Sorry in advance for the long post and if I've missed any questions. I've going to try to answer everything in the thread...lots of good questions
pedgz said:guess i'm the first to post a question(s)...
1. regarding the "new stuff" of making it easier compared to last year's adding games manually:
so once i click "start my dive" all games started from that point is part of the dive, yes? and i get to choose when to finish it by clicking "finish my dive," yes?
does this mean if i wanted to add more games coming out later this year (or up until the end of this year's bean dive in july 2014) after i "start my dive," i do not need to/cannot click on "finish my dive?"
which brings me to my second related question...
2. as stated above, i can start another dive after my first one. is this a good method of addressing my first question above? i am just a bit confused about the warning above, since it says something about resetting stats. the way i understood it is it meant the first dive was voided if i started another dive - or did i read it wrong?
and a third minor question...
3. when you mentioned a limit of 4 dives a year, did it mean calendar year or bean dive event year?
let me illustrate what i'm planning to do here...
i have a completion right now of 88%. say i plan to dive 20 initial games, to which would probably drop it down to 73-75%. i click "finish my dive." my stats are recorded. what if after this i realized i wanted to add more, either as games already released that i want to add or games that will be released after the event ends (e.g., rocksmith 2014)? should i then hold off clicking "finish" earlier and just click it much, much later; or, it would be better to just start another dive. if i do start another dive, what happens to the stats recorded from the first dive? do the games started from the first dive now considered "un-dived" and only those games started from the second dive considered "dived?"
(the way i did it last year with the manual layout was i started my initial 20-game dive and then carefully added more games that either came out later (e.g., assassin's creed 3) or those that were in my stack but was apprehensive at first during the start of the event but eventually decided to add it after completing my inital dives - to which i'm proud to say i managed to complete all and recover from except for one app that has totally stopped working for me).
thanks!
1. Basically, the start button records your data before the dive, the finish button lets the site know you're done with your planned dive. The FF notifications are based off these two buttons.
Example:
GenericJessie You can see the 'started dive', 'won 3 achievements', and the 'Finished dive' notifications with all the games from my dive grouped together. These are triggered from the buttons.
All the recovery milestones are based off your current %, so they will change, alter, if you start games after you've pushed your 'finish dive button'. From the test gt, you can see that I had already hit 100%, then I started a new game. Because I had already hit my 'finish dive' button, it didn't get grouped together with my other dived game, and it doesn't show on
my bean dive page . However, because my stats had changed, I had to earn 4 more achievements in order to show back at 100% bean dive recovery. Since I had already triggered my bean dive milestones, I don't get them again on my FF.
Now, if I wanted to dive again (yes, some peeps dive multiple times in a year), if I wanted my stats to be reset, if I want to be able to retrigger all the recovery milestones, and have everything based off of where I am today, I can push the 'Start dive' button and I'll in effect have a new reset dive.
From your illustration, I'd suggest starting your dive, diving your 20 games, and then pushing the finish dive button. When the new games are released, don't push the start button a second time, your stats will auto adjust to include those added achievements. If you wanted your stats reset, then push the button...the warning is just there so people understand pushing the 'start dive' button will reset your stats and all the extras we've added for fun. If you want everything to apply to your first bean dive this year, don't start a second dive.
I think that might have answered question 2 as well....at least I hope I answered them and not confused people more :{
3. 4 dives in a Bean Dive year...so from July 7th 2013 to July 7th 2014 you'll have 4 dives, or 4 times you can reset your bean dive stats, milestones, etc.
Boothdom said:MAOraNza said:Dumb question: new DLCs are counted in the dive?
Yeah, I'd be interested to know the answer to this one too. Have a few DLCs in the locker I'd be willing to throw in to the ring.....
DLC is going to depend on how you have your site settings. If you have 'only DLC I own' then starting DLC will effect your stats, if you have 'No DLC' then it won't, and if you have 'All DLC' then it already was before. However, starting DLC will not also be wrapped up into the 'extras' for the event... for example it won't show
HERE, nor will it be wrapped into the other Bean Diving games on your FF. Only NEW games should show up in those places....we hope
Everard Cox said:To add to pedgz questions, since I was going to ask that similarly.
If I click start my bean dive after the 29th, and don't click finish my bean dive before the 7th, what happens? Also I'm assuming I need to register between those dates, but after the 7th I can start new bean dives anytime before the contest year is up (as long as I've done the initial registration)?
This year, there isn't any sort of 'registration'...just hit the 'start dive' button and you're good to go. Mostly we just wanted it to be more user friendly. So instead of people adding all their games they are diving to a list (some people have a few hundred games
), the site will pick up any game you start after you hit the start button.
As for when to dive, you can start your first Bean Dive any time after June 29th 0:00 GMT, anytime. You've got 4 dives you can use whenever during the year, so doesn't have to be during the event. I'm going to make a bit of an assumption on the 'don't hit the finish bean dive button' because I didn't actually test that, but if you don't hit it, I'd guess you'd never end up with 'End completion %' or a 'Final dive %' stat, and you'd never get the 'finished dive' notification on your FF. There could be more but we'll have to wait until we all get the button for me to check.
Long story short, lots of people like to dive on July 7th, as that is the official anniversary of the first Bean Dive. However, if you're diving 100+ games, you can't get it done in just one day, so we've made the event an entire week (9 days) this year. While you don't have to dive during the event, I think it up's the fun to do so. It's kinda like you can run a 5k any day, but you've got to do it on race day, with the rest of the peeps to actually be in the race.
pedgz said:one more question i should add:
is there an "exclusion option" wherein i don't want a certain game(s) to be part of my dive since i am already aware it will take a really long time to complete?
I'm a bit unsure exactly what you mean. If you mean you've got a game(s) that you haven't started yet, you want to add them to you card during bean diving, but you don't want them to count in your stats...No, there isn't a way to exclude that. All stats are based off of your current % and excluding games would squew the stats (everyone would be 100% all the time
).
If it's a game you want on your card, but you don't want its achievements to be counted for your bean dive recovery...I'd suggestion starting it and force scan before you hit the 'Start Bean Dive' button. Your starting % would then include that game/games and your recovery stats will depend on everything you have stated AFTER pushing the start button will. If you just don't want to see that game, and its low completion % to count against you at all, don't start the game. Once a game is on your card, its achievements are added to your stats.
ChewieOnIce said:I has a question!! (sorry if this has previously been addressed)
Over the course of the Dive week, if I play other games that I have previously started and gain achievements in them, how does this affect the Dive tracking system (if at all)?
As an example:
I start Game A today (not part of the Dive)
I then start the Dive and Dive Games C-K
I then play some more of Game A and pick up a few more achievements in it, as well as a little bit of Game B (which is a game that I started a few months ago).
Then I Bive games L-R
I then, just for the lols, play a bit more of Game A
I then end the Dive
What happens then? Does my tracked completion % drop get screwed up because playing games A and B caused it to go up instead of down?
I wouldn't say your stats are 'screwed up', it just won't be the lowest it could be. The 'idea' behind the dive is to gain one and only one achievement in all your unstated games, dropping your completion % to the lowest it could possible by (given your available games). To reach the lowest, deepest dive, gaining more than 1 achievement, or extra achievements in already played games will increase your % from its lowest possible drop. Does gaining more than one screw anything up??? NO. Will you have your lowest possible completion % and the stats to recover from that lowest possible??? NO.
So, in short, anything you add it to your card will affect your stats. If you're shooting for the lowest possible %, then gain one and only one achievement in your unstated games, without gaining other achievements. If you're just having fun, using this as an excuse to start some games, and just want a record of where you were before you started them, don't worry too much about it and have fun.