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478
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Minecraft: Xbox 360 Edition

4.4 from 4389 votes
 

60,812 tracked gamers have this game, 24,273 have completed it (39.91%) | 68 want to boost

There are a maximum of 20 Minecraft: Xbox 360 Edition achievements worth 478 (400)

AuthorReview
GoldenfoxxPrime
145,858
GoldenfoxxPrime
TA Score for this game: 478
Posted on 11 May 12 at 19:35, Edited on 11 May 12 at 23:07
This review has 22 positive votes and 27 negative votes. Please log in to vote.
Others have spoken about Minecraft as a whole, so I will not focus on the overall game. Rather, this will merely be my impressions based on having played the PC version for awhile... thus, this is more for players used to the PC version.

I first got into Minecraft only a couple of months ago (around March 2012), so in many ways playing on a v1.6 build is like going back to the dark ages. There doesn't seem to be a hunger bar yet. I'm only assuming that merely eating directly restores health in this environment, which is fine, but since food doesn't appear to stack, carrying around more than a few porkchops might well encumber any spelunking attempts.

The sprint function is also notably absent. My usual method of killing Creepers when I don't have a bow and arrows is to charge swing and then back up out of range. But without being able to run, I feel like I'm intentionally walking into a death trap even being around Creepers here.

My biggest complaint, however, is being unable to configure my controller buttons. I've never been a mouse-and-keyboard kind of player on PC, so I've used Minecontrol on my PC version so I could use my 360 gamepads when I play. My default configuration has been to set Y to jump, X to drop, and Right Joystick Button to Inventory. As a result, I'm constantly entering Inventory on the 360 version rather than jumping. This is the kind of game that absolutely necessitates a controller configuration option, as what feels right to Player One may not feel right at all to Player Two.

Another big problem is that, with the absence of a mouse, Mojang apparently felt it would best serve the player to have a crafting menu rather than a drag-and-drop box. One of the results of this is that the game flat out tells you what you can create at a given moment. This may take a good deal of fun out of the game for some people, the surprise of accidentally finding new constructs is a large portion of the fun of the game. But the bigger issue is that you have to go through a series of what feels (after playing the PC version for so long) like a series of extraneous motions just to create the simplest of items, such as sticks. And even then, there doesn't seem to be an Xbox equivalent of the shift click, either, which on the PC version automatically creates as many of an item as the player has ingredients to make. So if you have 64 pieces of wood and you want to make 4 stacks of sticks, you have to click for each set of four sticks you want.

Also kind of annoying is the tutorial tip box. Upon your first encounter with anything, from dirt to ores to cows to tools, a box pops up telling you what to do with it. Again, this may take some of the fun out of the game for new players, as learning what you can do with what items is part of the fun. But for anyone who has played the PC version for any length of time, the pop-up is in the way and slowing you down. I cannot understand why there wouldn't be an option to simply turn that off.

Another nugget of the PC version that I would like to have seen in some way incorporated here is the use of character skins. I've downloaded a considerable collection of custom skins from Marvel and DC characters to Muppets to Star Wars outfits to use in my PC versions, and I enjoy changing them up often. There doesn't appear to be any means of integrating it here, though, so it appears we're stuck with plain ol' Steve. At least this is merely a cosmetic issue, but since there are entire smartphone apps and websites dedicated to custom skin creation, a lot of potential players may be turned off by the seeming absence of the feature here.

Other than these issues, however, the game appears to be a mostly-intact port. It's certainly worth playing just so I can play Minecraft on my 50" flat screen rather than a computer monitor. All of the most basic things that make Minecraft so much fun to play are still here, and it would have been a difficult task to screw up so badly than Minecraft just ceased to be fun. This game is proof positive that great graphics aren't required to make a great game (in fact, much of the charm comes directly from the cheesy, pixelated 8-bit look--higher resolution might even ruin characters like the Creeper). Mutiplayer is present, although I haven't tried it yet, and this is massively important as the real reason I got into Minecraft was to be able to hang out with a large group of friends in a shared world. I believe this version only supports 8 players), but the restriction isn't game-breaking unless you're wanting to incorporate your entire 20-player PC server group here.

