Homefront Servers Not Meeting Online Demands

Homefront Servers Not Meeting Online Demands

Kaos working on that problem and releasing a patch as well

Written by Matrarch on 18 March 11 at 16:33 | Credit to NbD o ReFLeeXzZ

Despite receiving lukewarm reviews, Kaos Studios' Homefront appears to have done well commercially judging by the fact that its servers are failing to meet the demand for multiplayer access.

Since the game was released, servers for the game have already doubled, but that does not appear to be easing the wait times too much. Kaos issued the following statement with regard to this issue:

Homefront has sold faster than we expected (which we are thrilled about) and more users are spending more time trying to access multiplayer (which we are also thrilled about). The thing we are not thrilled about is the fact that some gamers are currently having to wait for a match, for which we can only apologise.

Rest assured, we are doing everything in our power to cope with the extraordinary demand for servers, and thank you for your continued patience and support.
Kaos also recommended that players try the "Skirmish" playlists if they're having trouble connecting. The "Skirmish" mode is capped at 16 players and thus does not require dedicated server space.

In other Homefront news, THQ stated yesterday that a patch is in the works to address several outstanding issues, though no release window or further specifics were provided. They also noted that there is a very small number of 360 gamers who can no longer connect to the game at all with their preferred profile. If this issue effects you, you're encouraged to email THQ directly at support@thq.com with a full description of the problem so they can identify it for you.
AuthorMessage
Zacry072
485,551
Zacry072 - Well TA, it's been an excellent 3 years. Time to remove myself from here though. I hope everyone understands.--Zac
Site Helper356 completed games(Includes owned DLC)2,466 posts
Last post: 02 Jul at 10:26
Posted on 18 March 11 at 16:35
Kinda called this happening.
Little 3vil
208,920
Little 3vil - The only thing necessary for the triumph of evil is for good men to do nothing.
208,920 TrueAchievement PointsTrueAchievement Ratio: 1.6652387 posts
Last post: 26 Aug at 16:52
Posted on 18 March 11 at 16:36
Cheap ass developper.....like they didn't know. It feels like playing a beta version of the game. I've had this game for a week and I haven't played a single decent game.
dancrozier
113,365
dancrozier - Pissed off, I go to start 2 games for my bean dive and find MOH disc is faulty and wrong game in another and can't
TrueAchievement Ratio: 1.5227Achievement Completion Percentage: 45.32% (Includes owned DLC) - 56 more achievements required to reach 46%1,470 posts
Last post: 08 Jun at 09:08
Posted on 18 March 11 at 16:38
Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixing
VAN WILEY
334,768
VAN WILEY - Got gold in all Rival and Trick events in Motocross Madness, just gotta gold the races and exploration.
334,768 TrueAchievement Points342 posts
Last post: 24 Aug at 17:19
Posted on 18 March 11 at 16:38
My copy isn't even in yet....hopefully this will be fixed when I get on though.
Mr Donatti
115,904
Mr Donatti
115,904 TrueAchievement PointsAchievement Completion Percentage: 64.19% (Includes owned DLC) - 54 more achievements required to reach 65%292 posts
Last post: 12 Jul 12 at 15:24
Posted on 18 March 11 at 16:42
Don't come to the table with this weak sauce, Homefront. Even Medal of Honor works better.
"Anything is possible!" - Kevin Garnett
Skurkitty
120,681
Skurkitty - No longer pushing achivements/trophies. Just gaming for fun! The Sony swap.
120,681 TrueAchievement PointsAchievement Completion Percentage: 81.36% (Includes owned DLC) - 29 more achievements required to reach 82%102 posts
Last post: 20 Jun 13 at 01:15
Posted on 18 March 11 at 16:42
Didn't start with multiplayer until day 2 as I was knocking out every single singleplayer achievement. Only real troubles I (had) was being unable to connect to Ground Control and being dropped once I got into a game. But since then I haven't seen many issues aside from some terrible lag in games, which I'm sure is due to server flooding.

