TA Review: NiGHTS into dreams...

TA Review: NiGHTS into dreams...

Is this one a dream delight, or a new nightmare?

Written by Matrarch on 10 October 12 at 19:09

A lot has changed in the 16 years since NiGHTS into dreams... was released. If we just talk about the gaming landscape, a couple of generations of consoles have come and gone, Microsoft entered first party development, and Sega exited. Sega has, of course, managed to maintain relevancy due to its stable of established, and some may argue aging, franchises. Sonic may have seen better days, but there's no doubting that Sega's nod to its former successes via its Heritage series of downloadable titles has proved successful for the developer.

Logo


Last week saw the launch of not one, but two of these Heritage titles. Up for consideration in this review is NiGHTS into dreams, a 1996 release on the Sega Saturn. At its heart, NiGHTS is, somewhat deceptively, an arcade style 2D platformer. You may take a quick look at the game and state "well that's not true! Seems 3D to me," but that's a product of Sega cleverly developing gorgeous environments for the game's protagonist, Nights, to travel across. The question at this point is, of course, is this new HD port worth re-visiting for those of us who played the game before and is this game worth a look for those of you who never had an opportunity to play it.

Let me just start by just briefly covering why everything in the game is happening. Elliot and Claris, two children in the city of Twin Seeds, both had, essentially, very bad days. Claris, who wishes to become a famed singer, tries out for a stage production only to suffer stage-fright so bad that the judges can't hear just how talented a singer she is. Elliot, on the other hand, wants to be a basketball star until some on-the-court bullies put him in his place. As a result of their misfortunes, the both have nightmares, but thankfully they encounter the Harlequin-like Nights who can help them reach their dreams, but who is unfortunately held captive by the evil Wizeman.

Review Screen 4


When the children travel to the realm of dreams, they do so holding five orbs. Nightmarens, the underlings of Wizeman, promptly steal all but one, the red orb of courage that the Nightmarens can't steal, and lock them in devices called Ideya captures. Thankfully, the sole orb the children hold is enough to free Nights, who was designed as an intentionally androgynous character, and send him on his way to collect the other orbs and free that realm of the nightmares occupying it.

Given the game type we're dealing with here it's probably not surprising that NiGHTS doesn't have a grand depth of story. In fact, within the game itself, it's completely possibly to play and never know the motivations behind the characters. This isn't a major detriment as knowing the story isn't essential to enjoying the game, but if that's a motivating factor for you, you'd best be aware of it.

Review Screen 3


Now that you know what's happening, this better explains how the gameplay is set up. Each level begins with the child you're playing as walking around a 3D landscape holding onto five orbs. Your goal in these brief sections, is to travel to Nights and set him on his course collecting orbs. Though the gameplay once you have control of Nights looks to be 3D, it's really cleverly disguised 2D in that everything happens on a flat plane of action. This is one of those elements of the game that may not seem impressive today, but given the limitations of the Saturn – a system that was more intended for 2D development, it was quite a feat to behold back in 1996. The control in NiGHTS is responsive, though Saturn-era gamers will note that Nights no longer flies in any direction, but rather is locked into the eight typical directional points on an analog stick. This isn't a major problem by any means, but it was jarring to take note of it at first. It does take a bit to get used to performing paraloops (simply complete a circle while in flight) and managing your boost, but once you do, you'll find yourself disappointed that you often won't have time to do one more loop around the stage, unfortunately having to return to the checkpoint before your flight ends.

If you do happen to find yourself running out of time before reaching a checkpoint, you’ll be pulled out of the sky and left to control Elliot or Claris again. You’ll want to run to the checkpoint before the Nightmarens catch you not only because that would cause your dream to end, but it means more time wandering around in the 3D section of the game, which frankly isn’t all that fun or exciting. The characters move slowly and traversing the environment is marred by strange terrain upon which you may or may not be able to land.

Review Screen 2


The HD update for the game is definitely a strength of a port. The character models are bigger and sharper, the depth of color is a clear difference, and the widescreen presentation really lets you take in the details of the worlds that you fly through. If you want to compare the two easily for yourself, load up any of the game’s boss encounters in the HD mode, and then check out the Saturn edition. While you can look at the game and see how it was impressive in its time, the look definitely shows signs of aging. The HD port, however, looks crisp and vibrant, which makes returning to and exploring these old worlds somehow magical again. NiGHTS' score, composed by Naofumi Hataya, Tomoko Sasaki, and Fumie Kumatani is still a delight to listen to, including the potentially cheesy (depending on how you view such things) ending theme.

