Hardcore achievement in The Orange Box


Accumulate 1000 total kills.

10 guidesOnline/OfflineVersusCumulative +

How to unlock the Hardcore achievement

  • WolfVelocityWolfVelocity429,598
    03 Feb 2009 03 Feb 2009 11 Apr 2017
    342 3 107
    ***UPDATED 04/11/2017***

    *Scroll to update at bottom of solution for those who own both a 360 and a Xbox One.

    /// Super Easy Hardcore Kills With Just Two People ///

    Did this last night and it worked like a charm!! A friend of mine told me about this and thought I would post it for all.

    Set up a player match with you and a friend.
    The person going for the kills becomes an engineer.
    Build a dispenser first then use the money out of it to build a sentry right beside it. Make sure you upgrade the sentry by hitting it with your wrench to its max.

    The other player becomes a spy and needs to disguise himself so the sentry does not kill him.

    Go up to the sentry and place a zapper on it - The Engineer hits it with his wrench and it will count as a kill. Rinse and Repeat. If you are close enough to the dispenser you will regenerate money also so you will never lose health on your gun or Engineer.

    The kills will not count in your stats until the Engineer is killed by the spy. Me and a buddy of mine got about 1800 kills in about 1 hour and 45 mins and we had some "goof off" time in there.

    ***Update 04/11/2017*** ***Update 04/11/2017*** ***Update 04/11/2017***

    ***JSYK - You will need the DIGITAL version of the game to single-boost with a 360 and a ONE. Thank you Rickr304 for the info!***

    Now that the game is backwards compatible you can get this achievement by yourself if you are fortunate to have a 360 and an XBOX One.

    Once set up, rubber band RT on the engineer and use a sapper every few seconds on the other account.

    Use your live account on the 360 and another one on the one as you can share gold on that !!!

    Thanks to Calex dEUS for bringing this to our attention in the comments below.

    Good Luck!!

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    Showing most recent comments. View all comments.
    Mr RodsterI don't like the guy either, but I can't seem to get away from him.
    Posted by Mr Rodster on 19 Jun 18 at 21:09
    Gilbert PrimeFor the two rubber band solution, placing sappers does not negate the spy's disguise so remember to activate that before approaching the sentry gun. I kept forgetting about the 360 range of fire.
    Posted by Gilbert Prime on 06 Sep 20 at 21:41
    Mack StardustMy friend and I were befuddled at why we couldn’t select Spy for some reason. Had to go into options and change the spy limit to unlimited. Kinda bizarre.
    Posted by Mack Stardust on 01 Jan at 23:37
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  • I8ITackyticsI8II8ITackyticsI8I647,093
    19 Feb 2011 21 Feb 2011 06 Feb 2012
    36 4 5
    There is an easier way than these other solutions, and will stop you accidentally being killed or messing around with disguising yourself due to the sentry turret. This was my idea and worked a treat in a gaming session a couple of days ago. Start up a game as normal, and then one person selects a spy and one person selects an engineer. The engineer sets up a dispenser unit. ONCE THE UNIT IS BUILT the spy can put up to 4 sappers on the dispenser in a row while the engineer whacks them off with his wrench. Make sure you do not do this early as otherwise the dispensers health will still be low and you run the risk of breaking it and then having to kill the engineer so he will have enough materials again. After this, the health gets too low and you have to wait one second (literally). After this, the health will be full and free for another four sappers. For each sapper smashed, the engineer will get one kill. These kills are then counted ONLY when the engineer is killed. This method literally gets you just shy of 30 kills a minute if you do it right. (I timed it exactly). If the dispenser is accidentally broken, set another up and try again. The engineer can also hold or rubber band the right trigger to hit the dispenser with his wrench. The spy takes a bit more careful timing. For each hit made to the dispenser itself without a sapper, the engineer will increase materials in case of mistakes.

    EDIT 05/02/2012: To secure the shortest time taken to get this achievement, (particularly if you are worried about making the mistake of destroying the dispenser early or the engineer running out of materials - this happened to me about 3 times total whilst aiming for this achievement, so it does happen!) instead of killing the engineer to get him more materials, you can use this method near the engineers spawn point so he can run in there and replenish his materials, therefore avoiding long respawn times (for mistakes) or just cutting down on steps taken to return to the boosting destination. (credit to Quarantane for this helpful tip/warning/alternative).

    HOWEVER - you must remember to kill the engineer every so often because (as a reminder) THE DISPENSER KILLS WILL NOT COUNT UNTIL THE ENGINEER IS KILLED. This meant that any mistakes that I made were almost welcome, as it was another chance to secure my kills. If the game time runs out and the engineer has not been killed at the end, he will lose all kills since he last was.

    Happy boosting!
    Showing most recent comments. View all comments.
    xQu33nEmblaWorked like a charm. I used 58 minutes for the 1000 kills. I also did it with only me and a second account, so it's easy to do it by yourself.
    Posted by xQu33nEmbla on 30 Sep 12 at 14:33
    PrimeBigTimeI actually like this solution better. My buddy and I got 950 kills each in 1hr 15m. Positive vote from me!
    Posted by PrimeBigTime on 02 Oct 13 at 04:27
    keke7302Can confirm this still works in 2020... Very easy to do.
    Posted by keke7302 on 23 Apr 20 at 10:04
  • got pezgot pez109,464
    16 Jun 2008 08 Jun 2009 26 Jun 2009
    33 6 7
    All this requires is time commitment. There are multiple ways to do this but first are the no-no's. Do NOT use the medic, they are awful offensively. Also, unless you are good at backstabs, the spy is a bad choice as well. I used the pyro and soldier the most. If you use the pyro, flame all of your teammates when you see them, they may be a spy and you can get a free kill. An engineer may also work well if you put your turret in the right spot. On 2fort, I find the best places are at the top of the outdoor room with the 2 staircases and in the intel room in the corner. If you are patient, you will get this achievement eventually.
    Showing most recent comments. View all comments.
    PinataZombieim able to find at least 3 games on any map at any given time, so i dont have a clue what you're talking about heiwaboke
    Posted by PinataZombie on 17 Aug 09 at 20:48
    QuarantaneMedics can be pretty good offensively, you just need to learn how to use their needles effectively.

    Spys can also be pretty good if you are good at it. Backstabs are 1 hit kills, so a good spy can get alot of kills. I've gotten 9 in one life as a spy before.
    Posted by Quarantane on 25 Oct 09 at 00:46
    QuarantaneI play this game alot, I usually do one round of 2fort (3 rounds for the game to end), then switch to dustbowl, and if it didn't take to long I'll do another round of 2fort. I would really like to find a good team I can play with from time to time, instead of hoping for good randoms.

    Also, I would highly recommend demo man, they are extremely overpowered, and if you get good with their pipe bombs you can kill a heavy with 3 direct hits or less (occasionally it may take all 4 direct hits). But most all other classes will die with 2 direct hits. And their sticky bombs are good for camping frequented spots, like the wooden bridge on 2 fort, or defending points on dustbowl.
    Posted by Quarantane on 05 Feb 12 at 21:49
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