| Author | Message |
Last post: Yesterday at 00:23
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Posted on 01 July 12 at 17:19, Edited on 01 July 12 at 17:20 by TerreDactyl |
Same problems with the 360 version at launch wasn't fixed when this was released a month later. WOW!
Had to wait for a patch for a glitch known before release.... |
Hi i'm Terre. I break things. |
Last post: 17 May at 02:01
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Posted on 01 July 12 at 17:57 |
TerreDactyl said:Same problems with the 360 version at launch wasn't fixed when this was released a month later. WOW!
Had to wait for a patch for a glitch known before release....I'd rather have some minor audio issues than push the release date back. |
Last post: 02 Feb at 03:33
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Posted on 01 July 12 at 19:17 |
BOB101910 RFP said:TerreDactyl said:Same problems with the 360 version at launch wasn't fixed when this was released a month later. WOW!
Had to wait for a patch for a glitch known before release....I'd rather have some minor audio issues than push the release date back.But you still haven't played the game, though? The audio problems are so far beyond minor. |
Last post: 13 Apr at 17:24
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Posted on 01 July 12 at 21:43 |
| BOB101910 RFP said:I'd rather have some minor audio issues than push the release date back.I'd rather buy a finished game than pay $60 for a beta test |
Last post: 15 May at 08:04
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Posted on 02 July 12 at 08:52 |
| Just started getting into SSFIVA, this one any good? |
Craphex |