is always a great time for seasoned gamers and those who are just putting the pieces of gaming together, and the folks at Ivory Tower are using this time to introduce gamers to the underground racing world they have created for The Crew
Along with a hefty amount of screenshots and some excellent videos, there is also a full interview regarding the upcoming title where the developer detailed exactly what The Crew
is truly all about. Here are a few details from the interview:
1. What is THE CREW?
THE CREW is a revolutionary action-driving game developed exclusively for next-gen consoles. It takes the new hardware capabilities and connects players online like never before. THE CREW takes you and your friends on a reckless ride through a massive open world version of the USA that is loaded with exciting challenges.
2. Innovation to Racing:
The first innovation that THE CREW brings to the action-driving genre is a massive open world, gigantic in scope, which delivers an unprecedented level of gameplay variety. The entire USA is your driving playground, covering thousands of square miles, from city to suburb, county to county, state to state, coast to summit. THE CREW defines what freedom truly means in a driving game, without any barriers and invisible walls to restrict your car to the road. Go anywhere in the huge open world at any moment and use the surrounding environment to your advantage. Take that cop chase off-road and watch those cumbersome patrol cars spin out in the dirt, or maybe just hide in a corn field…
The second major innovation delivered by THE CREW on next-gen consoles is a revolutionary social driving experience, in a persistent online open world populated by other real human players. You and your friends will be able to seamlessly jump in and out of each other’s games at any time, in any mission. So, for the first time in a driving game, you will be able to play the entire campaign cooperatively with your friends. At the core of the game experience is an advanced social interface that connects you with your friends so that teaming up is effortless and efficient
3)Why did you pick the USA as your setting?
Recreating the USA, the birthplace of car culture, is a perfect fit, with its iconic landmarks, vibrant cities, and diverse landscapes. THE CREW contains 1,000 real world landmarks and many major American cities from across the nation, each with environments and terrain representative of their real-world counterparts. Maneuver through the bustling streets of New York City and Los Angeles, cruise down sunny Miami beach, or trailblaze through the snowy mountains around Aspen, Colorado. Nearly every type of terrain you can think of, from downtown city centers, suburbs, hillsides, cornfields, canyons, desert dunes, race tracks – you name it and it’s in the game.
4) In this huge environment, what driving experience can players expect?
Within the massive open world of THE CREW, we aim to create a true next generation driving experience, seamlessly connected and filled with things for players to do.
No matter if you’re playing on your own or with friends, you'll always find a variety of challenges to keep you entertained, whether you're looking for the thrill of a cop chase, the competition of a highway race, or the adventure of a wilderness raid. Adapting your play style to a mission’s objective and the driving conditions of your surrounding environment will be key to success. For example, performing a takedown on a target in the sand dunes at nighttime will require different skills than those needed to escape rivals amid NYC traffic.
To add to the already rich experience, players will have access to a large range of vehicle types, all cars being licensed from well-known manufacturers. And just like in the real world, we know that people get attached to their car, so we really encourage players to create a unique bond with their vehicles. This means that you will earn new vehicles as you progress, and tune them to fit your style and take them on any terrain. For the first time in a driving game, THE CREW lets the players take the fullstock cars and totally play with them : get them dirty, smash them up, warp them into raid vehicles, do insane jumps… all this you can do in our game! This is a tailored experience that the player shapes and adapts to his play style, reflected by their unique customized cars.
5)How does blending the singleplayer and multiplayer modes change the experience?
In THE CREW, you are part of an online world, with other drivers around you. The choice is yours to play on your own in this living world, or to team up on the go with friends to accomplish collective challenges. It’s a brand new driving game experience unlike anything that’s come before it.
First, in the game’s universe, the experience is entirely customizable. You always have someone next to you, ready to jump into new challenges either with you or against you. You can decide to play a mission on your own, then change your mind and invite a friend to play it with you, or join a friend on the go to help him out on a mission you've already mastered, or just free-ride with old and new friends to discover one of the real world landmarks we've recreated. THE CREW offers you the freedom to tailor your experience at will
6)Why did you choose to develop THE CREW exclusively on next-gen consoles? What did this allow you to do, that you could not have done on the previous generation of consoles?
The core gameplay elements and the universe of THE CREW are really tailored to the new platforms unique capabilities.
We are developing a totally new type of social experience on consoles, that exploits the advanced level of connectivity at the core of the new platforms: having players around you but allowing you to play with them only if you want to; joining your friends on-the-go without having lobbies or menus; being able to play the whole campaign on your own or cooperatively, chatting with friends about new encounters, getting notifications on their latest achievements to beat them, participating in community events organized in-game... Everything is done to make you feel you’re part of a living world that keeps you entertained, whatever your play style is.
Now that you have indulged your curiosity with the in-depth interview, why not enjoy a double-dose of in-game screenshots and a triple-threat of trailers.
will venture to the Xbox One in 2014.