| Author | Message |
Last post: 02 Apr at 09:04
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Posted on 07 July 12 at 11:24 |
| I still don't have the online pass for this. I would love to try out the multiplayer but i'm not paying for it. Does anyone have a code they don't want? I'd greatly appreciate it! |
Just know that I'm better than you. |
Last post: Yesterday at 22:20
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Posted on 07 July 12 at 11:25 |
| Nice one. |
Who Then Now? |
Last post: 16 May at 18:51
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Posted on 07 July 12 at 11:32 |
| Nice to see that they're trying to fix the multiplayer.. |
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Posted on 07 July 12 at 12:19 |
| @would be nice to see if they could fix the game its self ? UBER drivel |
Last post: 18 May at 13:42
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Posted on 07 July 12 at 12:37 |
| I might think about this if the MP gets sorted =] |
Corn is no place for a mighty warrior |
Last post: Yesterday at 21:57
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Posted on 07 July 12 at 13:08 |
| They need to add Team Deathmatch. |
Last post: 16 May at 18:51
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Posted on 07 July 12 at 13:45 |
Cobryza said:They need to add Team Deathmatch. If you look at the new achievements, you can see that it is to eliminate the Other team or something like that... That might be it.. |
Last post: 25 Apr at 15:05
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Posted on 07 July 12 at 13:57 |
Cobryza said:They need to add Team Deathmatch.Good grief !! This would be the worst thing to happen to GRFS's MP.
I love the MP for what it is right now. Capping objectives, using equipment and working together as a Team is what makes this game an outstanding MP experience. It is SO refreshingly different from any of today's shooters on the Xbox 360 simply because there is not a TDM mode in the MP playlist imo. Conflict, Saboteur, Decoy and Siege modes keep the MP chugging along just fine these days.
Team Deathmatch would cause Scouts to set up sniping positions at the end of the maps while Rifleman would be engaged in super huge fragfests in the middle. Engineers would be in real trouble as there would be no motivation to firefight and use equipment if the XP system rewards for K/D in a traditional TDM format. IMHO a TDM mode would be a complete train wreck for GRFS's MP. Where would the "teamwork" strategy fit in here if the most XP awarded in a match goes to the user with the best K/D ratio ?? There are plenty of other shooters to play if you want to be a lone wolf hero on the battlefield, GRFS will punish you with very low XP generation if this is how you approach this game.
Back on topic the TU is a great thing to see for the GRFS community. I have only a few issues with how the MP operates at this point in time so let's hope this is the fix we are looking for.  |
www.numbthumbs.ca |
Last post: 09 Apr at 18:17
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Posted on 07 July 12 at 14:29 |
| I'm kinda pissed the new DLC only has 2 achievements. |
You either die a hero, or live long enough to see yourself become the villain |
Last post: 09 May at 21:23
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Posted on 07 July 12 at 15:04 |
KnucklesNorwood said:Cobryza said:They need to add Team Deathmatch.Good grief !! This would be the worst thing to happen to GRFS's MP.
I love the MP for what it is right now. Capping objectives, using equipment and working together as a Team is what makes this game an outstanding MP experience. It is SO refreshingly different from any of today's shooters on the Xbox 360 simply because there is not a TDM mode in the MP playlist imo. Conflict, Saboteur, Decoy and Siege modes keep the MP chugging along just fine these days.
Team Deathmatch would cause Scouts to set up sniping positions at the end of the maps while Rifleman would be engaged in super huge fragfests in the middle. Engineers would be in real trouble as there would be no motivation to firefight and use equipment if the XP system rewards for K/D in a traditional TDM format. IMHO a TDM mode would be a complete train wreck for GRFS's MP. Where would the "teamwork" strategy fit in here if the most XP awarded in a match goes to the user with the best K/D ratio ?? There are plenty of other shooters to play if you want to be a lone wolf hero on the battlefield, GRFS will punish you with very low XP generation if this is how you approach this game.