....Still hate them for putting team achievements in....that are bugged like the 16 player party one.
Prattalmighty
208,324
Prattalmighty - I find it funny when ppl try to shorten my gametag for speech sake and call me "Prattal" lol, it's "Pratt-Almighty"
208,324 TrueAchievement Points554 comments589 posts
Last post: 29 Aug at 16:35
Posted on 18 March 11 at 16:45
If I can actually connect to a game I'll usually get dropped soon after, it's impossible to play with a party and all stay together people always get kicked. Also it completely freezes the system sometimes after a match and a hard reset is required.... that's some BS.
don't poke the bear!
Crimzon Nutcase - So many whiners. It's alright I'll nab their tags and laugh as they scream because they're useless. :)
138,189 TrueAchievement Points260 posts
Last post: 29 Mar at 00:18
Posted on 18 March 11 at 16:45
dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.

As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases.
xOBKx
258,402
xOBKx - New console, new habits, new tag - iXanon
TrueAchievement Ratio: 1.7068Donated to TrueAchievements.com209 posts
Last post: 07 Sep 11 at 16:10
Posted on 18 March 11 at 16:50
After the problems with Frontlines, I'm really not surprised.!
xZer0ex
203,342
xZer0ex - Monaco confirmed for next months Free With Gold. I cannot recommend that fun game enough.
112 completed games(Includes owned DLC)Achievement Completion Percentage: 98.02% (Includes owned DLC) - 54 more achievements required to reach 99%675 posts
Last post: 15 Jun at 00:58
Posted on 18 March 11 at 16:55
Crimzon Nutcase said:dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.

As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases.
You should read what dancrozier said a little bit more. He just wishes more developers would take the time to test. Anymore, there's a patch within the first month of a game's release to address "issues" anymore. Fallout New Vegas comes to mind right off the bat. I personally agree with dan. I never buy a game on the first day and this is just one reason why.

And I wouldn't want to buy a game anyways, if the developers themselves say "anticipated a lower number of purchases". This is just a cop out. They've been plugging this game for quite some time with all their developer diaries.

Bottom line, good game developers anticipate high numbers.
H4nds0mH4ns3l
268,904
H4nds0mH4ns3l - Anyone else having problems with the skulls in Motorcross Madness?
268,904 TrueAchievement Points238 posts
Last post: 11 Aug at 19:43
Posted on 18 March 11 at 16:56
Knew this would happen lol.
Ralloc
109,292
Ralloc - C4 is quite possibly one of the most entertaining things in shooters
109,292 TrueAchievement PointsTrueAchievement Ratio: 1.3958119 posts
Last post: 03 Oct 12 at 16:15
Posted on 18 March 11 at 16:57
I've been playing almost nothing but the multiplayer since I got it and I've quite thoroughly enjoyed it ( I liked Frontlines, too. So no surprise there ). The only problems I've encountered so far were the issues connecting to matches and a little bit of lag. And by "little bit of lag," I mean an impressively small amount, considering it was in the 32-person matches. I think they've done a great job with this game, and I've found it far more enjoyable and non-rage-inducing than Call of Duty. I'd say it's more enjoyable than Halo, but that's just because I suck at Halo smile
SilentRich69
293,447
SilentRich69 - Finally got GTA V working thanx to help from a friend :)
129 solutions4 reviews613 posts
Last post: 29 Aug at 16:37
Posted on 18 March 11 at 16:58
Hate on it or not its selling well.
Skurkitty
120,681
Skurkitty - No longer pushing achivements/trophies. Just gaming for fun! The Sony swap.
120,681 TrueAchievement PointsAchievement Completion Percentage: 81.36% (Includes owned DLC) - 29 more achievements required to reach 82%102 posts
Last post: 20 Jun 13 at 01:15
Posted on 18 March 11 at 17:00
xOBKx said:After the problems with Frontlines, I'm really not surprised.!Frontlines pushed the MP line way to far with how many players could be in a game, they attempted to set up servers that could house games that only a PC based shooter would be able to handle (for the time)

Homefront is not the same case, while yes it can house a lot of players on one map it is no where near as bad as Frontline's server lag. Even though I myself didn't have a huge issue with Frontline lag either. I don't believe the lag is coming from shitty server hosting, I simply believe it comes down to server flooding. Once more servers go up, the flood will go down thus resulting in better connections.

