ScuzzyBunny said:E Hero Killjoy said:NO1KEV said:I wouldn't rush to get a xbox1 for backwards compatibility yet because it is up to the publishers to allow their games and dlc to work on the xbox1 so if some of them dont want to then you wont have access to all the 360 stuff. Personally I'm going to finish my 360 backlog off completely before I get an xbox1, the 360 releases are starting to dry up anyway. Plus if this feature was there from launch (when Ms stated backwards compatibility was impossible btw) then I think more people would of jumped to the xbox1. They are just backtracking because the ps4 sales are miles aheadExactly my thought. It seems to me that publishers would benefit more by denying their games from being backwards compatible. They certainly don't get anything by allowing them, and would want to sell their new games instead. Maybe if Microsoft started paying publishers to give permission, but I kinda doubt Microsoft wants to do that. And that all assumes that the publisher still exists. What about the games owned by publishers that went under and were unable to sell all of their franchises.Both of you guys are making an invalid argument...how does a publisher LOSE anything by allowing backwards compat? For it to work you need to OWN the game...so you already bought it. The only way a publisher might lose out is by hoping that the however many million people who only have a 360 buy their game instead of the lesser millions of people that own a One buy their game if it supports BC. Making a game BC doesn't stop people with 360s from buying it, and it allows MORE CUSTOMERS (since a lot of people traded in or sold their 360s in order to buy the One).
...and you really are going to criticize them for saying, more than two years ago, that something was "impossible" when even Sony is saying they don't know how MS pulled it off? Everything is impossible until someone does it.ask devs/publishers of Metro 2033, Borderlands 2 & prequel, Sleeping Dogs, Saints Row 4 and many others how they feel that now that they spend resources and money into making a XB1 remake of their games, people can just buy them for 5$ for the X360 and play them on their XB1 anyways.
if anything, this will cause drop in remakes. which is good for old timers like me who already had the game anyways, but bad for anyone new who wanted to play those games. specially so if it's a game that turns out not to be XB1-X360 retro compatible.
however it might force devs/publishers into making their remakes better, because if the only new thing of a remake is a small graphical upgrade, people will probably stick to the x360 version and play it through backwards compatibility. but if the remake has lots of new interesting stuff, people wont mind spending the extra buck.