Some winds of change are blowing here at TrueAchievements and we're getting ready to kick off a new era with some new features! Please, try to curtail your excitement as we don't want any accidents that require a cleanup on aisle four.
In this newest feature, we're going to be taking a glance at some of the achievements for the hottest upcoming releases and give you some thoughts and opinions on the best, worst, funniest, and/or most arduous of the bunch. As we move forward with this feature we will do our best to avoid spoilers and secret achievements and focus on the ones that are already "in the wild" so to speak. If there's an upcoming game you'd like to see highlighted as we move forward, be sure to let us know in the comments!
The first game in our Achievement Preview Spotlight is Dishonored
, the upcoming new IP from Arkane Studios and Bethesda.
Right away, is an achievement that all early enthusiasts probably expected:
The Ghost achievement in Dishonored worth 82 pointsComplete all missions after the prologue, alerting or killing no one but the key targets
As we could expect from the developer diaries, there is an achievement for not killing or alerting anyone but the key targets in the game. This, by all accounts, seems like a sweet combination of two of my favorite achievements from http://www.trueachievements.com/Deus-Ex-Human-Rev/achie....htm
and Foxiest of the Hounds
, which both enjoy pretty tasty ratios, due to their long-term commitment.
One of the tricks that developers commonly pull out for achievements is demanding the gamer play the game NOT as it were intended. As such, the following achievement may cause some to grind their teeth:
After showing off a bevy of sweet skills, this achievement is going to demand that you use virtually none of them. An interesting, but slightly masochistic, twist.
Next on the list is the (seemingly-inevitable) collectible achievement:
While we all lament collectible achievements, part of me thinks that this one MIGHT not be so bad, since Dishonored
seems to be a game that will demand multiple playthroughs, and you can expect a pretty competent guide on the locations of all of these paintings to emerge in the weeks after the game's release.
I'm probably not the only one who is enamored with the retro-future (quasi-Steampunk) style of Dishonored
. Arguably, one of the most iconic pieces of the design is that of the Tallboys, those stilt-walkers with the bows and flaming arrows. The following achievements is one that will probably take a bit of skill, a bit of luck, and a bit of planning:
The Big Boy achievement in Dishonored worth 35 pointsKill a tallboy with only your sword
...hope you like hacking!
The white whale of Dishonored
is setting up to be the following achievement, however:
That's right. Those crafty chaps at Arkane are giving you a supernatural assassin hellbent on revenge and asking you to NOT kill anyone with him. With a 100G base score, you can expect this one to net you a nice bump to your TA Score.
As always, the real nuggets are to be found in the secret achievements. Dishonored
boasts 17 secret achievements that are most-certainly tied to specific plot spoilers and/or missions. The biggest ones are both worth 50G. One can pretty-easily assume that these are both tied to the endgame.
Hopefully you've enjoyed your first Achievement Preview Spotlight... I know I did. Dishonored
is set for a release on October 9th in North America and October 12th in Europe. If there's an upcoming game that you'd like to see featured in the Achievement Preview Spotlight, be sure to let us know in the comments!