Mass Effect 3 Upcoming Patch Details

Mass Effect 3 Upcoming Patch Details

Long list of fixes are inbound!

Written by Dat Boi Treezy on 02 October 12 at 21:07

Bioware have released a long list of fixes and improvements making their way to the much loved RPG-action title, Mass Effect 3. Bioware have detailed changes ranging from player powers and durations of attacks, to issues with disconnections, freezes and screen loadouts.

Let's get straight into the changes to come and feast your eyes on this lengthy list:

Issues Fixed:

- Fixed tutorial tip that didn't properly display an unbound command
- Fixed an issue in multiplayer where if a character has DLC weapons equipped, and the DLC associated to the weapons is deleted, the weapon loadout screen displayed no weapons
- Sabotage power evolution 6 increased tech damage bonus no longer stacks
- Fixed a rare crash in the final mission level involving the firing of the Cain at the Hades Cannon.
- Fixed the Encumbrance Bar from not updating correctly for the Earth DLC weapon mods
- Fixed weapons with natural piercing from having their damage reduced with piercing mods equipped
- Incinerate power evolution 5 now gives a damage bonus to frozen and chilled enemies
- Krogan Vanguard Rage bonuses now work properly
- Fixed Shepard's shadow from not appearing after entering and exiting an Atlas
- Fixed quitting/disconnecting while holding Retrieve Object that could cause the Retrieve Object to disappear
- Fixed users logging off or disconnecting during gameplay from not being able to return online until rebooting the game
- Players can no longer grab Geth Pyros over cover
- Fixed issue in which enemies surviving a detonated Stasis blast became invulnerable
- Attempting to equip similar weapon mods will now present a 'Slot Occupied' message
- Asari Justicar passive power evolution 3 power damage and force bonus now works properly
- Disruptor Rounds consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400%
- Particle Rifle no longer replenishes ammo from ammo boxes and supply pylons
- Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
- Fixed pathing for Banshees so they don't get stuck in a teleport routine
- Fixed Asari Justicar from not being able to activate Biotic Sphere within range of large enemies
- Fixed dropping Retrieve Objects that could potentially fall under the level
- All Batarian and Krogan kits will now stagger less than other kits
- Ops Survival Packs now grant a one second damage immunity when consumed
- Singularity power re-designed:

• Singularity no longer has a maximum number of charges and will only be destroyed when the time runs out

• Performing a biotic combo on someone floating in the singularity no longer ends the singularity

• Base cooldown changed to 8 seconds

• Base duration of the singularity changed to 8 seconds

• Base power now does 100 points of damage per second to all targets that are in range, even if not floating in the singularity

• Base power sets up biotic combos on everyone that comes into range (only 1 combo added per enemy per cast of singularity)

• Rank 3 changed to a damage over time bonus (used to be a radius and duration bonus)

• Evolve 1 changed to singularity duration bonus (used to be a hold duration bonus and number of charges increase)

• Evolve 5 changed to damage over time bonus (used to be a radius increase mechanic)

• Evolve 6 now detonates biotic combos when the singularity explodes

- Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to
- Fixed an issue with Firebase Jade giving partial extractions when all players are already inside the extraction zone
- Fixed SMG Ultralight Materials Mod not having impact on power recharge speed
- Fixed Armor Piercing Ammo not applying penetration bonus to secondary weapon
- Fixed player death camera beginning before a sync kill is complete
- Fixed an issue with talent points remaining after a character promotion
- Melee creatures will now completely ignore pets (drones, decoys, etc.) rather than just having a chance to ignore them
- Fixed an issue with Private Lobbies not staying private after the match has begun
- Krysae no longer ignores enemy shield gates
- Fixed various weapon sound-replications for clients
- Concussive Shot changes:

• Evolution 3 damage and force bonus now applies to frozen and chilled targets

• Evolution 5 changed to increase damage by 50% and radius by 1 meter (used to take on the properties of your ammo power, but this did not work)

• Evolution 6 damage bonus to organics increased from 100% to 200% over 10 seconds

