Been absolutely hammering Skyrim for the past two weeks (60 hours on the clock this month so far) but decided I needed something different to mix things up when I saw Prototype 2 down to £24.
After 18 hours play I'd finished the story and all the side-missions. For me this is just about right for a sandbox game, sometimes games overstay their welcome. Unless you have a really good story, or exceptional gameplay it's very hard to justify going over 30 hours in my opinion. 2 hours later I'd finished off the last of the achievements for the full 1000.
1) This isn't a bad game, it isn't a great game either - the first was much, much better than this. This seems to have become a trend in gaming recently; there was a time when sequel almost always meant a better game, but we seem to have hit the same drought of ideas that Hollywood has been facing for a decade it would seem. Sequels that fail to live up to their predecessor are common (Mass Effect 2 & 3, Prototype, Fallout New Vegas, Batman Arkham City just off the top of my head) and we've even seen the rise of the "reboot", the surest sign of a lack of creativity in an industry (Prince of Persia, Tomb Raider, Devil May Cry).
2) The main character is one of the worst in a game I've played for a long long time. I didn't hate him, I didn't like him, I felt absolutely nothing.
3) The whole plot just didn't make sense to me, I really liked the (albeit simple) plot of the first IIRC, but this? Sorry, not for me.
4) Challenges. I really enjoyed the challenges in the first game. They were non-existent here, I gather these are in the DLC (I didn't redeem the "RADNET" code so that I can sell the game on as new). What a brilliant use of DLC -- carving out an established part of your original game to "sell" as additional content. I do what I can to not support this business model.
5) The freedom of movement is still the best in a superpowered-type sandbox game -- leaping, gliding, super speed all work wonderfully.
6) The combat can get very messy at times, with the camera doing you no favours at all. This is a minor niggle though.
7) Difficulty. I don't recall the original being this easy. Unless you are really not very good at this type of game you are wasting your time playing on anything other than Hard your first time (I then started New Game+ on Easy to finish off the remaining achievements).
Overall, I'd say it's worth 20 hours of your gaming time if you like the genre and are willing to overlook a weak story without any strong characters. It's the equivalent of a good Summer blockbuster at the movies: loud & dumb, but done very well which makes that okay.
20 hours playtime makes this only the 17th game to break the 20 hour mark
in the 11 months since I started tracking these things -- it's in good company!