| Author | Message |
Last post: 19 Dec 12 at 15:36
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Posted on 18 March 11 at 16:35 |
| Kinda called this happening. |
Last post: 15 May at 09:19
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Posted on 18 March 11 at 16:36 |
| Cheap ass developper.....like they didn't know. It feels like playing a beta version of the game. I've had this game for a week and I haven't played a single decent game. |
Last post: 27 Mar at 23:16
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Posted on 18 March 11 at 16:38 |
| Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixing |
Last post: 18 Apr at 18:20
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Posted on 18 March 11 at 16:38 |
| My copy isn't even in yet....hopefully this will be fixed when I get on though. |
Last post: 12 Jul 12 at 15:24
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Posted on 18 March 11 at 16:42 |
| Don't come to the table with this weak sauce, Homefront. Even Medal of Honor works better. |
"Anything is possible!" - Kevin Garnett |
Last post: 24 Apr at 23:45
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Posted on 18 March 11 at 16:42 |
Didn't start with multiplayer until day 2 as I was knocking out every single singleplayer achievement. Only real troubles I (had) was being unable to connect to Ground Control and being dropped once I got into a game. But since then I haven't seen many issues aside from some terrible lag in games, which I'm sure is due to server flooding.
....Still hate them for putting team achievements in....that are bugged like the 16 player party one. |
Last post: 03 May at 22:02
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Posted on 18 March 11 at 16:45 |
| If I can actually connect to a game I'll usually get dropped soon after, it's impossible to play with a party and all stay together people always get kicked. Also it completely freezes the system sometimes after a match and a hard reset is required.... that's some BS. |
don't poke the bear! |
Last post: 16 May at 18:03
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Posted on 18 March 11 at 16:45 |
dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.
As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases. |
Last post: 07 Sep 11 at 16:10
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Posted on 18 March 11 at 16:50 |
| After the problems with Frontlines, I'm really not surprised.! |
Last post: 18 Apr at 23:35
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Posted on 18 March 11 at 16:55 |
Crimzon Nutcase said:dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.
As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases.You should read what dancrozier said a little bit more. He just wishes more developers would take the time to test. Anymore, there's a patch within the first month of a game's release to address "issues" anymore. Fallout New Vegas comes to mind right off the bat. I personally agree with dan. I never buy a game on the first day and this is just one reason why.
And I wouldn't want to buy a game anyways, if the developers themselves say "anticipated a lower number of purchases". This is just a cop out. They've been plugging this game for quite some time with all their developer diaries.
Bottom line, good game developers anticipate high numbers. |
Last post: 15 May at 20:37
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Posted on 18 March 11 at 16:56 |
| Knew this would happen lol. |
Last post: 03 Oct 12 at 16:15
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Posted on 18 March 11 at 16:57 |
I've been playing almost nothing but the multiplayer since I got it and I've quite thoroughly enjoyed it ( I liked Frontlines, too. So no surprise there ). The only problems I've encountered so far were the issues connecting to matches and a little bit of lag. And by "little bit of lag," I mean an impressively small amount, considering it was in the 32-person matches. I think they've done a great job with this game, and I've found it far more enjoyable and non-rage-inducing than Call of Duty. I'd say it's more enjoyable than Halo, but that's just because I suck at Halo  |
Last post: Yesterday at 04:08
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Posted on 18 March 11 at 16:58 |
| Hate on it or not its selling well. |
Last post: 24 Apr at 23:45
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Posted on 18 March 11 at 17:00 |
xOBKx said:After the problems with Frontlines, I'm really not surprised.!Frontlines pushed the MP line way to far with how many players could be in a game, they attempted to set up servers that could house games that only a PC based shooter would be able to handle (for the time)
Homefront is not the same case, while yes it can house a lot of players on one map it is no where near as bad as Frontline's server lag. Even though I myself didn't have a huge issue with Frontline lag either. I don't believe the lag is coming from shitty server hosting, I simply believe it comes down to server flooding. Once more servers go up, the flood will go down thus resulting in better connections.
Honestly the biggest issue with Homefront is simply party play, and they know this because everyone is whining about it within 4 days of release...just like players did with every CoD that came out, even Halo Reach had some minor party connection issues on launch.
Gamers expect perfection these days, and if you expect a perfect launch on a new MP game everytime one comes out, you will be upset everytime one comes out.
(IN B4 CRYSIS 2 SERVER BITCHING BY NEXT FRIDAY!) |
Last post: 16 Apr at 02:25
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Posted on 18 March 11 at 17:01 |
| Love the game, can't wait for the servers to up and running right. |
Last post: 05 May at 18:50
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Posted on 18 March 11 at 17:01 |
Crimzon Nutcase said:dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.
As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases.While i agree with what you are saying as most games have glitches but i have suffered with the freeze glitch and now cannot even play the game at all.
This sort of glitch i find un acceptable. All the other problems i dont mind as like you said it is to be expected but for some of us not even able to play the single player is not on.
It's a shame really because i was actually really enjoying this game as the story is exellent.
Here's hoping this is sorted very soon. |
Last post: 02 May at 17:54
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Posted on 18 March 11 at 17:08 |
| So with all the money from all of these extra, unanticipated sales, why don't they purchase more/better servers? |
I Don't Feel Tardii... |
Last post: 19 May 11 at 11:51
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Posted on 18 March 11 at 17:09 |
| I couldn't even get on the first day so glad to see they are fixing that ASAP |
Last post: 15 May at 05:38
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Posted on 18 March 11 at 17:09 |
| I don't mean to be a dick to anyone who bought this game, but BAAAAHAHAHAHAHA! This is why games need to have an open beta. There is absolutely no excuse for not having enough servers to handle multiplayer gaming. Unless they planned for their game to bomb, they should have over estimated how many gamers there would be. |
Pardon me, do you have any Grey Poupon? |