERO will help bridge the gap between the two titles and give players a taste of the new gameplay they will experience in Dead Rising 2 as they create combo weapons, rescue survivors and take on a ruthless Psychos before making their escape.
Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, is playing an active role in the project. Features: • Thousands of Zombies On Screen: The undead are everywhere creating a dynamic and challenging zombie-killing experience for the player as weapons will be created to kill massive amounts of zombies at one time!
• Terror is Reality: Allows 4 players to compete in a gladiator type show that pits zombies against a group of players in the ultimate Vs. multiplayer blood bath
• Combo Weapons; Players can combine two everyday items using duct tape to create the ultimate zombie killing creations such as the Portamower and Paddlesaw. Unlocking combo cards along the way will give players the advantage as the helpful cards will show you what items are best for combining. The more zombies you destroy using your creative combo’s, the more Prestige Points you can earn which levels up Chuck along the way.Co-op and competitive multiplayer? I'm sold. There is something incredibly gratifying about killing legions of zombies alongside a friend (or three), and add in Dead Rising's trademark black humour and ingenious weaponary, and you've definitely got a deadly combo.
Along with all this info, Capcom have also released a theatrical trailer for the game, viewable via the external link below. The trailer outlines the game's narrative and introduces us to Chuck's daughter and the some of the fellow survivors you'll meet and help throughout the campaign. Watch it for yourself below!
Dead Rising 2 is set for release on August 31st in North America, September 2nd in Japan and on September 3rd throughout Europe.
External link: http://www.gametrailers.com/video/captivate-10-dead-rising/6... |
Last post: 29 May 12 at 04:08
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Posted on 20 April 10 at 15:59 |
| I love Dead Rising 2 news!!!!! |
My daily blog: http://furious-gunman.blogspot.com/ |
Last post: Today at 20:53
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Posted on 20 April 10 at 16:01 |
| Don't know whether to look forward to this or not but should be a great game none the less. |
Last post: 17 Jan 11 at 00:53
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Posted on 20 April 10 at 16:10 |
| been waiting for this since early last year when I first pre ordered it |
Last post: 29 Aug 12 at 07:53
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Posted on 20 April 10 at 16:20 |
| OH MAN MacGyver vs zombie apocalypse. Epic. |
Last post: 15 Apr 12 at 11:11
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Posted on 20 April 10 at 16:22 |
| If that is true I am defiently getting it along with Tiger Woods PGA Tour 11 and Crackdown 2! |
Last post: 15 May at 20:44
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Posted on 20 April 10 at 16:37 |
| I hope the next press release says something about an "improved save system" and I will preorder on the spot. |
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Posted on 20 April 10 at 16:38 |
| Am I the only one who didn't like Dead Rising? I gave it three different attempts bcuz everyone kept telling me "oh you didn't like it? try it again its the best thing ever." But it just gets boring very quickly and the mission structure was laughable at best. Much prefer L4D to DeadRising. If this game is suppossed to be a revamp to the mission structure and overall gameplay then I will definitely give it a shot. Bcuz lets face it, zombie killing is human nature. |
Last post: 18 Sep 11 at 13:56
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Posted on 20 April 10 at 17:24 |
GameTagwastaken said:I hope the next press release says something about an "improved save system" and I will preorder on the spot.Yeah, I'm hoping for the same. Afaik, they still have mentioned much about the save system for DR2 :/
But still, psyched for the game, has a lot of potential! |
INTERNETS: SERIOUS BIZNESS! |
Last post: 29 Aug 12 at 07:53
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Posted on 20 April 10 at 17:24 |
| zombies eat flesh and don't run, the two essential rules l4d's infected shit on |
Last post: 01 Oct 12 at 21:43
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Posted on 20 April 10 at 17:52 |
| Can´t wait for this game to be released. The story sound a little weird but could be very funny. |
Last post: 15 May at 20:44
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Posted on 20 April 10 at 17:58 |
zigs00 said:GameTagwastaken said:I hope the next press release says something about an "improved save system" and I will preorder on the spot.Yeah, I'm hoping for the same. Afaik, they still have mentioned much about the save system for DR2 :/
But still, psyched for the game, has a lot of potential!Yeah I just read an IGN preview and they said bathroom save is in place and will not change. Also said 72 hour limit.
I sometimes feel like Capcom comes up with great game ideas and then just adds stuff on to make them frustrating and annoying (the frustrating leveling/save system combo in Dead Rising, the nearly incomprehensible story in Lost Planet...). |
Last post: 07 Feb at 21:55
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Posted on 20 April 10 at 18:14 |
| There was nothing wrong with the save system in Dead Rising imo |
Last post: 07 Mar at 13:34
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Posted on 20 April 10 at 18:52 |
| GameTagwastaken beat me to it. So effing frustrating to have one save slot and the zombies all thought I had a bladder infection. Embarrassing. |
Last post: Today at 18:05
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Posted on 20 April 10 at 19:11 |
| GameTagwastaken said:I hope the next press release says something about an "improved save system" and I will preorder on the spot.I don't think they can change the save system and it still be Dead Rising imo. Thats was a big part of the DR gameplay, knowing you can't just save anywhere makes it way more intense if your low on life and if you die you have to go back to your last save, especially if you forgot to save it recently. |
Last post: 07 Jul 11 at 18:01
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Posted on 20 April 10 at 19:21 |
| ahhhh...was hopin for split screen...but whatever...still sounds badass so far |
Last post: 26 Jul 11 at 08:27
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Posted on 20 April 10 at 19:52 |
| As per the save system, I read in Game Informer that the build they played featured 3 save slots, but Capcom was unsure of what the final number would be in the end. |
Working on an RPG through RPG Maker VX,
Title as of now:Tsuki no miko |
Last post: Today at 20:27
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Posted on 20 April 10 at 22:14 |
Dead Rising 2: Special Edition will contain these: - http://tinyurl.com/y3cz39h
Unofficial reports say The new saving system will revolve around being constantly pestered by the janitor, Otis, but you will be able to use your new duct tape on his annoying gob and attach a car battery to his testicles before tossing him outside as a lunchtime treat for the undead. By 'unofficial' I mean totally made up.
Loved the first and am looking forward to this one. But no Otis, seriously, just no. |
VP of PR - GSSP.
Simplifying the simple for the simple ("Zombies"). |
Last post: 12 Jan 11 at 02:54
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Posted on 20 April 10 at 22:48 |
| I've had this reserved since March of last year. Honestly, I think the co-op is going to make the game terrible. Dead Rising was great as a single player and I don't think it will do well as a multiplayer. :/ |
Last post: Today at 18:38
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Posted on 20 April 10 at 23:05 |
Goddamn it. Another game with shoehorned in multiplayer, along with the associated waste of resources in doing so. Along with the achievements that will invariably end up in multiplayer.
Pass.
I didn't really care DR to begin with. Horrible controls, piss-poor save system, horrible achievements (really? Leave my 360 on for a minimum of 14 hours straight before the days of HD installs? What idiot thought that one up?), stupid survivor AI, and that damned-to-the-Nine-Hells-Otis. |