Titanfall Receives Server-Side Updates By Joshua Rust, 24 Mar 2014 FollowtopicsTitanfallTitanfallElectronic ArtsLocal MultiplayerOnline MultiplayerFirst Person ShooterJoshua Rust Titanfall has been nothing but a success for Microsoft, the Xbox One, and all of the gamers who are currently enjoying the mech madness. As with most games, they're not completely perfect and tweaks to the game must be made to balance or fix issues. As of yesterday, the balance issues and bug fixes listed below should be in effect for Xbox One users. All of the fixes are done server-side so it shouldn't interrupt your playing experience at all.Here is the complete list for the updates:Balancing adjustments and general changes - The damage indicator from Electric Smoke is now much more noticeable - Search Drones will now show up in Classic Modes of Angel City - Arc grenade/mine effects no longer draw on friendly Pilots and Titans - Lowered the point value of defensive actions in Hardpoint mode and CTF. - Increased the score limit in Attrition - Flag Return points reduced - Flag Carrier killed points reduced - Explosives detonated by Dead Man's Trigger are now slightly delayed - Explosives detonated by Dead Man's Trigger now play a warning sound before exploding - Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot - Slightly decreased the hip-fire accuracy of the Smart Pistol - Certain Burn Cards could be exploited to give multiple uses - Evac Dropships are now more responsive to Pilots entering them - Hacking a Mega Turret will now restore it's health to full - Cluster Missiles damage reduced against Evac DropshipsBug Fixes - Titan could become stuck in the position he lands in - Auto-Titan wouldn't stand up until you embarked into it - Several rare server issues restarting the game in to the lobby - Pilot could end up out of bounds while rodeoing a Titan as it is destroyed - Pilot could warp through certain locations when jumping off a Titan - Rodeoing a Titan that has been doomed by your SMR could kill you - Players being able to enter some geometry in Smuggler's Cove - Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan - Minions in Attrition now continue to spawn until the Epilogue begins - Player couldn't hack a Mega Turret console - Server would sometimes error when leeching a Spectre - Hardpoints sometimes awarded defense score to players not near the Hardpoint - Rare issue when ejecting from a Titan - Server would sometimes error after a match while returning to the lobby - Double XP burn card sometimes not being applied properlyIf you haven't played Titanfall and have been holding out for one reason or another, be sure to check out our official review. Maybe it will help sway you to the dark side...er Titanfall, that is. For the people currently playing, have you been experiencing any of the issues that have been addressed in this patch?We've got the full list of Titanfall achievements - check the list for guides to unlocking them.More Titanfall stories: EA's cancelled Titanfall game was actually an Apex Legends campaign — report Unannounced Titanfall single-player game scrapped by EA – report Xbox Game Pass loses Kingdom Hearts 3, Titanfall, and more soon [updated] Respawn's third title still in development despite losing creative director – report Titanfall delisted from Microsoft Store, will leave Xbox Game Pass and EA Play next year Game PatchXbox One Written by Joshua RustHello everyone! I joined the Newshound group of TrueAchievements back in June 2013. Gaming has always been a passion of mine, up until recently I was a huge score-whore but have recently slacked off a bit. Not to brag or anything, but I do hold the top position in TA Score among the Newshounds (much to Michelle's displeasure...lol). I'm always up for boosting some of the older multiplayer games, so if you need help I'll try to find time in my schedule to help out! I'm also a huge Marvel Comics fan and Moon Knight is my favorite character, period. Excelsior!