In short, if you're already playing the PC version, there isn't any great reason to move over to the 360 version, unless you have a separate group of friends with whom you wish to hang out. For new players, I'd still probably recommend just trying the PC version instead, at least until this version is caught up with the PC's current build. But it's Minecraft, and it's merely an earlier build and not a bad port, so I give it four stars just because of it's potential.

Given 4 stars by GoldenfoxxPrime
Laurence Barker On the whole, i'd agree with this. But I have never played the PC version, so i didn't realise that there were features missing. The controls to the game seem ok, I thought. It's not like it's unfathomable. It works how I would expect it to work, really. Don't get me wrong, I'm not having a go at the review. It's very detailed.
Posted by Laurence Barker on 14 May 12 13:34:56
GoldenfoxxPrime Thanks for the comment, Laurence! And I wouldn't have minded if you were being critical. I'm not that think skinned.

I imagine for the good many brand new users entering into the Minecraft world with this version of the game, certain features may not spring instantly to mind. But as the game gets brought up to date, I think you'll quickly see how much better the game is with being able to sprint and stack foodstuffs. The hunger bar feels like an integral part of the game, and it's just flatly missing here. And the controls DO feel very natural; it's just that I'm very used to my own custom setup on the PC, and I've never understood why some game developers don't incorporate some kind of customization options to their control scheme. Actually, I did finally notice that this version has a controller configuration menu, but it's the kind that only lets you choose between their own preset configurations, and even then, there's only three from which to choose.

I've also heard that the 360 version has some pretty serious bugs with regard to unlocking achievements. I hate it when that happens, as I just got through having to deal with achievement unlock issues on the PC version of Arkham City. NOT looking forward to going through that again, so I hope that gets fixed as well. They've already announced their first update, so that's good news. If we're lucky, they'll keep implementing updates this quickly for a good while. When you get to see how much is missing, you'll realize very quickly, I think, why I'd be concerned for this version.
Posted by GoldenfoxxPrime on 14 May 12 21:02:08
BloodMockngbird xbox isnt a computer, it cant handle a lot of thing the pc can, so i wouldn't imagine it will ever catch up to the pc version. i agree with a few points but not all. for one, i understand people liked the old crafting system, but with this being on xbox i think a lot more kids will be playing it, so it would be hard to expect them to understand this straight off the bat. and as for the tutorial telling you everything first time you look at it, its helpful for new comers. i personally had no idea how to mine obsidian and how to get flint untill i read those. the xbox version is for xbox players, i have no idea y a pc player will bother buying this if they already had their own copy.
Posted by BloodMockngbird on 16 May 12 00:31:55
GoldenfoxxPrime Nitro: I certainly agree with some of your sentiments, and I understand where you're coming from on the rest. Let me see if I can explain myself more clearly.

1. Actually, the Xbox IS a computer. Both the original Xbox and the 360 have more in common with PCs than just about any other console of which I can think right now. But yes, there are differences in the way gaming is approached. What this really means for Minecraft is the difference between controlling Steve with a joystick or with a keyboard and mouse. I think the choice to simply the menu system had more to do with utility than trying to appeal to a different audience. I suspect that they may have thought it would be a laborious task to click and drag everything into the crafting box using a joystick, and if so they may have been right. Even though I use my Xbox controller to play the PC version, I still use the mouse for crafting. At any rate, this is Minecraft, not Arkham City. The PC requirements for this game are about as minimal as you can get in this generation. The problem is related to the fact that it's an earlier build of the game, not to the fact that the Xbox can't handle it. I don't think there will be too much problem catching up to the PC version, either. Already, shears and pistons are being added in. It's just a matter of time before the rest follows suit.

