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SoulCalibur V

3.7 from 1035 votes
 

15,150 tracked gamers have this game, 475 have completed it (3.14%) | 70 want to boost

There are a maximum of 50 SoulCalibur V achievements worth 2,331 (1,000)

AuthorReview
Kienamaru
84,707
Kienamaru
TA Score for this game: 2,332
Posted on 23 April 12 at 14:59, Edited on 09 May 12 at 07:21
This review has 26 positive votes and 4 negative votes. Please log in to vote.
SoulllCaliburrrV... I've wanted to review this game since the day it came out... So I'll do a Pros, Cons, and summary type review for anyone who wants to save time on a SC Veterans opinion.

PROS
Player Card- This is not much more than a way to keep traxk of your stats during gameplay. It helps when trying to figure out how much further you need to go for achievements, and you get over 200 titles to give to your character.

Great graphics- This game looks better than SCIV by a long shot. The levels are amazingly designed, the character models look pretty realistic and less bland this time around, and the menu is pretty nice to look at unlike previous SC games. Sparks fly when weapons clash or scrape walls and clothing or hair flow fluidly. Due to everyone having Special attacks you can expect battles to be much more colorful this time around. There's a nice variety from light and dark levels, which look great with the new lighting engine.

Great soundtrack- The music on this game feels like a true SC. It puts me in the mind of SCIII, which in my opinion had the most memorable soundtrack. If you've ever been a fan of SC music you won't be disappointed here.

New Characters- This game has 2 to 5 characters depending how you see it. ZWEI, a human who uses a three handled sword and summoned werewolf. Viola, a sorceress who fights using her bare hands (though she wears a claw) and crystal ball. Patroklos, the son of Sophitia who uses a shortsword and shield. Pyrrha, the daughter of Sophitia who also uses a shortsword and shield. Lastly, there is Omega Pyrrha who fights like a someone more aggressive version of Pyrrha. People say that Patroklos is similar to Cassandra in style, so some people don't consider him "new" in style. Pyhhra fights similarly to Sophitia however, but not enough to be considered a clone.

Gameplay- The gameplay is fast, and fluid for the most part. It is more suited for competetive play but at the same time simplified for casual players. It feels much better than SCIV though it doesn't compare to SCII or SCIII. The gameplay has been sped up dramatically, and 8 Way running is somewhat easier.

Character Creation- The amount of improvements to CAS is nearly endless. You have new faces, new hairstyles, body types, proportion adjustment, eyebrow types, stickers (tattoos), make up, and more. You can change your height, and even customize your weapons this time around. Alignment is no longer affected by clothing, and stats now aren't forced by your clothing. Aside of that there are also some changes such as being able to take snapshots for your character, frame them, and use them for your Character Select Screen. Not to mention a newish dlc update has Equipment coming out every month or so.

Amazing Multiplayer- The online MP seems to be the biggest improvement in my opinion. There is basically no lag, they now have searching, lobbies where you can chat while waiting to fight, and there is even a spectator screen to watch the action while you talk to others through voice or text. The removal of Skills makes the game pretty balanced this time around. You can even make rivals and keep track of their stats or compete with their scores and times in single player modes.

No more Critical Finishes- There are no more one hit kills due to loss in a gauge. Removing 10% of the cheese factor of SC.

Soul Link- This little feature keeps track of your every stat from Win Loss ratio, to perfect wins, or gameplay. Good for those who like to compare with friends, or keep track of achievement progress.

That's all for pros. Now for the Cons... Which I have to post a certain way due to how they affect the game.

CONS

Mitsurugi- Has no relic stance
Yun Seoung- Missing from game
Seoung Mina- Missing from game
Talim- Missing from game
Amy- Presumed Viola, unconfirmed. Assumed Missing from game.
Zasalamel- The immortal man who was removed from the game.
Rock- Removed from game.
Sophitia- Replaced by a look alike who isnt her. A mimic character. Removed from game.
Cassandra- Removed from game.
Setsuka- replaced by a man who is also Patroklos.
Dampierre- a bad character who can only be used if paid for.
Kilik- returns as a Mimic character
Edge Master- The third mimic character.

