Assassin's Creed III Patch Details

Assassin's Creed III Patch Details

Another day one title update

Written by DaveKinetic on 30 October 12 at 22:45

The hotly anticipated Assassin's Creed III finally hit retail stores in North America today, and those of you who have already started the game may well have noticed the mandatory update the first time you booted up the game.

Not unlike the day one patch for Medal of Honor: Warfighter last week, the title update fixes a number of bugs which Ubisoft say is "designed to optimize your player experience and is highly recommended."

A full list detailing all of the fixes and changes can be read below, but be warned, they do contain spoilers.

Bug Fix
- Animus Synching tutorial, fixed an issue where the player could think he's stuck in an infinite loading when getting to Boston after the end credits
- Fixed a bug where counter-killing with the bow does not always work
- NPCs spawned too far away could end up being of the wrong type
- Camera could remain stuck after the player being respawned
- Player could remain stuck after diving from a waterfall
- Player could remain stuck if he exits a slopped hay stack at a certain angle
- player would always get immediately detected when performing an unarmed stealth assassination in another guard's back
- Under rare circumstances, the crowd would stop spawning
- Fixed an animation glitch when interrupting the reception from high profile jump
- Fixed various occurrences of missing sounds
- In some cases, the Animus Database sound ambiance was not stopped when exiting
- Various stats and leaderboards were not showing up properly
- Online shop could sometimes appear empty if fetching the data from Xbox Live is taking too long
- Mission "RETURN TO ABSTERGO" - fixed a bug where the player would lose control over Desmond during a fight if he lures and kills some guards in the wrong area
- Mission "A DEADLY PERFORMANCE" - Mission would not continue if the player decides to climb the wall instead of using the ladder
- Mission "JOHNSON'S ERRAND" - fixed a bug where the game would remain stuck if the player runs during the black screen that occurs after exiting the tavern
- Mission "THE SURGEON" - Charles Lee could fall in the water and die while following the player, causing the mission to fail, if the player decides to take a certain path that involves jumping over the water
- Mission "THE SURGEON" - fixed a bug where we would show the desync effect if the player throws one of the target in the water, even though the mission is not really failed
- Mission "WELCOME TO BOSTON" - The courier side-quest next to the general store would not start properly
- Mission "EXECUTION IS EVERYTHING", fixed a bug where the mission would not continue if the NPCs you are eavesdropping react to a dead body
- Mission "THE BRADDOCK EXPEDITION" - Mission would not continue if the player kills all enemies in the camp, killing the required target last, without triggering open conflict
- Mission "FEATHERS AND TREES" - NPC's would not detect beams properly, preventing them from performing the trunk around move
- Mission "FEATHERS AND TREES" - Mission would not continue if the player doesn't follow the expected path
- Mission "HUNTING LESSONS" - Mission giver could not be there if the player goes away and comes back
- Mission "SOMETHING TO REMEMBER", fixed a bug where the screen could become all white or black for the remainder of the mission if the player set his brightness option to anything else than the default value
- Mission "ON JOHNSON'S TRAIL", fixed a bug that could cause the optional objective "Use powder kegs to destroy smuggled cargo" to not be saved properly if the player reloads during the mission
- Mission "THE TEA PARTY'' - Optional objective "Dump crates of tea in the water" could not be completed if the player threw all crates before having killed all guards
- Mission "THE MIDNIGHT RIDE" - Mission could not be completed if the player interacts with the delivery quest giver along the way
- Mission "BRIDEWELL PRISON", Player could remain stuck prison cells
- Mission "PUBLIC EXECUTION" - Crowd NPCs could be spawned in or walk through a cart during a cinematic
- Mission "SOMETHING ON THE SIDE" - Optional objective "Perform a successful static eavesdrop" could not be completed.
- Mission "MISSING SUPPLIES" - Optional objective "Do not hide in the hay cart while following the convoy" not being saved properly if the game is reloaded during second part of the mission