2. Minecraft has always been hailed as a game that whole families could play. On the PC/Mac variation, there are reports that kids as young as 4 or so enjoy playing the game, so I doubt the decisions are age-related. Actually, I find it difficult to read your sentiments about Xbox players without feeling like some people might be a little insulted to think that they might be considered a simpler mind than that of the PC player.

3. But even if you're right, and this version introduces more kids to Minecraft than the PC version has, that's why the tutorial is there. I see no reason why on earth less should be expected of the Xbox player. A huge part of Minecraft is knowing the formulae for building various objects. Heck, Jynx sells a shirt with the 8-diamond breastplate formula on the front; however, this entire, very fundamental, aspect of the game is removed when all you have to do is click on the item you want to build. All you need to know to build a diamond breastplate in the Xbox version is that you need 8 diamonds--the game takes care of the rest. I just feel it cheapens the experience. And while I certainly concede that a good many Xbox players might very well agree with you and prefer this system, I also think a good many might well agree with me and not want everything handed to them on a silver platter. And there's always Minecraft Wiki... it's an invaluable tool for PC Minecraft gamers, and the Xbox version tells you about it during one of the load screens.

4. I personally bought the Xbox version because I want to support Mojang. I also bought the PS3 and PC versions of Arkham City when it came out in order to support Rocksteady (and to see how the same game plays across different platforms). There are players that do that sort of thing. Achievement hunters surely have reason to pick up a game with which they are already familiar. There's also, as i mentioned, the benefit of playing on a full-sized TV as opposed to a computer monitor. And then there's the entirely separate social circles that develop around PC and Xbox play. If I want to play with friend A, I'd have to play the PC version, while if I want to play with friend B, it might suit be better to play the Xbox version. It's not that wild of a concept. It certainly wasn't some sort of pretentious "x players are better than y players" kind of comment. There's also the possibility that some people have played the game at a friend's house on their PCs, but never had the chance to own their own copy until the Xbox release. My review is wholly intended for people used to the PC version of the game, discussing the pluses and minuses of the Xbox port. Heck, some PC players might just want to have the information handy when people ask them what the differences are.
Posted by GoldenfoxxPrime on 16 May 12 06:38:06
S P 4 C E Y This review plays more like a complaint regarding differences you've experienced with reference to the PC game rather than an actual review of the game at hand.

I understand that controller configuration is frustrating- but it's not a reasonable complaint for the majority of people who- like me- have never played the PC version and so I see absolutely no issues with the controls.

Also comparisons with other PC versions is not a fair comparison since it is not evaluating the game in front of you. I for one love the game and have no complaints- including the little pop-ups that appear around new blocks.

I'm sure more can (and will be) done to improve the game- I just feel your review isn't, it's more a commentary on its shortcomings in comparison to the PC version which doesn't greatly aid an understanding of the game or decide on a purchase.

That being said- thumbs up from me.
Posted by S P 4 C E Y on 16 May 12 14:22:46
GoldenfoxxPrime Sp4cey: Thanks for your honest input. Certainly wasn't meant to come across as a complaint. On the other hand, it wasn't meant specifically for people who had never played the game before, either - people who HAVE played the game before should, and have the right to, know what is missing. I also know that when there ARE issues, not discussing them will result in nothing ever being done about them. So if there are issues I have with a game I care about, i tend to speak up. If it reads like a complaint, it's because I see no great reason is discussing everything that was done right. I tried to make that point in my very first sentence -- other people are already discussing the pros and cons of the game as it is. MY main concern were for those players who want to experience the PC phenomenon, and to point out that there are, as it currently stands, some pretty major differences between the two versions.

In regard to the controls, I'm happy that you have no problem with them. I just don't think that it makes much sense in ANY game, but especially in a game that's all about building your own world, to not have configurable controls. If it kind of rubs you the wrong way that it bugs me that I can't use Y to jump instead of X, then I can only apologize. I just feel it should be configurable. The game is all about customization.

Most of the popups are just an annoyance, not any real concern (although there are a couple that require you to back out to continue). I just think maybe an "off" switch could've done a lot for everyone.

