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Courier of Pain

Score 5,000 kills in Multiplayer.

Courier of Pain0
4 guidesOnline/Offline - These achievements can be obtained in either an online or offline game mode.Versus - These achievements can be obtained by two or more players in a face off gamemode who have met the achievement requirements.Cumulative + - These achievements are obtained by repeatedly performing the same action or set of actions over time.
AC1DGro0ve 3o3AC1DGro0ve 3o3637,590
Locked 15 Jan 2013 04 May 2020
34 1 18
Here's a much faster way. 100 kills in just over 5 mins with only 3 accounts! ...and you don't have to waste your time blowing up any buildings either, because that gets tired fast.

Match configuration:
Players: 1 vs 2
Mode: Capture the Flag
Map: Quarantine
Time: 30:00
Captures: 1
Enemy Icons: Always
Respawn Delay: 0:03
Starting Backpack: Fleetfoot
Health: 50%
Regeneration:50%
Speed: 130%
Unlimited Ammo: On
Starting Weapon: Assault Rifle
Secondary Weapon: Rail Driver
Once the match starts, the person going for kills will go to the center of the map and switch to the 'Rail Driver'. The Rail Driver has the ability to see and shoot through walls/buildings, so those are no longer an issue. You'll be able to see your enemy's heat signature by pressing in on the 'cn_RS'. Zoom in and headshot your target. Since 'Enemy Icons' are always 'ON', you'll know exactly where to zoom in. Be sure to reload in between every couple of kills.

Notes:
- If anyone has a turbo controller, have it turbo 'cn_RT' on the accounts that are being killed. This will immediately remove the spawn protection, once they respawn. Alternatively, as suggested, you could tape or rubberband 'cn_RT' if you don't have a turbo controller.

- Do not make the 'Rail Driver' your starting weapon if you plan to use turbo controllers on the accounts you're shooting. They will respawn and start shooting through the buildings.. at you!

- Ignore the results screen displaying 255 match kills. This is not the case. Everything you get over 255 will still count.

- If you have to end the match for any reason, just cap the flag. 'Fleetfoot' will speed that up.
That's about it. By your 2nd or 3rd match, you'll have this method down and if you're fast enough, you'll be looking at 900-950 kills an hour. I was pulling off 450 kill streaks per match.

Enjoy!
Oceans 4 RansomSounds like a solid way to get this. I have been looking for a way to get tons of kills each match, but I am trying to make it so that the others will not be bored to death just sitting there. I guess we can share it so that we each are getting 100 switching off then or whatever. Great solution though. Thank you.
Posted by Oceans 4 Ransom on 24 Jan 13 at 15:17
AC1DGro0ve 3o3If you have a group of 3, then do 10 min matches, so people don't get bored. Should get about 150 kills per match.
Posted by AC1DGro0ve 3o3 on 24 Jan 13 at 16:54
RobhillI tried this just me and one other and I only got 170 odd kills every half hour? I appreciate it'll be less as there's only 2 of us but wouldn't have thought itd be that many less?
Posted by Robhill on 26 Mar 13 at 23:57
AC1DGro0ve 3o3Should be much more than that, even with 1 other account. Is there a turbo controller on the account that is being killed? Removing the spawn protection off that other account is a key factor. Not doing that, will significantly reduce the amount of kills.
Posted by AC1DGro0ve 3o3 on 27 Mar 13 at 02:02
RobhillAh that might be it. I don't have a turbo controller. Can u recommend one?
Posted by Robhill on 27 Mar 13 at 08:22
AC1DGro0ve 3o3The best ones are the HORI EX2 Turbo.
Posted by AC1DGro0ve 3o3 on 27 Mar 13 at 12:49
HarbringernightWhere is the play it legit option. i know the community is dead but lets bring it back! DUDE Hori EX2 Turbo is fucking expensive on amazon.
Posted by Harbringernight on 30 Oct 13 at 21:19
The Fury I84IAwesome solution smile
Posted by The Fury I84I on 26 Jan 14 at 15:45
Musquito+1 Thanks!
Posted by Musquito on 26 Jan 14 at 16:04
D3midrolBeautiful guide, thumbs up!
Posted by D3midrol on 02 Dec 14 at 18:09
OOOHHH YEAAHHHyou dont need a turbo controller. just tape the trigger down.
Posted by OOOHHH YEAAHHH on 04 Jan 15 at 16:54
Mobius EvalonA couple of things I've noted during my time working on this:
a) automatic weapons like the assault rifle are the only kinds that can have the trigger rubberbanded for folks without turbo controllers. If you set the default to a semi auto like a pistol or the rail driver then you're dooming them to sit there for 30 minutes tapping their left trigger each time they spawn.
b) the arc welder is a fantastic choice for a spawn weapon if you're using the rail driver. It has no upward recoil and their heads move very little when they reload, and the best part is that it's an automatic weapon so all the cannon fodder can rubberband their right triggers and walk away.
c) the thermobaric rocket method and the rail driver method are equivalent in terms of kills. The big difference is, of course, that the rail driver is a precision weapon and you'll only get a good kills/hour rate if you're consistently landing headshots; the thermobaric rocket is completely inelegant and you only have to land the rocket in their general zip code. With 4 total people (3 targets) the rail driver was consistently giving me 21 kills per minute, while standing on the roof with a thermobaric rocket gave me 21-23. You'll lose about 10% of your first 10 minutes' haul of kills clearing out the buildings if you choose the rocket, but you'll easily make it up in the following 20 minutes.
Posted by Mobius Evalon on 28 Feb 15 at 00:33
Mobius EvalonAfter a lot of sessions, the choice for the spawn weapon for cannon fodder to rubberband is obvious: the grinder. Whether you use the thermobaric rockets or the rail driver, it's perfect. I'll detail my experiences below.

