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Starsenal

Obtain all weapons (must load grenade launcher with all shell types).

Starsenal0
bobby trippebobby trippe637,902
Locked 24 Jan 2015 29 Dec 2023
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You must be in possession of all types of weapons in the game either in a saved file or in a current game. The achievement will pop when you take the final one.

All play-throughs after your first should be started using "Once Again". If for some reason you beat the game but are not seeing "Once Again," load a cleared game file and it will appear again. However, people are claiming the game records progress across multiple files. For simplicity's sake, I suggest a single file but no need to panic and redo it if you have two files either.

If you have any specific questions about where these can be obtained check this great map out. It is a true marvel for any RE fan. Otherwise, most of these should come pretty easy.
http://www.evilresource.com/resident-evil-remake/maps/mansio...

You must save your game at some point after finding them. This is true except for the last one you find. Check progress at: https://www.residentevil.net/. For example, if you find the .44 as Jill but die afterwords, and then you come back and do not pick it up again to complete the game, it will not count.

1.1 Shotgun- Found downstairs mansion east wing.
1.2 Broken shotgun- This is most likely not needed for the achievement but as Chris it is definitely needed to get the Shotgun. It is mentioned here only to distinguish between the two different items.
2. Grenade Launcher - Jill only. Found upstairs in the mansion. Combine all three types; grenade acid, flame, grenade. The acid and flame rounds are given to you by Barry or found throughout the campaign.
3. Richard's Combat Shotgun
*** Spoiler - click to reveal ***

4. .357 Magnum
5. 22 Derringer (Self-defense/suicide pistol ) SUPER POWERFUL: worth 5 magnum rounds but only one shot. Found in the residence area inside the room 001 with the hanging man.
6.1 Flame Thrower - Chris only. This is found in the courtyard basement before fighting a certain 8 legged, large boss. Check the walls of the previous cave for one. You can only use it in this area because removing it from the wall also locks the door behind you.
6.2 Broken flamethrower- this is story related and probably not needed for this achievement but it is mentioned only to distinguish the two as different items.
7. .44 Magnum
*** Spoiler - click to reveal ***

8. Mark 1 Rocket Launcher
*** Spoiler - click to reveal ***


BONUS WEAPONS - needed
1. Samurai Edge (Infinite Ammo) Beat the game in under 5 hours on normal or hard
2. Rocket Launcher (Infinite Ammo) Beat the game in under 3 hours on normal or hard (both weapons will unlock)

SELF DEFENSE WEAPONS- not needed

1. Flash Bang Grenade (Chris only)
2. Dagger
3. Stun Gun (Jill only)

You can check the progress of this by syncing your account with residentevil.net. The weird thing about their count is that the Samurai pistol does not count. I guess technically it is only a modification of your pistol. In any case, both of the rocket launchers are listed. The broken items are not listed nor are the defense items. I listed those only for the purpose of completion. They are easy to find and are probably not needed for the achievement but if for some reason it does not unlock, make sure you have the broken shotgun and have collected the defense weapons.
MemoriesOfFinal5. Grenade Launcher - Jill only. Found upstairs in the mansion. Combine all three types; grenade acid, flame, grenade. In hard mode, only grenade is available.

that hard mode thing is a completely incorrect. you can get acid rounds from the fizz cutscene in the main dining hall and I found incendiary rounds on the floor in Laboratory B3 save + item box room.
Posted by MemoriesOfFinal on 24 Jan 15 at 13:07
bobby trippeI did my hard run as a speed run. I probably just forgot to claim the flame rounds but the fizz scene never happened. Instead, I got Barry to appear with Kenneth and the grenade launcher. Being in a hurry I skipped the scene. Cool.
Posted by bobby trippe on 24 Jan 15 at 15:51
Fiction0713So do you have to do the bonus weapons as well?
Posted by Fiction0713 on 25 Jan 15 at 22:57
bobby trippeWell, yes. I added some info in the guide.
Posted by bobby trippe on 26 Jan 15 at 03:29
Strategy OneWait so you have to have all the possible weapons for each character at once in one playthrough? I swear ive had just about all of these at one point in my possession. Also for Jill does that mean you have to take Berry's gun and save Chris to get the rocket launcher to obtain the achievement?
Posted by Strategy One on 26 Jan 15 at 09:55
bobby trippeOh no, not for each character but you have to get their exclusive weapons grenade launcher/flame thrower. So if you got the magnum as Chris you do not HAVE to get it as Jill. There really are just the 11 campaign weapons and the 2 bonus weapons. You do not have to play through the whole way after taking Barry's gun. You can take the gun, save on a different file and then go back and not take Barry's gun. You can always check your progress by syncing your account with https://www.residentevil.net/.

I got the bonus weapons before playing as Chris. I thought I had everything too. But the last weapon I got was Barry's 44. I thankfully had a save leftover as Jill right where that scene happened. After unlocking the achievement, I quit. So the weird thing now is that residentevil.net does not show my .44.

Another thing that I did not think about was the fact that this probably should be done with a play-through on Once Again. Hopefully you are not ever just starting a new game.
Posted by bobby trippe on 26 Jan 15 at 16:51
Strategy OneWait so you have to get the bonus weapons too to get this achievement?
Posted by Strategy One on 27 Jan 15 at 02:38
bobby trippeYes.
Posted by bobby trippe on 27 Jan 15 at 02:54
NotarztI made the NEW GAME mistake once and finished with Chris in 3.07h. I picked ONCE AGAIN and the bonus weapon is not showing up in my inventory. What am I doing wrong? O.o
Posted by Notarzt on 27 Jan 15 at 03:19
bobby trippeHmmmmmm..... Hopefully you saved the clear data file separately. Try loading that first and then do Once Again. The bonus weapons will be in your immediate inventory. The infinite 3x pistol has an infinity symbol instead of a number.

