| Author | Review |
a rabid fuzzle
125,993
TA Score for this game: 2,280
Posted on 25 January 11 at 22:01, Edited on 03 June 11 at 21:38
|
This review has 20 positive votes and 2 negative votes. Please log in to vote. |
This review is my first and completely spoiler free, not that there's anything else that can really be ruined in this game.
I will state that as of 28 January 2011 this game is not compatible with Kinect
I bought the game because it was in the bargain bin and my I played it at a friend's house and it was a blast. Little did I know the life of You're in the Movies is short-lived. The premise is simple, play mini games that take video footage of your movements to fit in to either a horror, sci-fi, action, or drama film. The idea isn't bad but it just doesn't work for this game.
Gameplay The game starts by choosing how many players you want in the game. This number can be from either 1 to 4 with a maximum of 2 players being "on camera" at a time. There is a Cutout Studio, which asks you to step out of the viewing window (shown on your TV) and scans the room without you or your movements. The minigames are fun and just long enough to hold your attention; from launching rockets at toy boats, to running away from a tornado, this game really is a grab bag. Some sections of the game will require you to act out the director's directions which could be looking frightened or laughing like the evil mastermind you are. There are achievements tied to getting a perfect score of 9,999 on each game, but I'll discuss that later. Score 7/10 for originality 5/10 for execution
Sound There isn't a recording function for the "actors" in this game, but the game really focuses on the acting part of the game despite the fact that the Xbox LIVE Vision Camera does have a microphone. The sounds in the game are just there, nothing memorable really, just some sounds that sound like they were made for a low budget game, which they were . The director is a pain and annoying to listen to. His voice cuts through the air and sounds like that one kid in class that says something just because he has something to say. Anyone could do a better job. Maybe a director is supposed to sound loud and obnoxious but I'm not impressed. Score 6/10
Function From a hardware standpoint, this game blows. For best results, the camera has to be in a low-light environment with a white or very light backgound. I found myself to be starting the Cutout Studio over and over to try and get the best picture because otherwise the film looks like garbage and won't detect even the slightest motion. Score 4/10
Achievements This section doesn't factor into the final score, but since it's TrueAchievements I think this session might convince someone one way or the other. I got 600G just playing through the game casually in a week. You can replay minigames in the Options screen to try and max the score to 9,999 points. However, the Funky Mover and Spiritual Master achievements are impossible for me to attain. They require the camera to be calibrated to near perfection, or my basement isn't accommodating to this game at all. I've set up solid colored sheets behind me to help but nothing seems to work. To get all 30 movies with 4 players will be a grind though. It takes about 25 minutes per movie (I've done 10 currently) and at 30 movies, that's about 12.5 hours in total. The movies don't require four actual players, for 95% of the games you don't have to do anything. There are 1 or 2 that are not timed and require minimal effort. So, set up a second TV and watch it because you can't let this game run through the movies itself. Score 8/10 for difficulty (1000G) 6/10 for 960G -If you play through all the minigames and get 9,999 and you have the same problems with Funky Mover and Spiritual Master like I did.
Total 15/30 or 50%
 |
JuicyRumpSteak
107,112
TA Score for this game: 2,396
Posted on 23 May 11 at 18:55
|
This review has 9 positive votes and 1 negative vote. Please log in to vote. |
You're in the Movies is a game which is well and truly cashing in on the Xbox Live Vision camera. The game requires the camera to play, however, I wouldn't buy one specifically for this game. Reason? It's absolutely terrible.
It's not necessarily the content; the thirty original movies are varied and fun enough, the mini-games short enough and in some cases quite challenging. This however, is not because the game is in anyway difficult, the camera you are dancing about in front of is the one to blame.
The cutout studio, the thing which essentially cuts you from your background and makes sure that the movies you shoot are crisp and nicely edited. In theory. The problem is that if you don't have a bright green background to play against, them some of your wall will be in the movie as well, not the best in terms of usability.
The achievements are, and this is probably the bit you were waiting for, VERY easy. The simple things these achievements take are time and patience. To get the full 1000G will take you in excess of 10 hours. The thirty movies take up to half an hour to complete, and some of the mini-games can be infuriating if the camera malfunctions, not picking up movements and the like, which it most certainly will. The game is successful in providing a quick fix (I personally couldn't play it for longer than two hours at a time). The game fails at it's selling point; it's niche. The camera. Too awkward and sometimes unruly, it makes the game really hard to complete.
I would give this game a score of 4/10.
 |