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Big Dreamer in Lost Odyssey

Big Dreamer19 (10)

Offline Game Mode - These achievements require play in game modes that do not require a connection to any live services, such as Xbox Live.Single Player - These achievements can be obtained using a single controller.Collectable - These achievements are obtained by exploring the game environment to find a set of unique objects. View all the episodes from A Thousand Years of Dreams.

AuthorSolution
snake42069
272,330 (169,525)
snake42069
Achievement won on 25 Dec 08
TA Score for this game: 1,837
Posted on 25 December 08 at 13:17
This solution has 22 positive votes and 0 negative votes. Please log in to vote.
Thanks to "The Pants Party" at xbox360achievements.org

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DISC 1

1. Uhra (Inn) - The story forces you to sleep at the Inn, where this is unlocked. ["Hanna's Departure"]
2. Uhra (Virno's Tavern) - Walk up to the bar and it begins automatically. ["A Hero's Return"]
3. Uhra (Residential Area) - Talk to the little girl in the open area to the right once you enter this section, where you can kick the ball. ["White Flowers"]
4. Uhra (Virno's Tavern) - Walk upstairs and talk to the man sitting at the first table. ["In the Mind of a Captive"]
5. Uhra (Virno's Tavern) - Directly after the last one, leave the tavern and re-enter, then walk up to the bar. ["A Mother Comes Home"]
6. Uhra (Monorail Central Station) - Take the lift to the second floor and talk to the little girl on the bench. ["Little Liar"]
7. Ipsilon Mountains - After the cutscene back at Uhra Castle, this will unlock as you start walking through the rain. ["The Upstreamers"]
8. Grand Staff - After fighting with the soldiers, triggers automatically while you are inside the cage ball. ["They Live in Shells"]
9. Numara (Main Street) - Walk up to the boy on the bridge between the two sections of Main Street. ["The Talkative Mercenary"]
10. Numara (Canal Street) - After going over the big bridge from Main Street, talk to the children and then head up the street and collect the doll on the left side. On your way back to the kids this will trigger automatically. ["Don't Forget Me Now, You Hear?"]
11. Numara (Main Street) - Outside the item shop, walk down the stairs toward a group of people standing by the water. ["Letters from a Weakling"]
12. Numara (Ghost Town) - After the funeral, head back to the main city and it triggers automatically. ["Evening Bell"]
13. Numara (Canal Street) - Hug the northern edge of the large bridge and walk across, it will trigger when you hit the right spot, just to the right of the stone arch. ["Portaitist of the Dead"]

DISC 2

14. Crimson Forest - This triggers automatically just before you exit the forest to head back to Numara. ["Elegy Island"]
15. Ghotza Coast - After getting your ship and landing here, this one triggers automatically. ["Seth's Dream, Part 1"]
16. Tosca - Walk up to the man in front of the house on the right after the bridge. ["The Hero"]
17. Tosca - After the last one, enter a building and exit, then head toward some people on the right side near the entrance of the town and it will trigger. ["The Bread of Grandma Cato"]
18. Tosca (Tolty's Inn) - Just walk up to the second floor and it will trigger. I got it after the Sorceress' Mansion. ["So Long, My Friend"]
19. The Black Cave - Take the first path forward and the first path on the left. Walk up to the skeleton in the blue glow. ["The Tragedy of the Butcher General"]
20. Saman (Audun's Item Shop) - Talk to the first man inside the shop. ["The Story of Old Man Greo"]
21. Saman (Boat) - This one triggers automatically after you fight the creatures on the boat. ["Seth's Dream, Part 2"]

DISC 3

22. Saman (Main Street) - After heading to the Inn and disbanding the group, talk to the man at the fruit stand by the big tree. ["Bright Rain"]

DISC 4

23. Ghotza (Low Town) - One the left side of the town, this will trigger near two small boys next to a bridge. ["The Ranking of Lives"]
24. Refugee Camp - Walk down the main "street" and it triggers automatically in front of the sick tent. ["The Village Closest to Heaven"]
25. Refugee Camp - After the previous one, walk toward the campfire and it will trigger. ["Stones of Heaven"]
26. Refugee Camp - Head into the sick tent and a new boy will be there. Walk toward him to trigger this one. ["Signpost"]
27. Uhra (Main Street) - As soon as you turn right onto the street you'll hit a group of people and this will trigger. ["Beyond the Wall"]
28. Ipsilon Mountains (North) - Hug the left side of the path as you walk this section and it triggers near a tree that is a bit darker than the rest. ["A Chorus of Cicadas"]
29. Numara (Main Street) - Just head up the right side and it will trigger when you come near an old lady and a man talking. ["Return of the Native"]
30. Numara (Canal Street) - This will trigger near a fruit stand on the left side of this area. ["Lottery of Life"]
31. Numara (Palace) - After defeating the tanks outside the palace, this will trigger automatically. ["The Queen's Loneliness"]

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EXTRA DREAMS
The following dreams can be unlocked through DLC and are not required for the achievement.

Uhra (Virno's Tavern) - Talk to the guy on the second floor of the tavern. Not available until you talk to him to get dream #2. ["Samii the Storyteller"]
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itjustgotcoId Just wondering, do you actually have to get each dream on the respective disk or can you revisit later on?
Posted by itjustgotcoId on 10 Aug 09 05:50:00
GWebb77 It seems like you can revisist these spots,
I just got Portaitist of the Dead while on Disc 4 although it is obtainable as early as Disc 1,
I don't know if this works for every dream though
Posted by GWebb77 on 24 Nov 09 02:07:00
EvoHero I just went back and cleaned up a couple that I missed, and also it's worth noting that if you get bored with these that simply hitting cancel instead of actually dreaming will still count towards the achievement, it just wants you to collect them all.
Posted by EvoHero on 27 Nov 09 01:05:38
Zombie Deej I just decided to get around to this after acquiring the White Boa on Disc 4. I was missing dreams 2,3 and 4, among others. I just went back, and dream 2 - "A Hero's Return" - was successfully unlocked, even though the dialogue was WAY out of context. (The guy was talking to me like I'd JUST walked in from the Wohl Highlands massacre, at the VERY START of the game.)

So - and here's hoping, because I'm in the process of collecting these right now - it looks like the triggers stay around. Unless possibly an area is blocked off at any point? I'll update this if anything goes wrong, but as of right now - looks like they stay around forever.
Posted by Zombie Deej on 27 Mar 10 16:43:44
Zombie Deej Confirmed. Just went back and rounded up 2, 3, 4, 5, 13, and 22 on disc 4*. Wasn't Saman haunted and crazy-wierd on disc 3?

* Using this guide. Quick and easy, upvote!

Anyway, yeah, you can collect these whenever you like. Huge relief.
Posted by Zombie Deej on 27 Mar 10 17:00:33
Recon1O1 Thank you snake. I could have searched for a year.
Posted by Recon1O1 on 03 Mar 11 16:32:29
Nanaki X111 So am I guessing that you can at any point return to collect all the dreams later on in the game meaning you can't miss any of them?
Posted by Nanaki X111 on 20 May 12 12:07:35
snake42069 yes. its a whenever you want achievement, as long as you dont cross the "point of no return"
Posted by snake42069 on 30 May 12 17:25:27