Second Sebastian Loeb Rally Evo Dev Diary Released

By Michelle Balsan, 1 year ago
Last week, Sébastien Loeb Rally Evo's lead designer, Alex Zucca, sat down to discuss the game. This week, Milestone's lead artist, Sergio Rocco, discusses the four key concepts behind the presentation of their upcoming racer: the "game's aesthetic conception, the construction of the tracks with a dedicated editor, one of Rally's most iconic tracks and events - Pikes Peak, and the decision to develop exclusively for the current generation of consoles."



Sébastien Loeb Rally Evo will approach the starting line on Xbox One some time later this year.
Michelle Balsan
Written by Michelle Balsan
Michelle is the Assistant Manager of the Newshounds at TrueAchievements and has been a member of staff since 2010. When not contributing to gaming websites, she makes her living as a mild-mannered librarian. She can be compelled to play just about anything if there's a co-op component, and has been playing games with friends and siblings since the Atari 2600. As it's reportedly healthy to have hobbies outside of gaming, she also roots for some of the most difficult sporting franchises to root for, the New York Mets and New York Jets, but offsets that by rooting for the New Jersey Devils. She's also seen pretty much none of the movies you have, but she's working on that.