| Author | Message |
Last post: Today at 03:37
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Posted on 01 July 12 at 20:08 |
This would have made a far better Xbox Live arcade game than the past two combined. Oh well we all know why it wasn't meant to be =(
Anyways I never touch lame-ol indie games but this well worth a peek. The game just looks amazing in just 2 screenshots haha |
Last post: 30 Sep 12 at 11:46
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Posted on 01 July 12 at 20:36 |
| why make the 3rd one a indie game? did the other two not sell to well? Is this just going to be a indie game, and not come to xlba? |
The need to re-achieve. Redemption at its best. |
Last post: 17 May at 01:56
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Posted on 01 July 12 at 21:50 |
| I didnt know indie games could even charge $5 |
Last post: 08 May at 00:24
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Posted on 01 July 12 at 22:38 |
| This reminds me of stuff I used to make and play in the RPG Maker series if anyone remembers those. Kind of cool to see the old school RPG style though. |
Last post: 17 May at 17:34
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Posted on 02 July 12 at 00:52 |
RedemtionOWNAGE said:why make the 3rd one a indie game? did the other two not sell to well? Is this just going to be a indie game, and not come to xlba?It's not financially worth it to come to XBLA.
Zeboyd Games detailed this in an interview with Gamasutra I believe, but because Microsoft makes publishers wait for "slots" to open for XBLA, it's nearly impossible to release a game across multiple platforms without a big name developer behind it.
The way the XBLA marketplace is currently set up, for non-event titles (meaning, not Summer of Arcade, House Party, Next, whatever), it's very hard for games to get noticed. Sales are down across the board outside of MS event releases. So far down in fact, most developers are AVOIDING XBLA releases and going straight to iOS or Steam.
Zeboyd is releasing this as an indie game as an afterthought, they are focusing primarily on Steam, frankly, I don't blame them. |
"Someday you're going to pay for a nice little vacation bungalow for some shrink DoT..." - Van Uden |
Last post: Today at 02:14
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Posted on 02 July 12 at 03:59 |
| YA BILLY said:I didnt know indie games could even charge $5Yup, but I believe it's the most they can charge (if there even is a limit...) |
How much for the whole kitten kaboodle? |
Last post: 24 Apr at 02:37
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Posted on 02 July 12 at 15:30 |
| You can charge $1, $3, and $5. Before it was $2.50, $5, and $10. |
Matthew Doucette, Xona Games |
Last post: 16 May at 22:01
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Posted on 02 July 12 at 21:23, Edited on 02 July 12 at 21:25 by Z4M0 |
Dog of Thunder said:So far down in fact, most developers are AVOIDING XBLA releases and going straight to iOS or Steam. This is SAD, indeed. 
IMHO XBLA made 360 great with such variety and quality titles... they should put efforts into making XBLA a launch platform for indie devs (super time force!) instead of making an obstacle out of it. |