Crash Fix
- Possible crash that could happen if the player blends in a crowd group where some NPCs haven't spawned yet, and while blended performs a kill.
- Possible crash that could happen if the player triggered a loading while being in a covert escort formation with his brotherhood trainees
- Possble crash that could happen when calling a brotherhood trainee with the snipe ability

Naval Mission
- "OAK ISLAND" - Player could pass through the ground when diving into the cave
- "OAK ISLAND" - Wolves could stop attacking the player and remain stuck
- Possible crash if the player spams the swivel guns with the semi-automatic cheat enabled

Homestead
- Mission "HAPPY EXPECTATIONS" - Game could remain stuck on a white screen when starting the mission
- On the Homestead, fixed a bug where the player could remain stuck if he performs a corner pose on the left side of Norris' cave's entrance

Side Quest
- Brawler Challenges 3 - Task "Own every weapon available in the stores" would not complete when the player expects it to.
- Fort Monmouth and Fort Division - Quest objectives would fail too early without the fort resetting properly
- New York delivery mission - Game asked for a different item (deer heart) than what was showed to the player (venison)
- New York Liberation Missions - Possible that the game would wrongly display that 2 of the districts were completely liberated when it's not the case yet
Assassin's Creed III will be available for the rest of the world tomorrow.
AuthorMessage
DaDeadUnicorn - Average gamer, Founder of  Oh my gamers Crew
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Last post: 03 Nov 12 at 16:57
Posted on 30 October 12 at 22:48
Wow talk about buggy times in new york
Timmzy27
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Timmzy27 - I WILL get 5000G from the GoW franchise... eventually
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Last post: 15 Apr at 01:02
Posted on 30 October 12 at 22:50
WTF? A massive update before the game is even out? Oh Ubisoft, I don't know what to say?
bosoxdanc
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bosoxdanc - Semester is over next week... then time to game SO hard.
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Last post: 07 Apr at 19:21
Posted on 30 October 12 at 22:58
This is the problem with games of today. You can intentionally ship a game you know isn't complete, because you know you'll just be able to patch it. It's a joke. I'ts unfair to anyone who is going to play the game, especially the ones without access to these patches, such as people without their console hooked up to the internet.
bagenoxu
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bagenoxu
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Last post: 29 Mar at 20:22
Posted on 30 October 12 at 22:59
And only 50% of people have Xbox Live, the other half is going to be stuck with a broken game.
Catatonic Nali - Some of these Portal challenges are INSANE!
177 completed games(Includes owned DLC)TrueAchievement Ratio: 1.8102483 posts
Last post: 13 May at 16:42
Posted on 30 October 12 at 23:01
Doesn't exactly bode well if they were happy to release the game with this many problems.
Hodor!
Crimson Drifter - The rippin' and the tearin'
Achievement Completion Percentage: 88.47% (Includes owned DLC) - 38 more achievements required to reach 89%Site Helper2,787 posts
Last post: Yesterday at 22:58
Posted on 30 October 12 at 23:01
I agree thats a lot of stuff they should have ironed out before release, but at least they are on top of it
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Bazinga I
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Bazinga I
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Posted on 30 October 12 at 23:08
Luckily encountered no glitches, amazing game!
Tsukibara
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Tsukibara
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Last post: 27 Feb at 00:18
Posted on 30 October 12 at 23:11
bagenoxu1337 said:And only 50% of people have Xbox Live, the other half is going to be stuck with a broken game.The verifiable source of this information? I would except this number to be much higher or lower.
WifelikeDrip
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WifelikeDrip
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Posted on 30 October 12 at 23:19
Man, buying a game at launch becomes more of a gamble by the minute.
ihavebaldtires
BlinkFandangoII - ACIII and CoJ online done, guess I better work on BF3.
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Last post: 16 May at 22:47
Posted on 30 October 12 at 23:30
You don't need Xbox Live Gold, you need at least Xbox Live Silver to get this update, which I'm sure most people have since all you need is an Internet connection.
Befallen TK421 - The Lord of the Ping
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Last post: 17 May at 05:20
Posted on 30 October 12 at 23:32
I swear they put these bugs in and make sure for a day one patch so people will make sure they have the latest dashboard and are connected to the internet when they play. Ubisoft started the requiring to be online for pc games and online pass keys. I love Ubisoft but am really annoyed as this is going to start a bigger trend for people to not even care about the ones without access to internet. I really hope 434 doesn't have this planned too because the majority of games I've been getting have day one patches.
Jake2355
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Jake2355 - Bought Dark Souls (PC), Fable III (PC), and Batman Arkham City GOTY (PC) for $25 all together.
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Last post: Yesterday at 04:35
Posted on 30 October 12 at 23:42
What a long list for day one! Wow.
Voices Within24 - Thought I'd pick up Lost for 5 bucks cause it SHOULD be an easy 1000G but chapter 6 is gitched so can't complete it =/
Achievement Completion Percentage: 83.79% (Includes owned DLC) - 9 more achievements required to reach 84%TrueAchievement Ratio: 1.6772210 posts
Last post: 17 May at 14:52
Posted on 30 October 12 at 23:47
Wow what a joke,already SUCH a big list of fixes... on day 1 when it comes out... Really, what a joke.
Itsbrown4606
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Itsbrown4606
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Last post: 22 Mar at 21:20
Posted on 31 October 12 at 00:00
Sadly, not surprised. I'll just stick with waiting for it to go to $19.99 sometime next spring...
Knucklehead923
TrueAchievement Ratio: 1.5593Achievement Completion Percentage: 74.12% (Includes owned DLC) - 61 more achievements required to reach 75%421 posts
Last post: 02 Apr at 09:04
Posted on 31 October 12 at 00:01
doesn't bother me. its unfortunate, but patches are a part of the industry now. complaining about it won't make it go away. its easier and cheaper to do it this way so they will continue to do so
also, side note: you may want to add a minor spoiler warning as some of the bugs relate to mission objectives
Just know that I'm better than you.
Jyejitsu
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Jyejitsu - Anyone willing to help me out tomorrow with Kinect Adventures? I need to do an online game with someone.
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Last post: 16 May at 07:53
Posted on 31 October 12 at 00:02
Voices Within24 said:Wow what a joke,already SUCH a big list of fixes... on day 1 when it comes out... Really, what a joke.There's already a patch released but not sure if it's this patch and I definitely hope not since I encountered tons of bugs/glitches already...