- Fixed issue where enemies in Stasis surviving a biotic detonation would become un-synchronized for clients
- Fixed Leviathan DLC Weapon Mods not carrying over to New Game +
- Marksman will instantly reload weapon ammunition when activated
- N7 Shadow Sword Mastery power evolution 5 and 6 now apply to Shadow Strike damage
- Fixed Atlas rocket applying damage over time on N7 Paladins using the Omni-Shield
- Fixed automatic revive at a specific spot in Firebase White
- Fixed an issue with ammo boxes causing players to be unable to fire weapons after attempting to refill grenades
- Fixed an issue with the Krysae Sniper rifle not functioning properly on squad members (Firefight pack)
- Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage.
- Can now shoot the Atlas’ exhaust port on his back for an extra 40% weapon damage.
- Fixed the health bar position of Tactical Scan on Swarmers
- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving
- Fixed seeking projectile powers occasionally failing to impact targets even though it appeared to impact
- Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.
- Fixed an issue that caused the Retrieve Objective wave to not recognize the recovery of the object when it enters the retrieve zone
- Fixed bleedout effect that was disappearing when another player used an Ops Survival Pack
- Fixed Decoy that was blocking the use of ladders to NPCs and squadmates
- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine
- Fixed icons of powers disappearing from the Character Screen
- Fixed an issue with Ken/Gabby and Tali/Garrus ambient dialogues not triggering in Normandy engineering
- Fixed an issue in which purchasing multiplayer card pack purchases would not complete

Exploits Fixed:

- Fixed an exploit that allowed players to be invincible and invisible to enemies
- Fixed an exploit where players were able to use rockets from other weapons

Xbox Only

- Fixed a rare crash (black screen) on Xbox 360: Upon booting up the game and attempting to reach the title screen, players will now be able to get to title screen to recover their save games. Progress to locked achievements will be reset. Achievements already unlocked will remain unaffected.
The update will need to be downloaded once prompted to after firing the game up. Bioware have slated the patch "to be available" this Thursday, but have promised an update on the news once they receive more information.
AuthorMessage
Espio Idsavant
TrueAchievement Ratio: 1.4652Achievement Completion Percentage: 67.66% (Includes owned DLC) - 14 more achievements required to reach 68%50 posts
Last post: 02 Oct 12 at 21:11
Posted on 02 October 12 at 21:11
Phrasing doesn't make it clear... will everyone get their progress reset, or only people who have experienced the black screen issue?
SXRXE
141,730
SXRXE
TrueAchievement Ratio: 1.5731TA Pro user119 posts
Last post: 08 May at 18:18
Posted on 02 October 12 at 21:11
But yet still no fix for the "You changed your profile and must restart" bug whenever I startup the game.
Hell, they still haven't fixed it in ME2.
Phoenix C64
151,533
Phoenix C64 - Buscando alguien -castellano hablante- para unirse a nuestro grupo de Binary Domain.
151,533  TrueAchievements points75 completed games(Includes owned DLC)2,221 posts
Last post: 16 May at 06:14
Posted on 02 October 12 at 21:13
this comes several month too late
Nerd Rage: http://www.vgcats.com/comics/?strip_id=280
BLAZING 1121 - Need Black Ops 2  Zombies, NOW
121 posts
Last post: 16 Oct 12 at 20:57
Posted on 02 October 12 at 21:14
Dam thats a lot of pathes, some better than others...
sirbradenwalker - Only 47 tracked gamers have Sanctum 2 so far. That's a shame. Fun co-op but it's hard to get a good match going.
TrueAchievement Ratio: 1.5696TA Pro user295 posts
Last post: Yesterday at 00:35
Posted on 02 October 12 at 21:17
Weekly balance changes killed this game.

Spent the time to max out my Ultra Rares but I haven't even played in 2 months because I don't feel like checking the forums to see if the game still plays the same every day.
Kennyannydenny - Playing Fallout 3 and Gears of War: Judgment
113,822  TrueAchievements points29 completed games(Includes owned DLC)184 posts
Last post: 15 Apr at 21:19
Posted on 02 October 12 at 21:31
"Players can no longer grab Geth Pyros over cover"

UHM WHY!?