Back on topic the TU is a great thing to see for the GRFS community. I have only a few issues with how the MP operates at this point in time so let's hope this is the fix we are looking for. thank you, tdm is the last thing grfs needs. Its about teamwork not kills. That's what makes this such a great game, you get nowhere goin lone wolf. |
Last post: 03 May at 22:02
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Posted on 07 July 12 at 15:21 |
| I haven't touched this since launch week because the MP was so broken. Hopefully this helps |
don't poke the bear! |
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Posted on 07 July 12 at 15:24 |
| 800msp for 35 gamerscore ??? what a f£$king joke !!! UBISOFT KISS MY ROSY RED........ |
Last post: Yesterday at 21:57
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Posted on 07 July 12 at 15:33, Edited on 07 July 12 at 15:46 by Cobryza |
KnucklesNorwood said:Cobryza said:They need to add Team Deathmatch.Good grief !! This would be the worst thing to happen to GRFS's MP.
I love the MP for what it is right now. Capping objectives, using equipment and working together as a Team is what makes this game an outstanding MP experience. It is SO refreshingly different from any of today's shooters on the Xbox 360 simply because there is not a TDM mode in the MP playlist imo. Conflict, Saboteur, Decoy and Siege modes keep the MP chugging along just fine these days.
Team Deathmatch would cause Scouts to set up sniping positions at the end of the maps while Rifleman would be engaged in super huge fragfests in the middle. Engineers would be in real trouble as there would be no motivation to firefight and use equipment if the XP system rewards for K/D in a traditional TDM format. IMHO a TDM mode would be a complete train wreck for GRFS's MP. Where would the "teamwork" strategy fit in here if the most XP awarded in a match goes to the user with the best K/D ratio ?? There are plenty of other shooters to play if you want to be a lone wolf hero on the battlefield, GRFS will punish you with very low XP generation if this is how you approach this game.
Back on topic the TU is a great thing to see for the GRFS community. I have only a few issues with how the MP operates at this point in time so let's hope this is the fix we are looking for. ^I don't like this guy's storytelling. GIVE US TDM!  |
Last post: 11 May at 04:00
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Posted on 07 July 12 at 15:46 |
Prattalmighty said:I haven't touched this since launch week because the MP was so broken. Hopefully this helps
Playing sessions last night, I don't think anyone else has either. :o
We didn't have any issues finding each other.
ConsiderPHLEBAS said:800msp for 35 gamerscore ??? what a f£$king joke !!! UBISOFT KISS MY ROSY RED........Yeah, that's not going to win many hearts... |
Last post: 08 May at 00:38
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Posted on 07 July 12 at 16:13 |
| heads up at least for me the game crashes now when i choose to continue my story. it acts like its loading but just a black screen. sat there five minutes and nothing. i could still exit to dashboard. |
Last post: 16 May at 23:33
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Posted on 07 July 12 at 16:15 |
| Nice one !!!! |
Last post: 30 Mar at 14:06
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Posted on 07 July 12 at 16:53 |
| Geez finally. |
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Posted on 07 July 12 at 16:56 |
| Still a broken game and always will be a shitty broken game that failed to live to it's hype! |
Never reveal your Name. Never turn your back. Never surrender your Heart |
Last post: 27 Aug 12 at 02:06
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Posted on 07 July 12 at 17:02 |
KnucklesNorwood said:Cobryza said:They need to add Team Deathmatch.Good grief !! This would be the worst thing to happen to GRFS's MP.
I love the MP for what it is right now. Capping objectives, using equipment and working together as a Team is what makes this game an outstanding MP experience. It is SO refreshingly different from any of today's shooters on the Xbox 360 simply because there is not a TDM mode in the MP playlist imo. Conflict, Saboteur, Decoy and Siege modes keep the MP chugging along just fine these days.
Team Deathmatch would cause Scouts to set up sniping positions at the end of the maps while Rifleman would be engaged in super huge fragfests in the middle. Engineers would be in real trouble as there would be no motivation to firefight and use equipment if the XP system rewards for K/D in a traditional TDM format. IMHO a TDM mode would be a complete train wreck for GRFS's MP. Where would the "teamwork" strategy fit in here if the most XP awarded in a match goes to the user with the best K/D ratio ?? There are plenty of other shooters to play if you want to be a lone wolf hero on the battlefield, GRFS will punish you with very low XP generation if this is how you approach this game.
Back on topic the TU is a great thing to see for the GRFS community. I have only a few issues with how the MP operates at this point in time so let's hope this is the fix we are looking for. Not necessarily. It would keep the people who just want to kill, away from the people who actually know how the game is supposed to be played. |
United States Army ~ Hooah ~ |