But if I came across giving the impression that the game wasn't any good, I should mention that if I didn't care about the product, I wouldn't have said anything at all. I've gotten enough into this game that I bought the Xbox version just to support Mojang, and own quite a few of their other products as well (I'm big on their t-shirts). It is an INCREDIBLE game, even with its shortcomings, and should not be missed by anyone who wants a completely different experience playing. The XBLA can only benefit from having Minecraft in its queue. No, I very much love this game; I only felt that since other people would be talking about the game in more detail, that input regarding what I feel are the problems (in hopes that maybe something will eventually be done about even one or two of them), voices should be heard.
Posted by GoldenfoxxPrime on 16 May 12 14:51:47
GoldenfoxxPrime Ok, well, I'm sorry you feel that way. I'm not going to not defend my point of view, but disagreeing with me is hardly a reason for personal insults. Sorry if you didn't find it informative.
Posted by GoldenfoxxPrime on 16 May 12 16:26:20
Spellers I understand to a certain point that it's hard to avoid reviewing this without mentioning the PC version as it is a port of an already popular title. That said this is a website for Xbox 360 players to many will not be regular players of PC titles, and even those that are might not be familiar with this specific game.

For instance if i said for game 'X' the transdiscombobulator only works when your upside down on the xbox version where you can use it at any angle on the PC version. This is only an informative statement for someone who knows what you are talking about already. For somebody looking to reviews to help decide if they should go out and purchase the title it tell them nothing.

I have to agree with the earlier comment and suggest this should probably have been something aimed to a forum or cross platform community.
Posted by Spellers on 18 May 12 10:00:12
GoldenfoxxPrime Well, at least you can disagree with me calmly and rationally. Thanks for that. I'm just not sure I agree with you, though. If we were talking about a game that was native to the PS3 and is only just now available on Xbox, then sure, I could see the point. But you can't tell me that the same people who play this on the Xbox don't generally have a PC or Mac on which to play the title. And are all reviews not just opinions? Should I have to sit here and regurgitate all the things Minecraft 360 does right in order to please people? Why is "You'd be better off at present buying the PC version" an invalid opinion? It's not like I came on here and posted, "This game sux. Don't buy it." Then, I'd agree with you two wholeheartedly. This was meant to be informative: if you're going to put the money down for this game, I just think it's better spent, right now at it's current stage of development, on the PC/Mac version.
Posted by GoldenfoxxPrime on 18 May 12 14:09:26
GoldenfoxxPrime Thanks, Tyrant, I appreciate the encouragement. I'm not sure that re-writing the review to incorporate more thoughts about the 360 version wouldn't detract from the point I was trying to make, but since it seems some people can't get past it in order to see what I was trying to do here, maybe I should.
Posted by GoldenfoxxPrime on 20 May 12 00:15:50
Spellers I understand what youre getting at and for whats its worth i well written and a considered opinion. The point im trying to make is that this site has a fairly clear target audience and the review doesnt speak to them as well as it might.
Posted by Spellers on 20 May 12 10:15:49
GoldenfoxxPrime And here's my problem, Spellers: that same target audience meets all the requirements for "you might want to just buy the PC version at this point." If this site were aimed entirely (and viewed on) Xbox 360 consoles, sure. But, as a member of this community (and by all means, check my history here... it's not like I just popped on to put down the 360 version of Minecraft...which again, I DON'T HATE), there are things I can say about the people here: 1. They're interested in achievements. 2. They obviously have PCs, or they wouldn't be able to view the site. 3. Most modern PCs have the ability to play Minecraft, unless everyone around here other than me uses netbooks to check their internets. My advice, as intended, was simply, if you have a choice to buy one version or the other, you're better off buying the PC version right now, and here's why. I intended to show people the differences in order to simply not be viewed as a troll. And judging from the 12 positive views I have at this point, I'm guessing at least some people got the message. My biggest complaint from all of this, tho, is that until people started responding, I never once had the thought that Mojang had deliberately dumbed down the Xbox version in order to meet a "simpler" type of gamer. But when people tell me Xbox players are different than PC players in defense of the Xbox interface, my thoughts immediately turn to, well, maybe I should be thinking that way. The achievements are certainly dumbed down, and consequently less fun (for me, anyway). But I still don't think that Xbox players, even (and especially) young kids, can easily memorize the formulae for creating various objects. I just think that that aspect of the game is a HUGE part of the fun of Minecraft on which Xbox players are missing out (how many won't even get the joke inherent in the T-shirt with the 8 diamonds in correct position?).

