Tetris Splash Walkthrough

2. General hints and tips

Tetris, ahhh the fond memories. Tetris Splash was an instant buy when I first spotted it. Many of you love, and hate, the great game that is Tetris. Tetris is a simple game, but is very challenging. Here are some of the achievements to watch out for. These are just the hardest achievements, the full walkthrough is on the next page.

Combo Achievement in Tetris Splash

Combo49 (20)

Online/Offline - This achievement can be obtained in either an online or offline modeSingle Player - This achievement can be obtained in single player game modesVersus - This achievement can be obtained in modes based on competition against other players
Clear one or more lines with successive pieces to increase your Combo count above eight.

For this one, you'll want to do one of two things. There's the very easy way, but it can be also viewed as kind of cheap. This is where you stack up blocks on the far left or right side, and leave 2 blank columns on the opposite side. You have to make sure there are no gaps in this big block you have on the side of the screen. When it's about 3-4 minos (little blocks that make up the tetrimino) from the top of the screen, start dropping blocks down the column you left blank. You may have to improvise the last 2 lines, so use the hold queue if you get stuck with a block that won't help your combo.

The second method, which is harder, is to stack up lines, and leave one gap between each line. Then just stack up blocks until you've got 8 or 9 lines, and start putting blocks into the gaps. This can be tricky if you get a square block or an L block, as it might accidentally cover up the next gap, so make sure to space out the gaps so this doesn't happen. I would suggest using the first method, but if you are a die hard fan of Tetris or you feel like you're cheating for an achievement try the second method. It will take you a lot longer.

All of the achievements in Tetris Splash don't "pop" until the round ends during the stats screen. Don't worry if you do not see the achievement unlock during the gameplay. With that said, you may not want to purposely fail as you can get this next achievement very easily after you get Combo.

All-in-One Achievement in Tetris Splash

All-in-One63 (20)

Online/Offline - This achievement can be obtained in either an online or offline modeSingle Player - This achievement can be obtained in single player game modesVersus - This achievement can be obtained in modes based on competition against other players
Perform a Single, Double, Triple, Tetris, T-Spin Single, T-Spin Double, and 8 Combo in one game!

As long as you go for the Combo achievement and this one in the same round, you should have no problem. The only thing to worry about after getting a combo is setting up a T-spin and a T-spin double. This video shows a really easy way to set up T-spins.

Now these next two achievements will take some dedicated playing. One will take you 20 minutes or less, the other will probably take you 25-30 minutes.

Old School Achievement in Tetris Splash

Old School80 (25)

Offline Required - This achievement requires play in offline game modesSingle Player - This achievement can be obtained in single player game modes
Complete a Single Player game of Marathon without using the Hold Queue.

Speedster Achievement in Tetris Splash

Speedster92 (25)

Offline Required - This achievement requires play in offline game modesSingle Player - This achievement can be obtained in single player game modes
Complete a Single Player game of Marathon in 20 minutes or less.

For Old School, I would advise getting 9 other achievements so you have the option to turn off the Hold Queue in the options menu. That way you don't accidentally click RT or LT on level 15, and screw up the achievement! As long as your hold queue is empty, you will get this achievement. There is no time limit. Refrain from clicking up to rush blocks around level 13, as this is when things get faster. Your better off letting the blocks fall naturally than accidentally dropping it somewhere unintended, as this can screw your whole game up.

For the first 10 levels, go for as many back to back Tetris' as you can. That is where you clear 4 lines all at once back to back without clearing any other lines. You can still place blocks, as long as you don't clear any lines. This can be especially hard when you cannot use the hold queue to hold on to straight blocks. The more back to back Tetris' you make, the more lines that get removed from the counter at the bottom left. Clearing one line takes one off of the counter, clearing 2 takes two off, and clearing more than 2 takes extra lines off. Tetris' take off about 2 more lines or so, and a back to back adds a line multiplier of about 1.5. This means that when you clear lines, you'll actually remove more off of the counter than what you actually cleared. This is a very good method to consider when going for Old School, and Speedster.

For Speedster, use the same methods as for Old School, but since you can use the hold queue, you can hold on to straight blocks to make more back to back Tetris'. I would suggest going for back to back tetris until the start of level 14. At the start of level 14, you want to have 14-16 minutes on the clock. The last two levels will take a lot longer than the previous because you have to clear more lines. The blocks fall much faster, making back to back Tetris' nearly impossible to execute.

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