I took off Friday and made Memorial Day a four day weekend. I picked up a new
computer monitor and spent part of the day getting it mounted on my desk. I had to add an oak backboard to the particle board to ensure the mounting arm will hold. When I was done I was so happy with it I bought a second one. Recently I've begun listening to the
Nerdist podcast which has kept me cracking up constantly. One particular episode was from Bumbershoot 2010 (a local festival in Seattle) and they had the musical group
Garfunkel and Oates play...it was hilarious and I spent the good part of the afternoon listening to their entire catalog.
Let's not forget what Memorial Day is all about...
“True heroism is remarkably sober, very undramatic. It is not the urge to surpass all others at whatever cost, but the urge to serve others at whatever cost.”
- Arthur Ashe
Back to gaming news my GSPMarathon team had our first Top 10 finish! I had to do something to make up for last weeks poor personal showing. (The Unholy Trinity - 10th place, Zulghinlour - 4161, xX H B0MB Xx - 2817, knight0fkh0nshu - 2002).
Now for my Pet Peeve of the Week ™: Games that unlock additional difficulties after finishing the game on a lesser difficulty. It's even worse as they typically have achievements for beating that tougher difficulty. Seriously, let me pick the highest difficulty I want to play and then stack the achievements. No matter what, your game is not good enough to make me play it multiple times. This week, almost every game I played had this "feature"...Fantastic Four: Rise of the Silver Surfer - two playthroughs, Men in Black: Alien Crisis - two playthroughs, and the worst of all...Max Payne 3 - five playthroughs!

I finished up the campaign for Max Payne 3. The one time I'm going to play through it (screw the other four). According to Raptr I put in 23 hours on the game, earned 31 achievements for 490G (yeah...stingy with the achievements). I had to go back, lower the difficulty to easy to get a bunch of the "do this during your mission" style achievements and grab the collectibles I missed. The replay options are fantastic allowing you to go back to a specific chapter and checkpoint allowing you to pretty much go exactly where you need to be. I was disappointed in the boss fight at the end which basically punished me for trying different tactics. I tried to sneak around the side to flank him and was welcomed with an insta-death. In another attempt I shootdodged outside the arbitrary box I must stay in and once again was insta-killed. Finally I just stood up and kept shooting everyone and hoping that the 7 bottles of pills would get me to the end of the fight...turned out that was my best strategy, resulting in success. Some of my time has been spent playing the multi-player and I've probably played a dozen matches and I'm impressed with how they do the bullet time in multi-player. I keep hearing that Gang Wars is the mode to play and I just unlocked it so I will have to give it a try.

Droplitz Delight was the new Windows Phone offering this week and at $0.99 it's hard to go wrong (I mean there's 200G to be had here, right?) It's an interesting little rotating pipe game that apparently has an XBLA sibling that I was unaware of. I started off playing the quest mode and as the levels get longer timewise, I find myself losing interest. As far as I can tell you've basically got the same gameplay throughout the entire game; two input pipes at the top, three exit pipes at the bottom. Your job is to make as many complete paths from top to bottom as possible. It's always good to have a phone game to mess around with while waiting, and this will fill the role for a little while.

I got to borrow Men in Black: Alien Crisis from a friend this week and all I can say is that I'm glad I didn't pay for it. It's a rail shooter that likes to punish you. They toss grenades at your feet, but you really can't get away since your only options are to move left and right between two sets of cover...even if you move you're still going to get hit. As you complete a section it automatically moves you forward to the next set of cover. The best is when it automatically moves you forward right into a grenade and you die. I honestly don't know what the story is because after the first conversation (when I realized Agent J and Agent K weren't in the game) I just held the A button down to get through it as quickly as possible (thank you Hori turbo controller!). On the plus side the game itself is easy and you can net yourself a good 800G in an afternoon. It will take you a bit longer if you want to go for all 1000 as you will have to play through the entire game a second time on their Elite difficulty (I think I clocked in around 10 hours total for the completion). The only reason to play this is for the gamerscore.

I picked up Iron Man 2 for $10 recently and since I'd just seen the Avengers it seemed appropriate to toss this game in. I liked playing as Iron Man and I liked playing as War Machine, they got the weapons down well and once I figured out the targetting I did much better in combat. The flight controls were a bit annoying at times and the camera seemed to have a mind of its own at the worst possible time. I'm honestly surprised I beat the final boss with the complete lack of control I felt I had guiding the characters. The game is full of "Kill 100 enemies with XXX" achievements which make for an awful grind after you complete the game. I did a few of them, and ignored the rest. I put around 7 hours into the game and picked up 825G.
Not much more to say about this one. I've done all I'm going to do on this. 10 hours, 840G. Only achievement left is to replay the game in Fantastic Mode and I've got other games I'd rather be playing.
Owned Games: 493 (+2)
Unplayed Games: 35 (-1)
Incomplete (20%): 49 (-2)
20% Complete Games (90.06% - +0.45%) - Max Payne 3 - +25 achv.
- Droplitz Delight (WP) - +4 achv.
- Iron Man 2 - +46 achv.
- Men in Black: Alien Crisis - +34 achv.
100% Games (151: No change)Overall Progress (76.25% completion : +0.37%) - Fantastic Four: Rise of the Silver Surfer - +13 achv.
R.E.M. - A month of Saturdays
Bonus: Garfunkel & Oates - Handjob, Bland Job, I don't Understand Job