At any rate, there ARE positive things I can say about the 360 version, but some of them will disappear as the game is updated (presuming that the update path follows the same as the PC). I haven't had the opportunity to play on a Multiplayer server (anyone who wants to play, let me know!), but I suspect if there's any place where the Xbox version soundly crushes the PC version, that would be it. So, I'll update the review either today or tonight at work. It just bothers me that so many people clearly missed my point. But that may be my own fault.

And to others, yes, I do make lengthy responses. I want to interact with people who choose to interact with me, for one thing. And I also like details when I write, in order to minimize the chances of being misunderstood. Sorry if that irritates some people, but I'm not going to apologize for being who i am.
Posted by GoldenfoxxPrime on 20 May 12 14:31:08
GoldenfoxxPrime And here's my problem, Spellers: that same target audience meets all the requirements for "you might want to just buy the PC version at this point." If this site were aimed entirely (and viewed on) Xbox 360 consoles, sure. But, as a member of this community (and by all means, check my history here... it's not like I just popped on to put down the 360 version of Minecraft...which again, I DON'T HATE), there are things I can say about the people here: 1. They're interested in achievements. 2. They obviously have PCs, or they wouldn't be able to view the site. 3. Most modern PCs have the ability to play Minecraft, unless everyone around here other than me uses netbooks to check their internets. My advice, as intended, was simply, if you have a choice to buy one version or the other, you're better off buying the PC version right now, and here's why. I intended to show people the differences in order to simply not be viewed as a troll. And judging from the 12 positive views I have at this point, I'm guessing at least some people got the message. My biggest complaint from all of this, tho, is that until people started responding, I never once had the thought that Mojang had deliberately dumbed down the Xbox version in order to meet a "simpler" type of gamer. But when people tell me Xbox players are different than PC players in defense of the Xbox interface, my thoughts immediately turn to, well, maybe I should be thinking that way. The achievements are certainly dumbed down, and consequently less fun (for me, anyway). But I still don't think that Xbox players, even (and especially) young kids, can easily memorize the formulae for creating various objects. I just think that that aspect of the game is a HUGE part of the fun of Minecraft on which Xbox players are missing out (how many won't even get the joke inherent in the T-shirt with the 8 diamonds in correct position?).

At any rate, there ARE positive things I can say about the 360 version, but some of them will disappear as the game is updated (presuming that the update path follows the same as the PC). I haven't had the opportunity to play on a Multiplayer server (anyone who wants to play, let me know!), but I suspect if there's any place where the Xbox version soundly crushes the PC version, that would be it. So, I'll update the review either today or tonight at work. It just bothers me that so many people clearly missed my point. But that may be my own fault.

And to others, yes, I do make lengthy responses. I want to interact with people who choose to interact with me, for one thing. And I also like details when I write, in order to minimize the chances of being misunderstood. Sorry if that irritates some people, but I'm not going to apologize for being who i am.
Posted by GoldenfoxxPrime on 20 May 12 14:49:06
GoldenfoxxPrime @DarkRicochet: I'm going to talk about this in more depth when I get a chance to refocus my review, but it should be noted that achievements have never been a huge part of Minecraft, even on the PC version. I remember reading somewhere (it may've been on the Minecraft Wiki, I'm not sure) where Notch made the comment that there are people at Mojang who absolutely despise achievements, so if they were going to put them in the game, they wanted them to be fun. No grinding a certain number of enemies, that sort of thing. But when I say "dumbed down," it's a literal statement. The achievement for riding on a minecart for 500m on the Xbox version is 1km on the PC version. The achievement for killing a skeleton with bow and arrow from 75m away is gone completely (and this is a plus, as that achievement seems to be a little buggy on the PC version, and not fun to get). Nothing related to anything past creating a Nether Portal was kept, but that may be because of the version. I don't remember when the Ender Dragon was added. Point is: if people are on my case about the 360 version being aimed at a different audience, then that audience STILL isn't the TrueAchievements audience.
Posted by GoldenfoxxPrime on 21 May 12 20:37:40
GoldenfoxxPrime @DarkRicochet. Feel free to look up the Ender Dragon on the Minecraft Wiki: http://www.minecraftwiki.net/wiki/Ender_dragon

