Many questions were answered and some speculation was confirmed during today’s Xbox One reveal
. Naturally, many topics could not be covered in the span of the presentation, and it is likely that many more questions will linger leading up to the console’s launch.
Some news has emerged following the reveal that is extremely relevant to our community, namely the state of achievements
has learned that both your gamertag and its accompanying gamerscore will continue on with Xbox One. This notion was almost a no-brainer as achievements and gamertags have been connected through Xbox 360, Games for Windows LIVE, Windows Phone, and most recently Windows 8. It would have been hard to believe that Microsoft would start over on something they’ve been building and expanding on, especially with its application in recent times.
Another burning question is whether or not the next-generation Xbox would be backwards compatible. The answer is that it definitely will not. Xbox One runs on the x86 processor architecture, whereas the Xbox 360 was PowerPC based, meaning that Xbox 360 games simply will not run on Xbox One. Your XBLA purchases and Xbox 360 marketplace content will not be making the jump either. “We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future," a Microsoft rep told Engadget. Just like any other console transition, the support for the previous generation will be around for some time, especially when you consider the installed user base.
While it is disappointing that the Xbox One won’t be backwards compatible, you know what machine will play your Xbox 360 games and content? The Xbox 360, so you may want to hang on to that if you have plans on making the jump to the next-generation.