Battlefield 4 Xbox 360 Patch Details

By Lexley Ford, 2 years ago
Yesterday saw DICE release the latest patch for the Xbox One version of Battlefield 4 in order to help improve the game's stability and fix many of the various glitches that have been plaguing the title since its launch.

Today, it is the turn of the Xbox 360 to receive its update, and while many of the bug fixes are the same as those addressed in yesterday’s Xbox One patch, there are various 360 specific issues that have had a good seeing to. So without further ado, here is the full list of fixes coming with this latest update:
-Various fixes for improving general stability
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fix for bug where it looked like soldier was dying with 1 health instead of 0
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
-Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
-Fix for map and minimap flickering on Rogue Transmission and Operation Locker
DICE have also mentioned that some users may experience downtime while this update rolls out.
Lexley Ford
Written by Lexley Ford
Lex has been gaming for nearly three decades and has been a Newshound for TrueAchievements since 2011. When he’s not writing news he can normally be found immersing himself in a good story, both written and in-game, or just blowing stuff up (only in games).