He was added around the time of the 1.9 beta on PC, and is essentially the end game boss (yes, Minecraft actually has an endgame). And this is essentially the core of my whole complaint... they didn't really release a version of the game that was anywhere near the PC's official release version. It's personal opinion, obviously, but I don't feel that anything prior to at least 1.8 should have been released, with 1.9 or later being optimal. I can only speculate, but I suspect a major reason we got what we got on the Xbox had to do with Microsoft pushing for a May 9th release, which was I think earlier than Mojang wanted to release the game. One of the defining Minecraft enemy mobs, the Endermen, weren't introduced until 1.8 (I'd put them second only to Creepers in terms of recognizable, fun enemies in this game).

But having fun IS the point of the game, and few games have the staying power and replayability of Minecraft. Even in such an early state, the game is essentially still amazingly fun, and I'm happy to see it here on any form. I'm actually with you in terms of being more of a console gamer than a PC gamer--I much prefer controllers to keyboard and mouse, which is why I use an addon when playing Minecraft on PC. We all have our preferred ways of playing, and that's why I think options are so important. By and large, you'll get 99% of these achievements in natural gameplay. The only one you won't likely just stumble into is the 500m-on-a-minecart achievement. But since there doesn't appear to be any way to display information the way F3 does on the PC version (coordinate information, biome type, etc), I'm not entirely sure how they want us to know how long 500m IS on the Xbox version. We're just gonna have to create a really, really long minecart track and hope it's long enough to pop the achievement...lol.

I realize that people think I'm just whining and complaining like some PC elitist, but I promise you my concerns are based entirely off the fact that releasing 1.6 is very much like if Bungie had released Halo with 2 guns, 1 type of grenade, and no endgame mission.
Posted by GoldenfoxxPrime on 22 May 12 21:14:12
Vaded First off thank you for your informative review. At the time of writing this yours was the only review here from someone who has played the pc version. I live on a tight budget and can't afford to own multiple platforms and version of games so it's nice to hear from someone who seen both and can compare. You didn't talk about the main of the game as others pointed out but you did warn of that in the first sentence. Your review works to add onto what others say and that gives to a well rounded view for me.
Posted by Vaded on 02 Jun 12 04:22:13
GoldenfoxxPrime Whoa, someone said something positive here! How did I miss this?! LOL Thanks for the reply, Vaded, I really do appreciate the vote of confidence there. My problem is that I cannot in all honestly recommend the Xbox version to anyone who has a computer capable of running the game. Anyone who had played both will naturally swing toward the PC/Mac version of the game, not because it's "better," but because it's "more complete." I'm really glad that more players are being introduced to MInecraft, and I hate that my comments are being taken as an insult to Xbox gamers (it was never my intention), but right now I just genuinely think that anyone with a choice will enjoy the PC experience more than the Xbox experience.
Posted by GoldenfoxxPrime on 06 Jul 12 15:30:15
aNaRcHi AlsAne bonjour, je recherche des joueur minecraft xbox, pour construire s'amuser et rigolez, pour m'apprendre les systemes redstone, chaque aide sur mon monde, je ferais de meme pour se qui mon aider.
a bientot :D
Posted by aNaRcHi AlsAne on 08 Mar 13 13:43:03