Sine Mora Gameplay Details Revealed

By Michelle Balsan, 4 years ago
Over the past couple of weeks, Digital Reality and Grasshopper Manufacture have been busy introducing us to the cast of characters who will be populating their upcoming XBLA-exclusive shoot 'em up, Sine Mora.

Of course, we're all happy to know who Ronotra Koss, Argus Pytel, Myryan Magusa, and Akyta Dryad are, but what many of us are anxious to know is how exactly Sine Mora will handle. While videos certainly let us make a good guess, there's no substitution for straight up confirmation.

Digital Reality has heard your questions, and today released many specifics as to Sine Mora's gameplay. You can see the document for yourself here, but we'll do our best to summarize it for you.

As we could tell from the trailer, Sine Mora is a shoot 'em up and, typical of the genre, will involve the player controlling a ship as it move across an auto-scrolling landscape. Some locations will be taller than the screen size, so you can move vertically to explore it all, but otherwise your path is essentially pre-determined.

One of the biggest factors you'll have to consider in the title is time. As you play through the stages, enemies you shoot down will give you more time, but take any hits and you'll lose some. You'll be equipped with a primary weapon that can be upgraded nine times and a sub-weapon that will be the key for defeating difficult enemies and clearing tricky passages you come across. Keep in mind, however, that the sub-weapon has limited ammo, so be sure to use it wisely.

Throughout Sine Mora you will be able to pick up a variety of items to help you survive. In the game's Story Mode, you can pick up a "Speed Up" capsule that allows you to slow down time, as well power-up tokens that can "upgrade your primary weapon, replenish your sub-weapon stock and capsule pool or have other useful purposes". The Arcade Mode adds two more capsule types to the mix.

Speaking of the Arcade Mode, we have some details about that to share as well. The Arcade Mode plays like the Story Mode, but without the cutscenes. In it, you will be assigned a letter grade of A, B, or C, with the starting grade always being a C. As you play through the stage, you can increase your rank by doing various tasks such as holding down the fire button or collecting tokens. Conversely, certain actions, such as using capsules, will diminish your score. Your grade increases as you play through the game, and you can see your progress in the game's HUD. The more time you spend at A rank, the better your score will be at the end of the stage. Raise your score by earning token combos, attaining kill streaks, and more to earn your place atop the leaderboard.

Finally, we have a rundown of the game types that will be featured in Sine Mora:
STORY MODE
Play through the story from the beginning to the end. Finishing every stage on Challenging difficulty unlocks an alternative narration and a chance to see the true ending. You are also able to start the game from any previously unlocked stage and continue to the end from that point.
On Normal difficulty, you will have 8 chances to continue.
On Challenging difficulty, initially you have 5 chances to continue.

ARCADE MODE
Play through the story from the beginning to the end. The game mode is focused on action - the story-related cut scenes are not included.
On both selectable difficulties, you only have 3 chances to continue.

SCORE ATTACK
Tailored for short play - you are able to select any previously unlocked stage in this mode. When finishing a stage, you do not proceed to the next stage. Also, you are not able to continue after death.

BOSS TRAINING
You are able to practice previously encountered boss enemies in this mode. Continue stock is unlimited.
There you have it, everyone. Hope that answers some of the lingering questions!

Sine Mora is scheduled for release some time late this year.
Michelle Balsan
Written by Michelle Balsan
Michelle is the Assistant Manager of the Newshounds at TrueAchievements and has been a member of staff since 2010. When not contributing to gaming websites, she makes her living as a mild-mannered librarian. She can be compelled to play just about anything if there's a co-op component, and has been playing games with friends and siblings since the Atari 2600. As it's reportedly healthy to have hobbies outside of gaming, she also roots for some of the most difficult sporting franchises to root for, the New York Mets and New York Jets, but offsets that by rooting for the New Jersey Devils. She's also seen pretty much none of the movies you have, but she's working on that.