3. Story walkthrough
I would suggest playing the standard game mode first, listed as “Random Map” under “Start New Game”, especially if you've never played any of the Civilization games before. This is so you can get used to the games mechanics and the way it actually plays. If you want to get straight into the achievements, go to the "Lightning Mode" section below.
You have a choice of difficulties to choose from before you get into the game itself. Selecting ‘Chieftain’ at the top of the screen is the easiest which won’t prove too much of a challenge. For those who really like to be tested, the ‘Deity’ difficulty is the one for you. For the purposes of earning the achievements in the quickest and most efficient way, ‘Chieftain’ should always be the choice.
Upon choosing your civilization, you’ll be sent through to the actual game. You’ll see the world map, along with a lone Settler unit. Don’t worry about moving it as the game will have defaulted to a prime location to build your first city. Tapping on the Settler unit will bring up a small menu in which “Build City” will be an option (the icon looks like a building). After giving your new city a name, your city will be built, where upon you’ll see the “City Control” screen. You can control all of your city’s production, resources, buildings, wonders, and other seemingly irrelevant information (irrelevant to earning the achievements at least).
As this is a turn-based strategy game, you’ll need to get used to pressing on the “End Turn” box at the top of the screen. A “Turn” represents a small passage of time, usually in the form of 100 years advancement in the early parts of the game, and decreasing in smaller increments to just 2 years in the latter stages.
Back to the game, after a turn or two you will have built your first unit: a Warrior. Depending on the difficulty you opted for at the beginning of the game, on the easier difficulties you should be free to roam the world map with this Warrior as the other civilizations are fairly relaxed when it comes to attacking your cities, so leaving your city unguarded should be fine. I’d recommend bolstering your city’s defences immediately after by building defensive units, normally in the form of Archers. Building 3 of these and forming an Army is advised.
With your exploring Warrior, you may happen upon Barbarian villages or other friendly, native villages. Barbarian villages will be guarded by Barbarian Warriors. Attacking these villages on the easier difficulties will, nine times out of 10, result in a victory and the capturing of the village. The rewards from capturing are random, from gaining units to revealing other Barbarian villages or Ancient Wonders. The aforementioned native villages look like small huts on the world map. These will not contain any units to attack, but moving onto them will provide other random rewards such as technologies and units. Capturing both types of villages are extremely useful in the advancement of your civilization.
At some point after building your first city, you’ll be asked to pick a technology to research (all information regarding technologies can be found in the “Hints and Tips” section of this walkthrough). After picking one and waiting the allotted amount of time to research it, you’ll be rewarded with your first achievement:
Research your first technology
If you still have your first Warrior intact, you may want to use it to earn you the “Armed and Dangerous” achievement which requires one unit to earn a special ability. In order to earn this special ability, you’ll need to earn six victories in battle. With said Warrior unit, keep attacking Barbarian villages until you reach the magic number. If your Warrior should succumb to defeat, an army of Catapults should suffice in earning the required amount of victories, as long as they aren't attacked as they are very vulnerable defensively.
Earn a special unit ability in combat
Keep advancing through the researching of technologies until you've researched Navigation. This will allow you to build a Galleon unit. The advantages of building a Galleon unit over a Galley unit is the fact that Galleons can explore the deeper seas, whereas the Galleys can only search coastlines. If you are the first to research Navigation, you’ll be granted with a free Galleon unit. Use this to explore the seas and other lands which were unreachable beforehand. The Galleon will come with an Explorer on board which you can use to disembark to explore lands and discover native village and, more importantly, ancient wonders. Ancient wonders are similar to native villages, but their rewards are greater. There are usually three ancient wonders that are randomly placed on the world map. They will be one of the following:Angkor Wat
Reward: A Wonder will be instantly built in one of your cities.Ark of the Covenant
Reward: Temple will be built in all of your cities. If a Temple already exists in a city, it will be replaced by a Cathedral.Knights Templar
Reward: An immensely powerful military unit will appear.Lost City of Atlantis (this is found in an ocean)
Rewards: Several advanced technologiesSchool of Confucius
Rewards: Several Great People will appear.Seven Cities of Gold
Rewards: Adds a large deposit to your gold reserves.
Discovering any of these artifacts will earn you the following achievement:
Explore your first natural wonder
It is now merely a case of earning a victory in your current game, then repeating this strategy for each civilization to earn all of the games achievements. There is a quicker way to earn all of the civilization-related achievements though...
“Ding, Ding, it’s the Lightning Round!”
Instead of selecting ‘Random Map’ from the Game Mode menu, select ‘Play a Scenario’, then ‘Lightning Round’. In this mode you have to be the first to research the ‘Atomic Theory’ technology before anyone else, and it starts the game in the Medieval era. After selecting your civilization and difficulty (Chieftain of course), you’ll enter the game with three cities already built.
I would suggest building three defensive units, and forming an army, in each of the cities so as to protect yourself from any incoming attacks. Once this is done, go into each city’s Control Screen and press on the ‘City Focus’ icon (bottom right of the screen, the icon depicts an apple, gold bullions, blue beaker and a hammer). Once there, press on the blue beaker at the bottom. This will set the city’s focus to produce science. The reason you want to do this is because it will aid in the speed in which you research technologies.
After setting up each city’s focus, you’ll want to add extra firepower to your researching abilities. Building Libraries and Universities add science benefits to each city, so after researching the relevant technologies, focus on building these.
You’ll no doubt attract the interest of neighbouring civilizations who will want all of your cities and, more importantly, your beloved research. They will be relentless in their attacks on your cities, but for the most-part they will only attack you with weak units which your defensive armies will easily be able to withstand. Don’t worry about building offensive military units, unless you feel especially threatened by any of the incoming attacks.
Now, you’re probably wondering which is the quickest research route to take when aiming for ‘Atmoic Theory’. You could make your brain hurt and work it out for yourself using the information in the ‘Hints and Tips’ section of this walkthrough, or you could use the following list (thanks to Musquito for the help with this list):
Code of Laws
* only the Mongols and the Americans require this technology.
** only the French and the Russians require this technology.
Once you have researched Democracy, change your government to this as it will add +50% to science which will increase your speed in researching technologies.
It should now be a case of repelling any attacks made by the other civilizations and racing to be the first to research Atomic Theory. Once you have, depending on which civilization you chose to play as, you’ll earn the below achievements. Using this method takes between 15-30 minutes, depending on how vicious the other civilizations are towards you.
Win as the Arabs:
Win as the Aztecs:
Win as China:
Win as Egypt:
Win as England:
Win as France:
Win as Germany:
Win as Greece:
Win as India:
Win as Japan:
Win as Mongolia:
Win as the Romans:
Win as Russia:
Win as Spain:
Win as the United States:
Win as the Zulus:
And finally, after being victorious with every civilization, you’ll earn an extra achievement for doing so. Well done!
Win a game with all Civilizations
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