Clear the decks, Hunters, it's time for our next look ahead at an upcoming release's achievements. This week we're grabbing some mates, locking-and-loading, and going on an old-fashioned hunt with Turtle Rock Studios' Evolve
As an asymmetric 4-v-1 multiplayer game, a lot of your success and/or failure is going to be determined by your partners and your enemies, but that's not going to stop us from taking a look at what completionists could be hunting down in addition to Goliath.
On the plus side, there are no secret achievements in Evolve
, so the list is laid bare for everyone's viewing pleasure/horror. On the bad side, you may need to invest a good bit of time into this endeavor if you want to pop all of the achievements. Furthermore, if you've been following the game's development, you know that Turtle Rock has LOADS of DLC planned for Evolve
, so you may be coming back quite a bit to maintain a full completion with DLC.
Those things being said, let's start our achievement examination with something a little more artistic.
If you're anything like me (and who's to say you're not) you like to get some things done as early as possible: taxes, gift shopping, murdering one's nemeses, and this achievement should be no different. With other pops like watching all tutorial videos
and watching the credits
, you should be able to get a few achievements out of the way before you start playing OR save them for when you need to keep a streak alive. Furthermore, there are some tasty achievements for getting Gold on both the Hunter Tutorial
and the Monster Tutorial
Next on the list is an achievement that you'll definitely WANT to unlock to get the full game experience.
Really, it goes without saying, but unlocking each of the Monsters and Hunters seems to be a MUST for having a full game experience. Unlocking Hunters/Monsters requires actually playing as the previous level's hunters/monsters to a certain point, so it may take a bit of time to pop, but will probably be well worth it.
The next achievement may require some noob hunting.
If pre-release scuttlebutt is to be believed, taking down a team of hunters as a Stage 1 Monster isn't impossible, but it does take either combination of great skill from the Monster/lack of skill from Hunters, a good deal of luck, or a bit of both. At the end of the day, this achievement MIGHT be boostable, as well.
Given the pedigree of the developers at Turtle Rock, the next achievement deserves a mention for its name more than its actual content.
As the original team behind Left 4 Dead
, this achievement seems well-placed.
Finally, there are going to be a few high-value achievements in Evolve
, but these two look like they'll take the cake for ratios.
Reaching Elite status is currently cloaked in a bit of mystery, but the weighty nature of both achievements indicates that it won't be a stroll through the park. Having to earn it on each Monster and Hunter seems like it may take quite a bit of time.
Other achievements of note include: Natural Selection
(Complete an entire Evacuation campaign without dying), Apex Predator
(Achieve rank 40... or become Randy Orton
, but really Achieve rank 40), Invincible
(Win a match in under 2:05 minutes), and Wildlife Genocidist
(Kill 1,390 wildlife outside of the Tutorials). All-in-all, the achievement list looks as if it's meant to serve the game... as in you're going to be playing it for a long time and in different ways to get everything. With that in mind, completionists beware; it looks like you're going to need friends, commitment, skill, and/or tons of boosting time to be able to add Evolve
to your trophy case.
If there's an upcoming game or DLC pack that you'd like to see featured in the Achievement Preview Spotlight, be sure to let us know in the comments!