Binary Domain's Consequence System Detailed

By Michelle Balsan, 5 years ago
Sega has returned with a plethora of information about its upcoming, Kinect-enhanced, squad-based shooter, Binary Domain. While this of course means there's something of a visual nature in this article, what's really most important are the details which have come out about Binary Domain's Consequence System

At its core, The Consequence System is about trust. It also "combines gameplay elements and AI to create different in-game experiences based on your actions, your choices and your words".

Throughout the game, you will have many, many opportunities to interact with your AI allies, both in and out of combat. How you act in these missions will affect how your team responds to you. Keep in mind that there's no right or wrong way to play the game. Different team members will respond to your actions differently, which means the game responds to your way of playing, but won't go out of its way to penalize you for an apparently wrong or unpopular decision.

So what actions affect The Consequence System? By using a headset, you can speak directly to characters by doing everything from issuing orders to responding to dialog. The game will feature voice recognition in six languages, though the exact languages have not been unveiled. If speaking to your squadmates isn't your thing, you can always use the d-pad to interact with them.

Are you sitting there thinking, "well, that's it? What I say affects how they respond? That's not new!". Well, Sega has taken Binary Domain's Consequence System to another level by having members of your squad respond to how you play. While some will respect your bravado in charging into battle, others will simply deem it foolish, and will respond to you accordingly.

Unlike other similar choice-response systems, Sega claims that The Consequence System is "not a simple choice of good or bad or right and wrong", or you being "asked to choose between a clearly good and a clearly bad response at random plot points", but rather a system that considers all of your in-game behavior in determining your squad's responses to you.

Got all that? Good. Now you can reward yourself by looking over the following screens.
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You may also want to check out the previously released video and screens for the title.

Binary Domain, which is being helmed by the creator of the Yakuza series, Toshihiro Nagoshi, will be available on February 14th and February 17th in North America and Europe, respectively.
Michelle Balsan
Written by Michelle Balsan
Michelle is the Assistant Manager of the Newshounds at TrueAchievements and has been a member of staff since 2010. When not contributing to gaming websites, she makes her living as a mild-mannered librarian. She can be compelled to play just about anything if there's a co-op component, and has been playing games with friends and siblings since the Atari 2600. As it's reportedly healthy to have hobbies outside of gaming, she also roots for some of the most difficult sporting franchises to root for, the New York Mets and New York Jets, but offsets that by rooting for the New Jersey Devils. She's also seen pretty much none of the movies you have, but she's working on that.