MS Details Updates to the Xbox LIVE Indie Hub

By Michelle Balsan, 4 years ago
While many people have been down on the new Dashboard's incorporation (or lack thereof) of Indie Games, it seems the people at Microsoft are still very much intent on supporting the service as they've recently detailed three changes that will affect the Indie Games space.

First, the CCGAME bundles size has been increased. Up until now, the limit was capped at 150MB. Now, the size has been expanded to 500MB, giving indie developers more room to play with.

Second, as a result of the increased CCGAME bundle limits, Microsoft has changed the pricing structure on Indie Games. Previously, any games larger than 50MB had to be priced at 240 or 400MSP. Now, any game under 150MB may be priced at 80MSP.

Finally, Microsoft has increased the limit on the number of games a developer may put on the service. Initially, the number was eight and it was later increased to ten. Now, developers may submit up to twenty games to the Xbox LIVE Indie Games service.

So what do you think of these changes? Any others you would like to see Microsoft make?
Michelle Balsan
Written by Michelle Balsan
Michelle is the Assistant Manager of the Newshounds at TrueAchievements and has been a member of staff since 2010. When not contributing to gaming websites, she makes her living as a mild-mannered librarian. She can be compelled to play just about anything if there's a co-op component, and has been playing games with friends and siblings since the Atari 2600. As it's reportedly healthy to have hobbies outside of gaming, she also roots for some of the most difficult sporting franchises to root for, the New York Mets and New York Jets, but offsets that by rooting for the New Jersey Devils. She's also seen pretty much none of the movies you have, but she's working on that.