Mass Effect 3 Will Consider Over 1,000 Decisions
That sandwich you hate for lunch? A krogan just died because of it.
Written by dropK1CK ninJA on 04 August 10 at 18:33
Perhaps, Bioware is aiming for the "butterfly effect" with Mass Effect 3. I am betting that the hype train has just left Bioware station today. PC Zone, in their last publication, has some interesting quotes from Casey Hudson, project leader for Mass Effect 3.
We plan out the larger plot points of the story from one game to the next, but it would be impossible to plan it all in advance. More importantly, we’d never be able to plan as many creative opportunities if we’d do it all up front. Instead, we record what a player has done in a play-through, and then we have all of those choices available that writers can refer to as they build storylines.
Numerically, it’s over 1,000 variables that we’ll have access to for shaping the Mass Effect 3 experience for people who’ve played the previous games.Maybe it was just me, or perhaps it was my playing style but I did not notice many differences playing my different characters from Mass Effect 1 into Mass Effect 2. Perhaps there is a culmination across both games and it eventually builds up to over 1,000 variables.
Oh yeah, hoping that Mass Effect 2 was more experimentation and not nessecarily final game design decision? Well you lose. Mass Effect 3 will be more like Mass Effect 2 and less like Mass Effect 1. While discussing what defines an RPG, he also gave a little glimpse of how Mass Effect 3 will operate.
If you define an RPG as a game where you equip your hero by sifting through an inventory of hundreds of miscellaneous items and spend hours fiddling with numerical statistics, then Mass Effect 2 isn’t one.
In Mass Effect 2 we focused on what we love about RPGs: An awesome sense of exploration, intense combat, a deep and non-linear story that’s affected by your actions, and rich customization of your armor, weapons and appearance.
We had an overwhelmingly positive response to this approach, and while we’ll make further adjustments to it for Mass Effect 3, we’re really happy with how it’s been received so far.I am not sure about you guys out there, but planet scanning doesn't exactly scream "awesome sense of exploration."
According to reports, Mass Effect 3 is still in the early stages of development.