Honestly the biggest issue with Homefront is simply party play, and they know this because everyone is whining about it within 4 days of release...just like players did with every CoD that came out, even Halo Reach had some minor party connection issues on launch.

Gamers expect perfection these days, and if you expect a perfect launch on a new MP game everytime one comes out, you will be upset everytime one comes out.

roll(IN B4 CRYSIS 2 SERVER BITCHING BY NEXT FRIDAY!)roll
IvanTortuga
88,838
IvanTortuga - Won the Hannah Montana game for .99 on ebay. hehe easy 1k
88,838 TrueAchievement PointsAchievement Completion Percentage: 55.15% (Includes owned DLC) - 46 more achievements required to reach 56%325 posts
Last post: 14 Feb at 18:01
Posted on 18 March 11 at 17:01
Love the game, can't wait for the servers to up and running right.
Devious Jedi
382,104
Devious Jedi - Well this EA access deal looks pretty sweet. DL 2-3 games and ya got your monies worth and i can wait for games
382,104 TrueAchievement Points114 posts
Last post: 26 Jul at 09:16
Posted on 18 March 11 at 17:01
Crimzon Nutcase said:dancrozier said:Wish developers would test more before releasing, it's why I rarely buy a game on release as so many come out with problems that need fixingYou should read a little bit more. It's clearly stated that they anticipated a lower number of purchases than what really took place. With that in mind, they didn't expect to need as many servers as they now do.

As for the glitches and bugs, name me one multiplayer game that hasn't had some sort of issue on it's release? Go ahead, you won't find any. Every game has had some sort of bug with it. Our programs are so advanced and people play them in so many different ways, it's impossible to create something 'perfect'. At least they're rectifying the issues as fast as they can. Far faster than some other big name releases.
While i agree with what you are saying as most games have glitches but i have suffered with the freeze glitch and now cannot even play the game at all.

This sort of glitch i find un acceptable. All the other problems i dont mind as like you said it is to be expected but for some of us not even able to play the single player is not on.

It's a shame really because i was actually really enjoying this game as the story is exellent.

Here's hoping this is sorted very soon.
Tardii
203,484
Tardii - I need your clothes, your boots, and your motorcycle.
219 completed games(Includes owned DLC)Achievement Completion Percentage: 94.53% (Includes owned DLC) - 31 more achievements required to reach 95%158 posts
Last post: 29 Aug at 17:17
Posted on 18 March 11 at 17:08
So with all the money from all of these extra, unanticipated sales, why don't they purchase more/better servers?
I Don't Feel Tardii...
xXSAINTGUINNESS
2,795 TrueAchievement Points2 posts
Last post: 19 May 11 at 11:51
Posted on 18 March 11 at 17:09
I couldn't even get on the first day so glad to see they are fixing that ASAP
Hoffman
99,572
Hoffman - Debating on getting the Xbone.  wait for Halo edition in November?
TrueAchievements Community Events OrganizerTrueAchievements Moderator8,074 posts
Last post: 11 Jun at 20:41
Posted on 18 March 11 at 17:09
I don't mean to be a dick to anyone who bought this game, but BAAAAHAHAHAHAHA! This is why games need to have an open beta. There is absolutely no excuse for not having enough servers to handle multiplayer gaming. Unless they planned for their game to bomb, they should have over estimated how many gamers there would be.
Pardon me, do you have any Grey Poupon?