How to Build Custom Tracks in Trials Evolution

How to Build Custom Tracks in Trials Evolution

Parts one to four of the tutorial

Written by punkyliar on 05 April 12 at 23:02 | Credit to B00ME

The custom track editor in Trials HD really extended the life of that game for me. I made friends with a handful of extremely talented track creators and doubled the number of tracks that were available for me to play. I even tried to create my own track and managed to form something that didn't quite run perfectly, but was able to be finished by most riders. Imagine my delight when RedLynx announced that the follow-up to Trials HD, Trials Evolution, would include an improved custom track editor.

If the rumoured achievements for this game are anything to go by, players won't be able to get away with just placing a single object into the editor and saving the track this time. That means that you'll have to learn how to use the new editor. To help you do this, RedLynx are releasing a series of 32 tutorial videos, and we have the first four for you, plus a fifth video explaining how the tutorial videos will work. Here is that introduction video:



This first video introducers players to the basics of track editing. There will be two track editors: Lite Editor and Pro Editor. This video covers the display in both editors and the basic controls for navigation:



The addition of undo and redo buttons are a big bonus in my opinion, especially when trying to get the more complicated physics objects to work properly.

The second video covers spline points and checkpoints. Spline points are a new addition to Trials Evolution because the fixed driving line found in the first game no longer exists. Players can create tracks that curve in many directions.



The third video looks at the basics of using objects, including placement, rotation and even changing the colour of an object.



Finally for today, the fourth video looks at track settings. Here players can set the game mode, environment and music soundtrack. The game mode settings include track type, difficulty, medal times and bike settings. The environment category allows players to set weather conditions. While I think that the music soundtrack category explains itself, have a look at some of the finer details:



We'll bring the rest of the tutorial videos when they are released. Trials Evolution kicks off Microsoft's Arcade NEXT promotion on April 18th and will cost 1200 MSP. The game will be the first XBLA game to arrive with 400G.
AuthorMessage
The Manic Moose - I'm actually looking forward to the Xbox One. A few things are annoying like no backwards compatability but thats why...
Achievement Completion Percentage: 97.45% (Includes owned DLC) - 41 more achievements required to reach 98%173 completed games(Includes owned DLC)314 posts
Last post: 10 May at 21:03
Posted on 05 April 12 at 23:06
i got excited and thought the game was out for a minute when I first looked at this :( shame on you TA hahha.
Christian Gamers - Join the bandwagon.
eveningroovers - always ready to boost just send me a message!!!!
TrueAchievement Site Rank: 9,509 out of 206,696Achievement Completion Percentage: 77.94% (Includes owned DLC) - 4 more achievements required to reach 78%107 posts
Last post: 01 Feb at 15:55
Posted on 05 April 12 at 23:15
going to be realy good!!! cant wait to fall off onto my head.:-)
Keeper76 - Game on
164 posts
Last post: 19 Jun 12 at 12:14
Posted on 05 April 12 at 23:21, Edited on 05 April 12 at 23:44 by Keeper76
I did a few really great tracks in HD. But quit messing with it due to the lack of the limitations on sharing them. But this..... Mind blowing!!! Less than 2 weeks now. The most mind blowing part is the price. 1200 MSP! $15 buckaroos. I'd purchase this at full retail. I'd a special or collectors edition if there was a such thing. Freaking sweet.
Curb Stomping kids since 2006. Gearhead for life.
B00ME
185,744
B00ME
Achievement Completion Percentage: 54.74% (Includes owned DLC) - 30 more achievements required to reach 55%46 completed games(Includes owned DLC)436 posts
Last post: 23 May at 18:05
Posted on 05 April 12 at 23:34
Can't wait for #13: Terrain Modificiation. I didn't create a lot of tracks in HD but I plan on getting into this Editor. Really excited to see what some of the top creators come up with too.

FYI, tutorials #5 and #6 will be up tomorrow, and all the tutorials will be out by the 18th according to Redlynx.
Is it really an achievement if it's easy or everyone has it?
xDLxSilentOnex - Dead space 3 was a brilliant game. now clearing up on Bioshock 2.
302,828  TrueAchievements points193 posts
Last post: 16 May at 19:07
Posted on 06 April 12 at 00:17
can't wait to start making tracks again.
MAGNUS 7000 - Dead Rising 3?
46,725  TrueAchievements points664 posts
Last post: 22 May at 18:11
Posted on 06 April 12 at 00:18, Edited on 06 April 12 at 00:19 by MAGNUS 7000
Cant wait to get my hands on this editor. Just hope it has a huge capacity to create unlike HD where I frequently ran into limits. Will be interesting to see how the curving game play goes too.


Oh and are we getting another marathon type achievement?
Ramon4815162342 - Goty 2012: Trials Evolution has my vote!
94 completed games(Includes owned DLC)Achievement Completion Percentage: 99.93% (Includes owned DLC) - 2 more achievements required to reach 100%27 posts
Last post: 28 Nov 12 at 00:27
Posted on 06 April 12 at 02:35
I think my head is about to explode, can this get any better?! It almost feels like a crime paying only 1200 points... can't wait!
Achievements should be about skill, not luck!
Jake2355
255,363
Jake2355 - 657/1000 games played on Connect 4 (WP) god it's so boring.
Achievement Completion Percentage: 91.78% (Includes owned DLC) - 19 more achievements required to reach 92%TrueAchievement Site Rank: 3,238 out of 206,6962,634 posts
Last post: Today at 08:16
Posted on 06 April 12 at 09:51
This does look fun. Hopefully the achievements won't be too bad.
Jake
Fiire Fist Ace
51,403  TrueAchievements pointsAchievement Completion Percentage: 71.48% (Includes owned DLC) - 13 more achievements required to reach 72%125 posts
Last post: 11 Jan at 19:40
Posted on 06 April 12 at 15:38
Keeper76 said:I did a few really great tracks in HD. But quit messing with it due to the lack of the limitations on sharing them. But this..... Mind blowing!!! Less than 2 weeks now. The most mind blowing part is the price. 1200 MSP! $15 buckaroos. I'd purchase this at full retail. I'd a special or collectors edition if there was a such thing. Freaking sweet.i feel exacrly the same way as you do i made 15+ great tracks and then stopped because there was a 500 object limit that was stopping my mind from running wild
r.martin
B A R 4 D
284,794
B A R 4 D - 6 days till GRID 2 so excited!
9,541 comments2,262 votes2,450 posts
Last post: Yesterday at 23:05
Posted on 06 April 12 at 18:37
This should be sick!
Battlefield 3 Gamer !
Devonian AUS
160,793
Devonian AUS - Just finished up my PC Gaming rig concept... and it's a beast!
Achievement Completion Percentage: 97.13% (Includes owned DLC) - 35 more achievements required to reach 98%75 completed games(Includes owned DLC)1,010 posts
Last post: 20 May at 22:20
Posted on 07 April 12 at 11:14
Trials for the win!
Who Then Now?
blkalleykat
5,624 posts
Last post: 11 Jun 12 at 12:11
Posted on 07 April 12 at 16:38
Great tutorials. Hopefully it's easy to pick up once the game is out

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