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Changes to Social Sharing
It's Friday, so that means it's time for a site update before the weekend!

We've had a TA app on facebook for some time that automatically posted your game starts and completions, and any milestones earned. Facebook recently made some changes that meant apps could not longer automatically post to users' timelines, so we've made some changes here to allow for a more manual sharing of content.

Share achievement wins
When you click on one of your achievement wins in your friend feed, you go through to the details page for your win. That now has a share bar:

Share achievement winsShare achievement wins

You can share to the major social networks, and sharing to facebook will put the game box art in your story, as well as a link to the actual unlock info page:

Share achievement winsShare achievement wins

Share Completions
You can now share game completions too - click on the icon next to the completion date to get a dropdown menu:

Share completionsShare completions

Share Game and DLC Achievement Lists

Finally, you can now share game and DLC achievement lists - including to your friend feed, so if you see an achievement list hit the site that you think your friends might be interested in, simply click the share button on the Game (or DLC) information panel on the right of the page:

Share game and dlc achievement listsShare game and dlc achievement lists

Another Big Mobile Update
We've just pushed another big update to the TA Mobile experience - you now have a scrollable tab bar on top of gamer and game pages. These link through to the standard tabs you will find on the full site, but all the pages have been optimized for mobile devices:

Gamer Tabs on Mobile - dark themeGamer Tabs on Mobile - dark theme

Game clips on MobileGame clips on Mobile

A couple of other small devs
We've added base game completion messages to friend feeds for those without the "No DLC" completion setting, and a platform dropdown to the Sales Hub page. We know several of you have been asking for these devs for a while smile

Have a great weekend!
Added by TrueAchievement at 15:41:11 | There are 47 comments
The Moderator Team Is Recruiting!
Hey TA’ers!

It's been some time since the moderators last recruitment drive, so it pleases me to inform you that we are now accepting applications.

The TA Moderation Team is responsible for the smooth running of the forum, friend feed, blogs, comments, feedback and the chat room. They have the ability to edit or delete any user content that breaks site rules and if necessary apply restrictions to accounts. They also deal with the contact us queries, reported posts and reported PM's.

If you're interested in joining the Moderation team, please fill in the following application and send it to Clever Jake.

*** Spoiler - click to reveal ***


CJ - Moderation Manager
Added by Clever Jake at 12:43:22 | There are 152 comments
The Walkthrough Team Is Recruiting!
Hey TA'ers!

We've recently lost some members of the Walkthrough Team due to off-site commitments, so we are looking to replace those guys with some enthusiastic gamers who can work well within our team!

As well as managing the walkthrough process, your main task will be proofreading and offering support to our writers. Naturally, having a good knowledge of English grammar and vocabulary is a requirement as there are some non-native English speakers creating detailed walkthroughs.

If you are interested in joining the team, please apply by sending answers to the following questions to me via a Private Message:

1) Tell us a bit about yourself. How old are you and where are you from?

2) What languages can you write/speak and are you fluent in the English language?

3) How much time would you be able to spend on our team during the week on average?

4) How many times in an average week do you check your messages and threads?

5) What is your motivation to join the walkthrough team?

6) How would you work to check spelling and/or grammar mistakes?

7) What methods would you use to discover content that is plagiarised from other sources?

8) Have you applied for other teams on TA or have you been active as a staff member before?

9) How would you feel about proofreading a walkthrough for a game that you have yet to play or finish?

10) Do you feel that you could correctly determine that information given is correct about a game that you have played?

11) Have you been involved with any walkthroughs on TA in the past?

12) Are there any suggestions you think that may be worth it to look into?

13) How do you feel about working in a team and what is your stance about the communication within?

14) One of the main tools we are currently using are the Google Docs to make sure we keep track of our assigned writers. Do you have a Google account, or would you have problems creating one? How would you judge your knowledge of Excel and/or Google Spreadsheets?

15) Proofread the following section:
When starting the game make sure to set you're dificulty to the easyest setting. Whilst this will make the game boring to play, i personally feel that it is will make the achievements more easier to obtain. it must also be noted that the servers for game has been closed down, meaning that the achievements are now unobtainable.
We are also discussing several changes to the walkthrough process for both staff and writers, so anyone with ideas on that front are more than welcome to apply.

The closing date for applications is the 31st of May - good luck to everyone that applies!

MC0REBE, Walkthrough Manager
Daffadillon, Walkthrough Assistant Manager
Mystic Typh00n, Walkthrough Assistant Manager
Added by MC0REBE at 09:43:03 | There are 100 comments
TrueAchievements Mobile Site Update
Good morning!

Yesterday we launched the new TrueAchievements Mobile site, and we've had loads of feature requests already.

New Features
We've been working hard over the past 24 hours to try to implement as many of those as possible, and we have just pushed them up to the live site:

• The TA Dark theme setting is now observed
• You can quote forum posts
• You can vote on solutions
• My Gaming Sessions have been added to the menu
• Gaming session pages have now been mobile optimized
• My Easy Achievements has been added to the menu
• Friend feeds have been extended up to 100 items
• You can now delete private messages

Here's some screenshots of the new features:

Homepage - dark themeHomepage - dark theme

Gamer page - dark themeGamer page - dark theme

My gaming sessions - dark themeMy gaming sessions - dark theme

Gaming session - dark themeGaming session - dark theme

Forum quote - dark themeForum quote - dark theme

Bug Fixes
We've also fixed lots of dark theme bugs that were raised yesterday, including achievements not showing on game pages when the default setting was set to list view.

