Rare's quickfire series, Short Haul, which goes behind-the-scenes of upcoming pirate-themed Sea of Thieves
continues with Principle Technical Artist, Valentine Kozin, sharing his cloud-building wisdom. In this latest episode, he explains some of the challenges the company faced in creating the realistic and fluffy looking clouds.
Sea of Thieves
does not yet have a confirmed release date, but it is expected to be available sometime in 2017.