There are only 6 choices for a rubberband-able weapon:
arc welder: very good for the rail driver method because it has no recoil, but this weapon actually deflects thermobaric rockets at random angles. It's the single most dangerous and unpredictable weapon for everyone to have rubberbanded.
assault rifle, enforcer, peacekeeper: all automatic weapons, but have a very high probability of recoiling up far enough to shoot the rockets out of the sky in flight. This happens a lot more often than you may think, and in the majority of cases the game will register the cannon fodder as killing themself without crediting the kill to the person who fired the rocket. These are also poor choices when using the rail driver because of the upward recoil that causes the character to look up and bend backwards.
reconstructor: rapidly recreates sections of decimated buildings which effectively block the rockets from hurting anyone, exacerbated when you have many people spawn in a group, making them basically immune to damage when behind something like a building corner. This weapon also has completely random recoil and is a terrible choice for the rail driver method.
grinder: fires exactly once because the spooling is automatic but the weapon action is semi auto. The sawblade will be gone long before the rocket hits. When using it with the rail driver, it's perfect because there is zero recoil on the weapon and the character will never use up their clip to reload it.
Posted by Mobius Evalon on 02 Mar 15 at 23:49
Epsilon ThetaEnjoy... my ass! wink

With only one other account this is roughly down to 8 kills a minute or 480 an hour. The spawn delay, even though its just three seconds is really bad for your kill rate.
Posted by Epsilon Theta on 27 Dec 15 at 11:25
Manb3arSquirrelWorking well for me. Averaging about 1300 kills per hour. The whole boost from 0 to 10,000 should only take 6.8 hours or so (for two people to get 5,000 kills each), and for 3.4 hours of that, you don't have to play at all (:
Posted by Manb3arSquirrel on 15 Jan 18 at 18:58
HolyHalfDeadThis method is good so I gave it a thumbs up, but you should do it on Anarchy.

Anyone going for 100,000 XP or 5,000 kills should work out the fastest way to do it.

I set up a 5 minute game of Anarchy, and a 5 minute game of Capture the Flag. In both games I got 62 kills. For Anarchy I got 647 XP, whereas for Capture the Flag I only got 514XP.
Posted by HolyHalfDead on 02 May 20 at 23:02
Blue RadiumFor the most efficient combo of this achievement and 100,000XP, I'd recommend Capture the Flag grinding up to 40,000XP using Captures, then switch to Anarchy kill farming. I got up to 52,000XP before switching, for having the extra bonuses unlocked. Am at 105,000XP with 1500 kills to go.
Posted by Blue Radium on 28 Feb 23 at 03:07
My RingtonesTook me and a partner about 10 hours apiece to get it this way.
Posted by My Ringtones on 22 Aug 23 at 03:29
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