Blue Brick's soon to be self-published Superhot
is introducing a unique take on the first person shooter genre, because calling it an FPS isn't entirely accurate. It's part puzzler too. Time in the game only advances when you do, so even if you are bombarded by enemies, you can freeze, plan each and every step, and strategically eliminate everyone. This approach has led some to liken it more to Portal
than Call of Duty
. The glass-like visuals should help it stand out too. This gameplay video was taken from the game's closed beta period and gives us a good demonstration of the one of a kind visual and mechanical styles.
Some of you may be familiar with Superhot
already. It originated as a browser title before being improved upon with more levels, enemies, and gameplay options like the ability to take a dead enemy's gun right out of the air. Dodging enemy attacks is key, but if your plan falls apart you can also rewind to the beginning and start again. This feature might be more heavily utilized as the game goes on and the barrage of enemies intensifies, even if the action unfolds in a stop-and-go pattern like it's intended to do.Superhot
is still on track for a late 2015 digital release.