Good morning TrueAchievements' community.
During the month of May, as you well know, we hosted Music Mayhem, an event that encouraged people to pick up their plastic instruments, brush off the dust that had been collecting on them, and join in community sessions to get elusive band-based achievements. The event successfully concluded a couple weeks ago, and Community and Events Team Manager,
, has compiled some final stats we're sure you all want to know about.
Hello fellow TA’ers,
All good things must come to an end, and Music Mayhem was no exception to this. First off, I want to say THANKS!!! Thanks to the great TA community for rallying behind this event, dusting off the plastic instruments, and participating. There are a few unsung heros (pun intended) that I want to send a special thank you shout out too; those that were watching the calendar, hopping into sessions that needed an extra person, even when they didn’t need any of the achievements. For me, that measured the success of the event and checked off all the boxes of what I would like Community Events to be; Fun, Community building, and, in most cases, Achievement driven. The AMAZING TA community MADE this event, and did it in true TA style…BIG!!! Thank you all for that.
Now before we get into all the stats, a confession from the big man:TrueAchievement said:
While compiling the final MM stats, I realised the counter was tripling and quadrupling some of the achievement wins. This was a bug in the report I wrote, which is now fixed. The updated and correct counter can be viewed at the Music Mayhem Hub Music Mayhem
. Apologies for this and I promise it will be spot on for the next event!
Unfortunately, this means that some information in the previous articles was incorrect, such as the number of times an achievement was earned from Music Mayhem. However, the overall change in TA score and ratio mentioned was generated from the game and achievement pages, and was correct. On behalf of everyone involved in the ‘back stage’ part of Music Mayhem, I apologize for this error, and hope that this doesn’t ‘lessen’ the enjoyment factor this event brought to you. I know I had a GREAT time meeting other music loving TA’ers, gaining a few achievements, and failing miserably multiple times, and I hope you all did too.
Now, on to the stats…
Over the month of May 1122 TA’ers registered for Music Mayhem and 2511 Music Mayhem session were created. Total Achievements Won was 9,588 for a combined TA score of 459,114.
held on to its number one spot on the chart for Most Earned Achievement being won a total of 244 times for a total of 13,106 TA score. Even with all these wins this achievement only lost a total of 1.36 TA score (from 55.06 to 53.7) and its ratio dropped 0.09 (from a 3.67 to a 3.58).
won the award for having the most TA score drop during the month of May. It ended up 2nd in the number of times won category being won 202 times, for a total of 31,897 . This achievement lost 7.8 TA score (from a 165.6 to a 157.8) and its ratio dropped 0.26 (from a 5.52 to a 5.26).
We ended the month with 5 achievements increasing in score, and all of them were part of the Endless Setlist from http://www.trueachievements.com/Rock-Band-2-xbox-360.htm
This achievement increased a total of 0.2 TA score but had no notable change in ratio.
Onto the game stats:http://www.trueachievements.com/Guitar-Hero-World-Tour-....htm
dropped 17.46 TA, lowering its ratio from a 3.329 to a 3.312. It is also good to note that 883 TA’ers stated this game in May and 28 of those were Music Mayhem’ers. Guitar Hero 5
dropped 12.04 TA, lowering its ratio from a 2.361 to a 2.349. There were 522 TA’ers who started this one with 32 being MM’ers.http://www.trueachievements.com/KR-AI-Encore-2-xbox-360.htm
is a new visitor on these stats, but should be noted with its drop of 11.36 TA, lowering its ratio from a 2.169 to a 2.158. Only 24 TA’ers ventured on stage in front of Simon, Paula and Randy, but 5 of these were Music Mayhem’ers. http://www.trueachievements.com/Karaoke-Revolution-xbox....htm
also made it here with a drop of 10.90 TA, lowering its ratio from a 1.919 to a 1.909. 20 more vocalists joined rank on this one, including the one brave Music Mayhem participant. http://www.trueachievements.com/Guitar-Hero-Metallica-x....htm
dropped 10.31 TA, lowering its ratio from a 2.508 to a 2.497 with 442 TA’ers started this game and 30 were Music Mayhem participants.
And here are some notable increases in games:http://www.trueachievements.com/Guitar-Hero-III-xbox-360.htm
increased by 18.99 TA, upping its ratio from 4.070 to 4.089. 1,099 TA’ers started this only and only 14 were MM participants. I find this one quite alarming; first that people hadn’t started this one by now, and second that the number of new starts was over 1,000 people!Green Day: Rock Band
increased by 13.00 TA, upping its overall ratio from a 2.682 to a 2.695. 186 TA’ers started this game in May and 24 of them were Music Mayhem participants.http://www.trueachievements.com/KR-AI-Encore-xbox-360.htm
increased by 7.13 TA, upping its ratio from 2.150 to a 2.157 ratio. This one was started 37 times and only 6 were MM’ers.http://www.trueachievements.com/The-Beatles-Rock-Band-x....htm
increased by 5.62 TA, upping its ratio from 3.124 to a 3.130. Throughout the month 433 TA’ers started this game and 25 of those were MM participants.
Over the entire month of May, the total change to these Music Mayhem games was…wait for it… -17. 94 TA. Yes! That means if you had completed all 19 games we were including in Music Mayhem before May 1st, you would have noticed a total loss of 17.94 TA score, and by notice I mean NOT HAVE NOTICED AT ALL. Until next time…ROCK ON!!!
Thanks again to all the community members who made Music Mayhem so successful! Stay tuned for more community events in the future!