I like the rest of the fixes.
SilentRich69
241,966
SilentRich69 - I've started making video guides with some luck I should be having a video for all my solutions :)
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Last post: 17 May at 04:08
Posted on 02 October 12 at 21:39
That is a long list most of it is MP related if not entirely. At least they're fixing proper issue's even if it has taken them a while.
I'm from Buenos Aires and I say kill em all!
WhytePanther
59,586
WhytePanther - So...  Diablo 3.  That happened.
Achievement Completion Percentage: 42.69% (Includes owned DLC) - 17 more achievements required to reach 43%TrueAchievement Ratio: 1.450777 posts
Last post: 09 Feb at 16:22
Posted on 02 October 12 at 21:41
Did they ever fix the bug that kept you from importing your character's face from ME2?
Honeycut1
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Honeycut1 - Fuck, the inlaws are coming to town this weekend.
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Last post: 26 Apr at 00:57
Posted on 02 October 12 at 21:44
So does this mean my kills towards Veteran will finally stop being wiped?
HamsterExAstris - Spring is coming. Damn allergies.
152,069  TrueAchievements pointsAchievement Completion Percentage: 66.85% (Includes owned DLC) - 11 more achievements required to reach 67%486 posts
Last post: 15 May at 22:22
Posted on 02 October 12 at 21:44
Hmm. Some of those (the ambient Engineering dialogue) I thought they fixed with the Final Cut DLC. Maybe they're patching it back to the core game too, just in case?
Grr. Argh.
AmagiciaNamdGob - I'm no hero... Never was. I'm just an old killer... Hired to do some wet work. ~ Old Snake ~
TrueAchievement Ratio: 1.5876Achievement Completion Percentage: 85.54% (Includes owned DLC) - 13 more achievements required to reach 86%54 posts
Last post: 09 May at 15:23
Posted on 02 October 12 at 21:47
Nice to see they are still putting time into this game especially since there will probably only be one more single player DLC patch. Hopefully more but already has more than ME2 did.
Amagicianamdgob
Epic KxLIVE
56,243
Epic KxLIVE - Stay free.
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Last post: 26 Oct 12 at 17:11
Posted on 02 October 12 at 21:51
What about the patch to make it a better game?
Anonymity breeds Stupidity.
melorous
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melorous
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Last post: 02 Oct 12 at 21:55
Posted on 02 October 12 at 21:55
Kennyannydenny said:"Players can no longer grab Geth Pyros over cover"

UHM WHY!?

I like the rest of the fixes.
I haven't followed the multiplayer for this game since May, but I'm guessing this is a direct result of Firebase White Gold Geth? Is that still a thing people do on there?
zhoban
96,870
zhoban
96,870  TrueAchievements pointsAchievement Completion Percentage: 59.85% (Includes owned DLC) - 9 more achievements required to reach 60%67 posts
Last post: 26 Oct 12 at 19:12
Posted on 02 October 12 at 22:03
melorous said:Kennyannydenny said:"Players can no longer grab Geth Pyros over cover"

UHM WHY!?

I like the rest of the fixes.
I haven't followed the multiplayer for this game since May, but I'm guessing this is a direct result of Firebase White Gold Geth? Is that still a thing people do on there?
Yeah they do, but even then why punish people for playing the game in a way that doesn't ruin it for anyone else? The only reason people play FW/G/G is for the credits.
"I'm not crazy, at least I don't think so." - James Sunderland (Silent Hill 2)
zhoban
96,870
zhoban
96,870  TrueAchievements pointsAchievement Completion Percentage: 59.85% (Includes owned DLC) - 9 more achievements required to reach 60%67 posts
Last post: 26 Oct 12 at 19:12
Posted on 02 October 12 at 22:04
And did I misread or is there nothing about fixing invincible enemies?
"I'm not crazy, at least I don't think so." - James Sunderland (Silent Hill 2)
Spieludica
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Spieludica - OHGOD ALL THESE FEELS
Registered on 21 December 2010 (Year 3 - gamma)34 posts
Last post: 18 Mar at 05:07
Posted on 02 October 12 at 22:06
Epic KxLIVE said:What about the patch to make it a better game?Please let me know if they ever announce that one
XSniperStrawHat - In the middle of some calibrations.
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Last post: 08 Jan at 19:51
Posted on 02 October 12 at 22:13, Edited on 02 October 12 at 22:15 by XSniperStrawHat
You serious, Bioware? Mass Effect's Single-Player Campaign is riddled with bugs and glitches that haven't been touched since the game's release. Instead they devote time to fix these bugs/glitches in multiplayer to keep players interested in their microtransaction cash-cow milking multiplayer.Not only is Mass Effect 3 poorly written in many areas(not to mention the ending),filled with bugs/glitches, and whatever else people didn't think was an improvement or a step down, the bugs can be fixed, and yet Bioware refuses to fix any of these complaints. Unless you count "Artistic Integrity as an excuse for the plot. What have you done, EA?
Don't fear the rEApers.
iceman00behave - 2013 - the year to turn it all around
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Last post: 11 May at 01:49
Posted on 02 October 12 at 22:44
WhytePanther said:Did they ever fix the bug that kept you from importing your character's face from ME2?I'd like to know this too. What an inexcusable oversight this was from the beginning. facepalm
wiirule111
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wiirule111 - Ventilating
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Last post: Yesterday at 21:06
Posted on 02 October 12 at 23:42
I'm glad i waited with buying this game. I only got Skyrim last week because of all its bugs. Wait 6-12 months to buy games of this scale, because there is way too many bugs at launch.