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Magic: The Gathering - Duels of the Planeswalkers 2013
418
(250)

Magic: The Gathering - Duels of the Planeswalkers 2013

3.6 from 2531 votes
 

There are a maximum of 25 Magic: The Gathering - Duels of the Planeswalkers 2013 achievements (20 without DLC) worth 418 (250)

35,264 tracked gamers have this game, 4,417 have completed it (12.53%) | 102 want to boost

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AuthorReview
TheWhiteSausage
35,957 (27,515)
TheWhiteSausage
TA Score for this game: 365
Posted on 27 June 12 at 02:40
This review has 1 positive vote and 5 negative votes. Please log in to vote.
This is the 3rd installment of the highly popular Magic The Gathering: Duels of the Planeswalkers video game. If you have played DotP2012 then you instantly recognize the games features including the campaign and challenges modes.
Most of the mechanics are the same with 1 tiny but very noticeable difference: manual tapping. This is a feature that was missing in DotP2012 but there is always a catch. At the moment there is only 1 duel-colored deck, the White-Black Exalted deck and the need for manual tapping is not really necessary, but you will use it on some of the challenges.
Another new feature is during the campaign mode is some games are called encounters and it's always the same. The AI pulls the same cards and plays the same cards in a set pattern and once you learn the pattern they are fairly easy to beat.
Just like DotP2012 the revenge mode becomes harder with some decks becoming really hard. This is kind of frustrating because for every win you get you only unlock 1 card of that color with a total of 30 new cards for each deck, so in order to have a full strength deck, (which is what the revenge Planeswalkers have,) you have to win at least 30 times with the same deck. You can also buy a deck key for 80 MS points and it will unlock the full deck or make the entire deck foil.
Multiplayer has had the biggest change with addition of the new planechase game mode. Planechase is a great new spin on multiplayer where eachplayer has a planechase deck the can add special abilities or slightly change some rules and each planechase card is a different "plane of existence" where the game takes you. You roll a special "planar" dice to find out when you "jump" planes. This mode can drastically alter a normal game and is very fun.
Overall this game has had some good game upgrades and graphical updates as well and looks really good but the best the part is for those of us who are avid Magic players, the entire game previews a lot of cards from the upcoming Core Set 2013 that releases in July.

Given 4 stars by TheWhiteSausage