A whole host of new information and assets have emerged for http://www.trueachievements.com/Metal-Gear-Rising-Reven....htm
First up, a selection of screens show off the game's action-packed style, a departure from the stealthy Metal Gear Solid series, as hero Raiden kicks ass and takes names with a ruddy great sword.
We also get a look at one of the game's antagonists. It's a face only a mother could love.
Next up we get a concept art poster of Raiden slicing up a cop car. How anti-establishment of him.
Konami have also released a synopsis that sets up the time-frame and world of the game:
In the near future, cyborg technology has become commonplace throughout society. Three years have passed since the collapse of the Patriots system that had been secretly controlling the global power balance from the shadows. However, peace remains elusive. The dissemination of cybernetic technology has triggered instability and conflict as those who control the trade gain increasing power. Furthermore, large ‘Private Military Companies’, or PMC’s, that had been supported and controlled by the Patriots have collapsed, spawning countless rogue entities with origins to larger criminal organizations. These renegade PMCs employing cyborg technology have become increasingly more disruptive shifting policy and power at will. As a member of the peace-keeping PMC ‘Maverick Security’, Raiden lives by the mantra of protecting and saving lives. But as the world plunges further into asymmetric warfare, the only path that leads him forward is rooted in resolving his past, and carving through anything that stands in his way.
Finally, we get to hear about a rather enigmatic-sounding gameplay mechanic:
‘ZanDatsu’ cut mechanic: Within the game world, players will be able to take advantage of what has been created– “an all-encompassing cutting plane in real time”. Cut anything, anytime, anywhere.
Sounds like there'll be a heck of a lot of cutting involved.Metal Gear Rising: Revengeance
is due in early 2013.