Torment: Tides of Numenera Coming to Consoles

By Kevin Tavore,
Torment: Tides of Numenera is a "cRPG" in the same vein as Wasteland 2: Director's Cut and Divinity: Original Sin - Enhanced Edition. In fact, Torment is actually developed by inXile Entertainment, the developers of Wasteland 2. It's the sequel to the 1999 cult classic Planescape: Torment.

The game is set one billion years in the future on Earth. It turns out, a lot can change in a billion years. Many civilizations of humans have risen and fallen in this time, leaving a vast number of ancient artifacts and shaping the world. As you play, you'll enter turn-based combat much like the games mentioned above and, perhaps more importantly, you'll make decisions with major effects across the story. The decision-making is an integral part of the story, and it allows you to tackle situations from a wide variety of angles. Ultimately, the game will help you answer one essential question: does one life matter?


If it sounds interesting, you can take a look at the console announcement trailer released earlier today to see what shape the game is in it. It's currently in beta on PC, and impressions have been favorable.


Torment: Tides of Numenera will release in early 2017 for Xbox One. It will be available both digitally and physically.

We've got the full list of Torment: Tides of Numenera achievements - check the list for guides to unlocking them.
Kevin Tavore
Written by Kevin Tavore
Kevin is a lover of all types of media, especially any type of long form story. The American equivalent of Aristotle, he'll write about anything and everything and you'll usually see him as the purveyor of news, reviews and the occasional op-ed. He's happy with any game that's not point and click or puzzling, but would always rather be outdoors in nature.
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