Battlefield Hardline Introduces Robbery

By Rebecca Smith, 1 year ago
In amongst the chaos of Gamescom, Visceral Games took to their Battlelog blog to introduce the second DLC expansion pack that is due to arrive for Battlefield Hardline: "Battlefield Hardline: Robbery".

Robbery Artwork

Everything revolves around the Big Score. If you're on the criminal team, you need to plan and perform a perfect heist. If you're an officer of the law, you need to catch them before they execute one of the biggest scores in history, be it boosting jewels, grabbing high-value intel from the locker room of a precinct, or double-crossing a major smuggling ring. Here's a quick rundown of the DLC's features:

• Four expansive maps: The Docks, Break Pointe, Museum, and Precinct 7
• New 5v5 game mode: Squad Heist
• 4 new weapons
• 2 new gadgets
• 2 new factional vehicles and new vehicle upgrades
• New camos and vehicle paints
• The Legendary Super Feature
Robbery Screenshot

While I can't comment on the Legendary Super Feature, I can explain a bit more about Squad Heist. This new game mode was built with Battlefield's Squad Rush in mind and has three stages. First, the criminals must take a "drill", break into a "vault" and grab the loot. The second stage sees the criminals grabbing the "drill" again and trying to grab the riches within a second "vault". During the third stage, the criminals must then move to a safe location where they can call in a helicopter and escape. Of course, the "drill" and the "vault" are themed to the map that players are tackling; as an example, the drill might actually be a Glass Cutter and the vault might be a Display Case in which lies a Blue Diamond. The criminals get a maximum of 25 deploy tickets per stage. If these are depleted, law enforcement is the winning team.

"Battlefield Hardline: Robbery" is due to be released for Battlefield Hardline Premium members next month. It will be released for everybody else sometime afterwards.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.