Game is awesome btw including the bugs etc...
http://www.trueachievements.com/forum/viewthread.aspx?mpid=44788 Read please :3
Gamer0fDarkness - accidentally paint a rim on my new car black.....well now i gotta paint em all....oops
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Last post: 06 Apr at 02:29
Posted on 31 October 12 at 00:22
yeah its a big list of fixes but they have to send game into certification like 2 months before release day so they send a broken game and continue working on it via update >:(
SuperC0d3m0nkey
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Posted on 31 October 12 at 00:23
This is why I buy my games 3 months after release. Bugs fixed! And cheaper too.
zyxomma100
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Posted on 31 October 12 at 00:30, Edited on 31 October 12 at 00:37 by zyxomma100
Tsukibara said:bagenoxu1337 said:And only 50% of people have Xbox Live, the other half is going to be stuck with a broken game.The verifiable source of this information? I would except this number to be much higher or lower.Microsoft's current numbers are about 70 million consoles sold and 40 million XBL accounts (Gold or Silver). I didn't bother scrutinizing the sources, but the numbers scale nicely from the numbers MS posted earlier this year at CES of about 65M/35M.

Subtract some for people with multiple consoles, and subtract even more for people with multiple accounts, and it would seem there is a very significant 360 userbase that doesn't connect to XBL.