New Forum
We've create a New Mobile Site Forum for your feature requests and bug reports related to the Mobile Site - please post in there and we'll work on to them as soon as we can.

Big thanks (as usual) to kegonomics for his work on the dark theme!

Have a great weekend!

The TA dev team
Added by TrueAchievement at 09:40:34 | There are 81 comments
TrueAchievements Now Optimized For Mobile
Hi TAers!

We have had a mobile version of TrueAchievements for some time, but it has lived under it's own subdomain and has a completely separate code-base to the main site. This has meant that it's not been developed much over the last 4 years.

We've been working on a new version of the mobile site that is much more integrated into the main site, and we are launching that today!

We've optimized most of the key pages of the site for mobile, including:

• Site Homepage
• News Items
• Message threads
• Gamer homepages
• Game pages
• Achievement pages
• Solution pages
• Walkthroughs
• Games list
• Search games

Please note that the logged in mobile features are only available for Pro Subscribers - if you don't want to subscribe then please click the View on Desktop button when you next log in, or log out to play around with the new format.

* To celebrate the mobile launch we have an offer of buy 3 years of Pro and get one free * - Click here for details
Here's some screen shots of the new pages:

Mobile HomepageMobile Homepage

News ItemNews Item

Game pageGame page

Achievement and solutionAchievement and solution

Gamer pageGamer page

Pro Account Features

Logging in on mobile with a Pro Account gives you the following additional functionality:

• Update status
• Request Scan
• Send and read Private Messages
• Post in the forums
• Comment on Friend Feeds
• Track game progress

Logged in MenuLogged in Menu

Orientation Changes

Many of the pages will display additional information when you turn your mobile device around and put it into landscape:

My games - landscape viewMy games - landscape view

My Achievements - landscape viewMy Achievements - landscape view
Added by TrueAchievement at 09:34:53 | There are 153 comments
Gaming Session Update - Reserve Slots
Gaming sessions.

We love 'em, and more importantly, you love 'em.

We've run more than 385,000 gaming sessions over the last couple of years, and it's been a while since we added any new session-related functionality.

That all changes today with the additional of gaming session reserve slots.

Now when viewing a session that is full, you can click the Join as reserve button:

Session is fullSession is full

This will add you to the session, but only as a reserve:

Gamer in reserve slotGamer in reserve slot

If anyone drops out of the session, the first person that joined as a reserve will automatically be promoted to the session as a "regular" participant. That person will be PM'd to let them know they have been promoted, and the session thread will also have the information posted to it.

The host is also able to promote reserves into a full session by clicking the plus next to their name in the session list. This will also automatically expand the session gamer requirement by one gamer.

Host viewHost view

When looking at the session calendar, you will see if you are a reserve in a session by hovering over the session, and we've also added the information to the My Upcoming Sessions panel:

My upcoming sessionsMy upcoming sessions

Note: Reserves cannot add or receive session feedback until they are promoted.

If you have any other ideas on how to improve Gaming Sessions, please let us know in the Site Wishlist Forum.
Added by TrueAchievement at 14:05:44 | There are 173 comments
Estimated Completion Times Improvements
Last week we brought you a new estimated completion times feature, and being the awesome community that you are, you have uploaded over 50,000 time estimates in the last week alone!

There were also several good ideas posted on how we can make this feature better, and we've taken on board some of those ideas to bring you version 2 of this feature today.

Additional information on My Completion Times page

Improved My Completion Times pageImproved My Completion Times page

To help you gauge how long your games/DLC took you, we've added the start and completion dates, the difference in time before your first and last achievement (if you completed the game in one sitting this will really help you estimate the time), and Xbox One titles will also include the Time Played stat from the game.

Estimates added to game and DLC pages and games list

We've taken the most popular estimated time from your entries, and added them to the game and DLC information panels:

Completion time estimates in game and DLC Info panelsCompletion time estimates in game and DLC Info panels

and also to the Full Games List:

Added estimated completion time to the site games listAdded estimated completion time to the site games list

New Time Completion Estimates page

Clicking on these times takes you through to a new page where you can see the full breakdown of the game time estimates, along with those your friends have given on a separate graph:

Full charts including friends' estimatesFull charts including friends' estimates

PM on completion

Finally, we've added an auto-PM to remind you to fill in your completion times when you complete a bit of content.

We've also tried to make it clearer that completion times on games with DLC packs are only for the base game.

Have a great weekend, and thanks for the feedback on the feature!
Added by TrueAchievement at 14:49:09 | There are 123 comments
Estimated Game and DLC Completion Times
It's Friday and that means it's time for us to put some new (and probably poorly tested) code up onto the site before the weekend! smile

TA is a community of gamers that generally like to complete their content, and also like to know how long new content takes to complete before they start it.

So we have created a way for you to store an approximate completion time for any content you have completed, and then for that information to be aggregated and shown on the appropriate game and DLC pages.

If you have completed any content and go to the new Completion Times page from your gamer menu, you'll see your completed content ordered by the most recently completed:

Completed content listCompleted content list

Games with DLC will be separated out into the main game and each individual DLC pack.

Choose the approximate time it took you to earn all the achievements in the content (ideally excluding time you spent doing any non achievement-related stuff).

As you change the value on the dropdowns the data is stored automatically.

Then on the game and DLC pages, you'll see a chart of the time bands and how many gamers estimated the completion for that band:

Completion times informationCompletion times information

Obviously there's a lot more stuff we can do with this data and we intend to do some of that work next week, but I wanted to get this code up before the weekend and start collecting it as soon as we could.

Have a great weekend!
Added by TrueAchievement at 16:33:31 | There are 246 comments