More Details Arise For Steep

By Devin McIntyre, 4 months ago
Steep is a game that looks to combine winter action sports with an open-world environment by giving the player the freedom to choose how they wish to descend the Alps, whether it's by skis, snowboards, wingsuits, or paragliders, fans will have the freedom to carve their own patch.

However Steep is not simply about speeding down the side of a cliff, exploration will play a big part in the open-world game as it is one of the key components that helps you grow and progress as a virtual winter athlete. Ubisoft have announced four different play styles that can fuel your progression: Explorer, Freerider, Freestyler, and Bone Collector, each different play style will reward you in different ways.


To progress along the Explorer path, you’ll need to discover new challenges and points of interest. When you begin Steep, you’ll have access to a handful of base camps that give you quick access to different parts of the mountain, and which are associated with different play styles. From there, you can discover new drop zones, which are attached to challenges and other points of interest.


This one’s the most straightforward. No matter where you are in the game world or what you’re doing, every trick you successfully land feeds into your Freestyler score. Were you able to execute a triple somersault off a cliff and land upright? Your score just went up a bit.

Bone Collector

Do you love putting yourself into mortal danger? Is your favorite snowboard trick the 360 Headfirst Crash Into Snowbank? Then you can expect to go far with the Bone Collector style, which rewards you for pulling off crazy stunts and, yes, crashing into things.


Freerider may be the most complex of the play styles, because it takes the most into account. Focusing on the overall quality of your line, it pays attention to your use of the environment, keeping track of whether you use cool environmental features – cliffs, ridges, and so on – to your full advantage to pull off tricks or near-misses.
Along with the announcement of these different play styles, Ubisoft have also released some footage from E3 where Game Producer Sebastien Arnoult and Game Director Arnaud Ragot spend about 45 minutes talking about their game while watching gameplay and explaining what we can expect out of Steep.

Steep is set to release for the Xbox One this December.
Devin McIntyre
Written by Devin McIntyre
Devin has been a TA Newshound since 2015 and enjoys watching and competing in both esports and normal sports. Any of his time that is not spent working on school or sleeping is allotted to video games and the gym. He is very good at multi-tasking, as he has been known to watch anime while simultaneously playing video games.