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3,043
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Call of Duty: Modern Warfare 3

3.9 from 7965 votes
 

106,150 tracked gamers have this game, 8,323 have completed it (7.84%) | 405 want to boost

There are a maximum of 76 Call of Duty: Modern Warfare 3 achievements (50 without DLC) worth 3,043 (1,610)

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joedahoc93
75,237
joedahoc93
TA Score for this game: 317
Posted on 24 February 12 at 17:54
This review has 13 positive votes and 6 negative votes. Please log in to vote.
Pre-Realease: "man, f**k MW3, I'll never play that sh*t"
Post-Realease: "I guess a rental couldn't hurt"

Campaign: I've spent a good portion of my days shooting nazis in the old Call of Duty games, which means I'm sort of a veteran whose tour of duty never really ended. I was a bit skeptical of playing this game to be honest. But nonetheless, I gave the game a shot. I was happy with the final product, though I would say that the campaign didn't really go in the direction I was thinking. But those are just assumptions, and everyone has those. The gameplay really doesn't shift in any real direction, holding the game back. But the impressive set pieces definitely made my eyebrows raise. I wouldn't say they rushed it, but I would say that if given more time they could have produced a better game. The campaign for me lasted about 5 hours. Not bad. It's great to see all your memorable moments from the previous Modern Warfare come back to haunt you. I'll admit, I put the game down a few months ago, but believe me when I say that if there were any real memorable weapons I would have put them somewhere around here. But there wasn't. When it came to weapons and sky attacks the only real way to express my disappointment would probably be through exacerbated sighs. But hey, the characters are impressive, and the environments dazzle the eyes.

Multi-player: Definitely an improvement from MW2 and Black Ops. The gun upgrades are handy and steady throughout player progression. Some guns are better then others and it will show when you are a low level. The perks are pretty even, and believe it or not, they still help the player get the desired kill ratio. The maps are a good range and they tried their best to rid all maps of camping spots. Notice I didn't say that they are void of the troublesome areas.

Spec-Ops: This was probably where I spent most of my time with the game. I love how they separated classes so that you could level up your soldier according to your performance based on that spec-ops. And sure, I would've loved zombies, but people are good targets too. Other then that I really can't say to much more on this game.

Over-all: Eh, it wasn't bad.

Given 3 stars by joedahoc93
SgtDigglesworth I would have to say that, as far as campaigns go, this by far, on the MW side was very complete. By that I mean, it indulged the progression of the story with a great sense of closure. It was a very gripping cinematic experience, as far as gaming goes, and really tailored the characters, environments, sound, and graphics, to enhance the gaming presence. As for multiplayer, I would have to disagree. Yes, the hit detection is a little better than black ops, however, it was not as good as MW2. By adding a few bells and whistles the multiplayer was essentially a re-hash of every other MW in the series, and ultimatley playable and forgettable. The addition of Spec Ops, was a decent move, and was again, fun until the lollipop was gone. Cheers.
Posted by SgtDigglesworth on 05 Mar 12 20:43:24
joedahoc93 My biggest complaint in the game was that the multiplayer itself is very dull. Modern Warfare 2 had a supirior game no arguement but the sheer lack of any dedicated servers and constant hacks left me pretty disappionted.
Posted by joedahoc93 on 06 Mar 12 22:35:48