Critical Edges- Unbalanced severly, characters like Nightmare can deliver a two hit KO. They also freeze time making them basically undodgeable after initiation.

Create A Soul- So much drowned potential here. SCIII Had 15 or so completely unique fighting styles. SCV has one, and they ripped it from Tekken. With so much more customization options it was all wasted because you can still only make clones.

Modes to Play...

Story- Play as Patroklos and Pyrrha in 20 battles, seperated by poorly scribbled still frames, and every now and then a high quality CG cutscene. There is also one or two ZWEI battles in there.
This mode is not fun, or even slightly entertaining.

Arcade- 6 battles with multiple routes depending on who you want to fight. However, there are no endings at all. No destined battles. No boss fights. Simply fight and be done with it.

Legendary Souls- As if the AI needed a reason to go beyond hard difficulty. This mode is a new level of cheap in SC History. Each character takes about 20 minutes to defeat if you have never played SCV.

Quick Battle- 240 Battles each with opponents of varying fighting styles, tactics, and difficulty levels. The best Quick Battle in SC, however there are too many AI spams for it to be consistently fun.

Options- You can no longer adjust the amount of health in vs matches, or set the timer to unlimited.

Missing features- Get up attacks, while landing attacks, impact exchange, parry, an extra mode such as Weapon Master, Chronicles of the Sword, Survival, or even Tower of Lost Souls.

Just Guard- Few people can pull one off, but if you can easily do it, you will never lose. It renders Guard impact obsolete.

AI- The majority of the AI will do the same attacks over and over until you lose or until you stop them. For some reason the AI deals more damage than you and can go... Around... Your guard.

Once again- Advancing Guard, and Soul charge do not return. Clothing still breaks.

Dodging- Works perfectly against human players, not so well with AI.

Guard Impacting- First off the input has been switched to... RT+(back direction). Parrying is gone altogether so you no longer throw people on the ground for a potential combo. To make things worse, there are now two impacts. High/mid, etc, and low. This now relies on your soul gauge, which you can't fill up by charging... Because it isn't there. You have to block and take damage to fill it up. Which once again works somewhat, due to limited defense before your guard breaks. Normally you might manage to impact at most 6 times during a match. The only exception is that certain characters have auto impact attacks which don't require a gauge.

SUMMARY I know I've likely forgotten to cover something but overall the game isn't so bad in comparison to SCIV. Other than that, every game has been better. Good gameplay, fun characters though not nearly enough. Great graphics, levels, and music. This game has enough to keep you busy for a few weeks but I wouldn't buy it unless you're either a long time fan, or you really need a new fighting game.