Review Screen 5


The achievement list on NiGHTS is not all that exciting. For those of you who are fond of this site’s method of calculating completion, you’ll be happy to know that 8 of the game’s 13 achievements are given to you just for playing through the story and for completing Christmas NiGHTS, which opens up once you’ve completed the core game stages. The remainder of the achievements are earned for either earning all ‘A’ ranks or doing level-specific tasks. If you look at completion from a total GamerScore earned point of view, the weighting is really bizarre. Completing the game will earn you less than half of the game’s 400G. One achievement, for paralooping an enemy’s tail, is worth a whopping 100G all on its own.

Ultimately, one’s enjoyment of NiGHTS is going to boil down to whether or not you had a fondness for it going in. In today’s landscape, it’s an average to slightly-above-average platformer that still carries its unique flying twist. For those who grew up with it, it’s a well-crafted upgrade of a title that let us see into 3D on a console that technically had little business doing so. As someone who falls into the category of one who played the Saturn version, I’m rewarding it the half point higher for a four-star rating, but, again, be forewarned that my history with the game definitely impacts my impression of it. The inclusion of Christmas NiGHTS is a plus, as this was previously only available through a couple of promotions held a decade and a half ago, and will definitely be another perk for those familiar with the franchise. All told, if you remember and loved NiGHTS, don't hesitate to pick this one up. If not, definitely demo it and keep in mind that the game is short (we're talking all the stages can be completed in 3 or 4 hours short), so if the game isn't immediately appealing to you, you're going to want to hold off on it for now.

Review score: Given 4 stars by Matrarch
AuthorMessage
mitchcraft1980 - deleting account bye bye [wave]
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Last post: 04 May at 22:20
Posted on 10 October 12 at 19:14
Ohh i like the idea of xmas mode , i love having a game at xmas that has that xmas feeling to it, last year it was Lego Harry Potter and i wondered what it would be this year , i think i will save this for the xmas holidays smile

You may wonder why i relate HP to xmas , well i usually watch that with my family at xmas and it has xmas scenes in it
eHeadaches
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eHeadaches
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Last post: 04 Mar at 20:53
Posted on 10 October 12 at 19:24
I absolutely adored this game when it came out, I loved the Christmas additions and I loved the funky round pad that Sega brought out pretty much for the sole use of this game.

I'm not saying that this is a definite for me, as I'm scarred it might not live up to my childhood memories, but I just know I wont need much convincing when the time comes.

Ohhhh nights. I loved his big purple head.
Eskimoletdinov
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Last post: Yesterday at 19:46
Posted on 10 October 12 at 19:29
yeh i was the same with HP last xmas to be honest, that and the xmas theme from Dec 1st!! lol

OT: tried the demo really looking forward to it after remembering the rave reviews on the saturn but after 10-15 minutes, just didnt get the appeal, just didnt grab me at all. Also seemed a lazy port, Graphics didnt even seem updated, not even HD!
FutureShark
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FutureShark - Actively Gaming!
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Last post: Yesterday at 08:55
Posted on 10 October 12 at 19:30
Famous game, although I never played it on the Saturn.
Tried the demo and I must say I just didn't get it. I guess back in the day it must have been mighty impressive but I just couldn't get on it and feel the game, if you know what I mean.

Maybe I should give it another go.
mitchcraft1980 - deleting account bye bye [wave]
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Last post: 04 May at 22:20
Posted on 10 October 12 at 19:41
Eskimoletdinov said:yeh i was the same with HP last xmas to be honest, that and the xmas theme from Dec 1st!! lol