But 3:07,....that was close.
Posted by bobby trippe on 27 Jan 15 at 04:31
Strategy OneAwwww thats lame you have to get the bonus weapons, im going to have to do an annoying run-through :/ I was hoping I wouldn't have to get the bonus weapons because I failed Normal and Hard under 3 hours, on Normal I didn't know pausing didn't stop the timer, on Hard I fell short 20 minutes because I wasted too much time in the beginning....
Posted by Strategy One on 27 Jan 15 at 08:27
spacedvest2You should add more information to the flame thrower. I missed it because when I read "story related" I thought you meant it was unmissable, but thats not the case. Look at the Xbox 360 version solution for the achievement, you should have that same info here
Posted by spacedvest2 on 16 Feb 15 at 20:12
rayh271if i play the speed run on very easy and complete the game in less than 3 hours....i will not get the infinite ammo rocket launcher....is this correct....???....im almost finished my speed run on very easy.....will i have to go back now again and do another play through this time on normal to get rocket launcher with unlimited ammo....???? this game is really bad for getting all 1000 gamerscore
Posted by rayh271 on 08 Apr 15 at 01:16
bobby trippeThat is correct. You will only get the rocket launcher from normal or hard run of under 3 hours.

Yeah, you gotta earn this one.
Posted by bobby trippe on 08 Apr 15 at 01:26
Chris1984ukNit picking but I think you mean Lisa Trevor instead of Rachel for saving Barry for the Mk1 Rocket Launcher.

Otherwise a brilliant guide!
Posted by Chris1984uk on 29 Jul 15 at 07:54
bobby trippeYes indeed. Not picky at all. It is either right or wrong and had it wrong. Thanks for the info.
Posted by bobby trippe on 03 Aug 15 at 15:19
CrouchC3don't have to be done on one save file ( once again). Just finished my 3hr speedrun on a fresh Jill save and achievement popped as soon as I got my infinite rocket launcher.
Posted by CrouchC3 on 23 Feb 20 at 01:05
bobby trippeGood to know. Thanks.
Posted by bobby trippe on 23 Feb 20 at 22:14
Darkly DemonXbox progress says I’m at 92% for the achievement. I synced my account with resident evil website & it says I have 100% weapons unlocked. Anyone got any tips?
Posted by Darkly Demon on 15 Feb 21 at 00:46
GamePadZebbyWho is Jessica? Do you mean Lisa?
Posted by GamePadZebby on 23 Feb 21 at 12:44
bobby trippeYou are the second person to correct me on this. I suppose it is time I corrected it. Sorry for the confusion and thanks for the help.
Posted by bobby trippe on 23 Feb 21 at 18:46
GamePadZebbyThe time you took to respond, you could've fixed it and still haven't 😅😂

I like your style
Posted by GamePadZebby on 01 Mar 21 at 12:50
bobby trippeHow about now?
Posted by bobby trippe on 01 Mar 21 at 15:28
bobby trippeAlright, in all seriousness I did attempt to correct this when you posted the comment Smoky. I must not have hit save or something. I am sure I did the same thing years ago too when it was noticed then. I agree 100% with the ineffective use of time to comment rather than take action.
Posted by bobby trippe on 02 Mar 21 at 19:58
WChalk83Does anyone know if I can complete the game in under 3 hrs for rocket launcher then use the launcher throughout real survival play through?
Posted by WChalk83 on 30 Oct 21 at 15:05
LokyorFerrosYou Can't use unlockables on invisible enemies or real survival, at least I know not The first time
Posted by LokyorFerros on 13 Jan 22 at 01:18
Drip4ormoneyYes , you can use the rocket launcher as long as you are using the save file you create after beating the game (unlocking the launcher) and every time you load that file you also will have the “once again” mode displayed , in case you wonder why it disappears when you load the game
Posted by Drip4ormoney on 10 Apr 22 at 19:01
QorvicSo I need to say no to barry to get his magnum then yes on a different playthrough to get the rocket launcher?
Posted by Qorvic on 13 Oct 23 at 20:13
bobby trippeSo I need to say no to barry to get his magnum then yes on a different playthrough to get the rocket launcher?
Yes.
Posted by bobby trippe on 13 Oct 23 at 23:12
mattcasdorphSo you have to unlock both the Samurai Edge and Rocket Launcher? (Beat it under 3 hours) to get the achievement?
Posted by mattcasdorph on 14 Dec 23 at 14:36
bobby trippeSamurai Edge and Rocket Launcher~~~Those are bonus weapons and not campaign weapons. The needed weapons are all found in the game and NOT obtained for completing under special conditions.
Posted by bobby trippe on 14 Dec 23 at 23:42
TemppuliAre the bonus weapons needed or not? Because your guide says; "BONUS WEAPONS - needed"
Posted by Temppuli on 28 Dec 23 at 21:39
bobby trippeAhh sure. Yes bonus weapons are needed. I will reword to make it clearer what I meant
Posted by bobby trippe on 29 Dec 23 at 07:16
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