Given 3 stars by Kienamaru
iHeartSlampigs Think you summed things up nicely, especially with the cons. What I'm not getting is while most games are expanding rosters off of their older ones this game seemed to cut more than it added. Even the new characters were mostly based on older ones, though it was still pretty cool all the same. One thing you may have forgotten though in the pros at least from my experience was the player card. I liked taking my own snapshot and applying a title, doesn't do much for gameplay but it's still nice to have that extra bit to call your own.
Posted by iHeartSlampigs on 23 Apr 12 17:36:44
STRESSER1 SC isn't my style, but good review
Posted by STRESSER1 on 23 Apr 12 19:55:25
Kienamaru Yeah I guess so, but Player Card and titles don't mean too much. I guess it was a welcome addition though. Thanks for the feedback. That was my first time reviewing a game.
Posted by Kienamaru on 24 Apr 12 01:39:55
Duey Decibel Boy oh boy, when I write my review of this game I am going in deep, and I will light this piece of garbage on fire.
Posted by Duey Decibel on 25 Apr 12 20:02:28
DeadBlackcell8 Wait, no Sophitia? Cassandra, Rock, Amy or Zasalamel? Wow, glad I gave this one a miss. I'm a huge fan of the series, but Sophitia, Amy and Zadalamel are my favourite characters! Overall, good review, it really spelt out what was good and what wasn't, just what a review should do. Mine always end up long-winded and go on tangents, lol
Posted by DeadBlackcell8 on 02 May 12 00:37:40
Kienamaru Haha, I do what I can to help out. The game just wasnt all it could be. If we got a lot of dlc fighting styles it could be 80% better.
Posted by Kienamaru on 02 May 12 01:31:00
Rogues83 Great review, I do have a suguestion & that being to mention what happen to Gaurd Impacting, the Soul Gauge, & custom chars. special abilitys for Soul Calibur Vets..
Posted by Rogues83 on 04 May 12 08:05:05
Kienamaru Ah, yeah. Im confused by special abilities. Ill throw in the Gi, Sg. Etc.
Posted by Kienamaru on 04 May 12 09:14:34
Rogues83 What I ment by Special Abilities is when you are making a character in Soul Cal 4 you can make it so you auto Gaurd Impact or you start with 200% health. Btw I just check & found out that they are called Skills.
Posted by Rogues83 on 05 May 12 05:18:26
Kienamaru @Rogue i mentioned that abilities were gone in the Multiplayer section. Changed the term to skills just now though.

UPDATED

GI, SG, Soul Link, Skills. Anything else I forget?
Posted by Kienamaru on 05 May 12 14:43:23
Rogues83 I think that is everything.
Posted by Rogues83 on 06 May 12 22:03:24
Kienamaru Excellllllllent.
Posted by Kienamaru on 07 May 12 09:19:37
GOREZODD you havent been able to set the timer to unlimited since SC3
Posted by GOREZODD on 16 Jun 12 19:57:59
Kienamaru True, but for that to return?... I don't think anyone wanted it. You can't even adjust the timer at all on this one.
Posted by Kienamaru on 17 Jun 12 17:20:40
moogless "Sophitia- Replaced by a look alike who isnt her. A mimic character. Removed from game"
sophitias dead, thats why she isnt in it.
Posted by moogless on 29 Jun 12 23:02:21
Kienamaru If she is REALLY dead, then why is there a lookalike? They say Cassandra is in astral space but when you get there... YOU DONT SEE HER. Dont give me crap that namco says but doesnt prove. You rated my review negative just because of that? If Elysium was only in Sophitias form to Patroklos then no one else would see her that way. And while youre quoting my stuff, explain to me how what I said wasnt 100% completely accurate. I never SAID these people weren't dead. I said they arent in the game. That's what the real fans care about.
Posted by Kienamaru on 30 Jun 12 01:08:18
moogless i just explained why she wasnt in it, tira killed her. Elysium looks like that to control patroklos to do what she wants, why would no one esle see her? i voted negative because i degree with your review, i wont vote postive for something i dont like. im pretty sure i can vote for whatever reason i want though.
Posted by moogless on 30 Jun 12 01:14:08
Kienamaru oops, the reason i was saying no one else would see her.... That was if there was ever a real reason for her appearance as someone all the fans knew of. Im pretty much saying that everyone should see her differently in order for things to make sense.
Posted by Kienamaru on 30 Jun 12 01:16:45
Kienamaru didnt mean to delete that first comment. was just wondering if the button allowed editing.

I dont see why youd vote a completely modest review negative because you disagree with it. When i find disagreeable reviews i back up my disagreement with facts and then write my own review, Also I think downvoting the only review without stating why you dislike it is a pretty sore move. It seems like you sipped some haterade and decided you couldnt deal with an opinion. Id rather not vote at all than downvote something that was obviously well thought out.
Posted by Kienamaru on 30 Jun 12 01:26:12
DemonDuffeh reading through character list of missing characters some styles which my brother use to fight with are missing like talim im assuming her style and some other are just missing from this game then? Great review btw.
Posted by DemonDuffeh on 26 Oct 12 11:45:59