Rise of the Tomb Raider Now an Xbox Exclusive

By Marc Caccamise, 2 years ago

In an interview with Eurogamer, Microsoft's Phil Spencer has clarified that there is a duration to the exclusivity of Microsoft's deal with Square Enix and Rise of the Tomb Raider:

PS - "I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I'm not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don't control it. So all I can talk about is the deal I have. I don't know where else Tomb Raider goes.

EG - Is there a time limit on the exclusivity period?

PS - "Yes, the deal has a duration. I didn't buy it. I don't own the franchise."

EG - Can you tell us how long the duration is?

PS - "No. It's not because I'm trying to be a headfake on anybody. It's a deal between us and the partner. People ask me how much did we pay. There are certain things I'm just not going to talk about because it's a business deal between us and then. Obviously the deal does have a duration. I didn't buy the IP in perpetuity."
Feel free to head on over to Eurogamer to read the entire interview for full details!


Perhaps one of the largest surprises at today's Microsoft Gamescom conference, is that Rise of the Tomb Raider will be coming exclusively to the Xbox consoles. This is the latest installment of the rebooted Tomb Raider franchise, which had so much success on the 360, that it was brought to the Xbox One as well.

In the form of a Tumblr post, Crystal Dynamics Head of Studios Darrell Gallagher, offered this reasoning behind the move to Xbox exclusivity:

As you may have seen, we've just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.

Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.

This doesn't mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.

We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special - the most ambitious Tomb Raider game ever built.
Rise of the Tomb Raider is still set for a Holiday 2015 release, now exclusively on Xbox One and Xbox 360.
Marc Caccamise
Written by Marc Caccamise
Writer of news, features, and reviews for TrueAchievements since June 2013. Discovered the incredible world of video games at a young age with Desert Strike: Return to the Gulf, and haven't looked back since. Outside of gaming, I'm usually found reading up on various history topics or rooting for the lowly Buffalo Bills and Sabres.