OT: tried the demo really looking forward to it after remembering the rave reviews on the saturn but after 10-15 minutes, just didnt get the appeal, just didnt grab me at all. Also seemed a lazy port, Graphics didnt even seem updated, not even HD!
I hope we get a white xmas this year, i think as you get older you need more things like that to feel the magic that you lost once you (XMAS SPOILER) found out about you know who not being real lol
Gamer0fDarkness - ive been in a......lets run across Boston and stab people kinda mood lately...
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Last post: 13 Jun at 17:38
Posted on 10 October 12 at 20:11
Eskimoletdinov said:OT: tried the demo really looking forward to it after remembering the rave reviews on the saturn but after 10-15 minutes, just didnt get the appeal, just didnt grab me at all. Also seemed a lazy port, Graphics didnt even seem updated, not even HD!yeah same here....really dissapointed
Marketman316
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Last post: 18 Jun at 14:13
Posted on 10 October 12 at 20:14
YAY!! Best game on Saturn gets a re-release!! Played the demo for a good 5 hours already, shame JSR has aged badly
Gam3r xUSAx
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Last post: 08 Jun at 03:18
Posted on 10 October 12 at 20:36
I have been playing video games since the NES days, and this is my favorite game of all time! Really pleased with how it turned out and enjoying every minute.
RON PAUL 2012
MissJaded
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MissJaded - KH3 Nuff Said! xoxo*
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Last post: 13 Jun at 05:05
Posted on 10 October 12 at 20:41
I remember this for dreamcast I love DREAMCAST!~
Hooded Claw 006 - I'm the second person on TA to have unlocked Golden Artifacts. :D
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Last post: Yesterday at 17:32
Posted on 10 October 12 at 20:45
MissJaded said:I remember this for dreamcast I love DREAMCAST!~Do you mean Saturn?

Already bought and completed! :D
Very easy 400G.

Anyone know if you can unlock Reala through X-Mas nights b playing on April Fools Day or if you get Halloween costumes for 31st October, etc.
Dimmock
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Posted on 10 October 12 at 20:52
I still own 2 copies of this for my saturn, along with a saturn analog pad which makes it a joy to play.
ZUS ROCKS! / SSCP - Veal is a lot like Dimmock, an acquired taste.
Anders1983
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Posted on 10 October 12 at 21:36
Even though it's short, it's still a sweet deal at 800msp, considering what it cost back in the day. Moreover, everyone owes themselves a go at this classic old game!
Videogamer 'till the bitter end!
CASS190684
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Last post: Today at 04:49
Posted on 10 October 12 at 21:41
FutureShark said:Famous game, although I never played it on the Saturn.
Tried the demo and I must say I just didn't get it. I guess back in the day it must have been mighty impressive but I just couldn't get on it and feel the game, if you know what I mean.

Maybe I should give it another go.
Yeah I actually felt a bit the same. It all looked really cool but I just couldn't get into it :(
I might give it another try at some stage.
I like what I like and I don't what I don't.
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Last post: 11 Jun at 11:20
Posted on 10 October 12 at 22:16
I hate NIGHTS because of that fucking casino level in Sonic Adventure.
Dimmock
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Last post: Today at 05:27
Posted on 10 October 12 at 22:19
If this game gets dlc they have a great piece to put out for Christmas already made. http://en.wikipedia.org/wiki/Nights_into_Dreams...#Christmas_Nights

Oh how I loved Sega Saturn magazine for giving me that,
ZUS ROCKS! / SSCP - Veal is a lot like Dimmock, an acquired taste.
ChewieOnIce
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Posted on 10 October 12 at 22:23, Edited on 10 October 12 at 22:24 by ChewieOnIce
Dimmock said:If this game gets dlc they have a great piece to put out for Christmas already made. http://en.wikipedia.org/wiki/Nights_into_Dreams...#Christmas_Nights

Oh how I loved Sega Saturn magazine for giving me that,
It's already part of this release. Unlocked after you finish it. Says so in the review.
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scotwolf2
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Last post: 18 Jun at 07:31
Posted on 10 October 12 at 22:25
always loved sega consoles n games...and the saturn had some real crackers this being one of them and the hd update in my view shows just how good this game was when it was released all those years ago.
now for some more dreamcast ports please
scotwolf2
Dimmock
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Dimmock - The community reaction to the latest X1 update annoys me greatly.
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Posted on 10 October 12 at 22:27
ChewieOnIce said:Dimmock said:If this game gets dlc they have a great piece to put out for Christmas already made. http://en.wikipedia.org/wiki/Nights_into_Dreams...#Christmas_Nights

Oh how I loved Sega Saturn magazine for giving me that,
It's already part of this release. Unlocked after you finish it. Says so in the review.
Shows how much I paid attention. redface
ZUS ROCKS! / SSCP - Veal is a lot like Dimmock, an acquired taste.
Reina Watt
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Posted on 10 October 12 at 22:27
I tried the demo and couldn't figure out what needed to be done, even after reading the 'How To Play' part of the demo, it didn't help.
I play video games, therefore I am