HITMAN Developers Continue Talking Freedom in the Second of a Three Part Series By Lexley Ford, 04 Jun 2016 FollowtopicsHITMANHitmanSquare EnixFree to PlayXbox Game PassThird Person ShooterLexley Ford Yesterday, we brought you the first in a new video series where three of the developers behind HITMAN sit down and speak about the variety of ways that players can approach the environments. In this, the second of the three part series, Lead Game Designer Jesper Hylling, Principal Level Designer Jacob Mikkelsen, and Studio Creative Director Christian Elverdam continue their discussion on the freedom afforded to players to approach their targets however they see fit. More details on the next HITMAN episode are to be revealed at this year's E3, later this month.We've got the full list of HITMAN achievements - check the list for guides to unlocking them.More HITMAN stories: Next Hitman game "on hiatus" as studio goes all-in on Project 007 What could leave Xbox Game Pass in January 2023? Two Hitman games set to be delisted later this month The best Game Pass additions of 2022: January Hitman 3's roguelike freelancer mode delayed into 2023 VideoXbox One Written by Lexley FordLex has been gaming for nearly three decades and has been a Newshound for TrueAchievements since 2011. When he’s not writing news he can normally be found immersing himself in a good story, both written and in-game, or just blowing stuff up (only in games).