There is an extremely easy way to boost this if you have 4 players. Each win should take about 2-3 minutes including loading times once you get going.
I believe my group of ShimmeringCube, Two Names06, Manb3arSquirrel, and myself discovered this on 11/28/2014... 7 years after production.
Have everyone search Custom Match, Destroyed Village, Objective Airborne, about the same time. You can try having the person going for the win start searching just a bit sooner if you want.
The CRITICAL thing to look for is whoever has a message show up on the loading dialog where it normally shows"Pooling Players" once you start searching.
Watch very carefully for it to say any of 3 messages, any of which mean you ARE the host. One message looks something like this: "match found, creating 4 player game", then "selecting players", then the other message will say something about "bandwidth". If you see those messages, you ARE the host.
Once you know who the host is, the host just needs to get one or two kills, then the other team quits out. This should award a win to the host. You can easily double-check by looking at the stats screen, the 1st place finishes, to make sure they are counting. If they haven't counted, have the host capture one flag as well to make sure.
You can also capture a flag if you're not sure whether the person who needs the win is the host or the teammate.
There might be a problem if you have poor connections or NAT issues!!!
If you get the common problem of "no connection to EA servers", immediately start by rebooting your router and testing your connection. We lost hours with the EA server problem.
If you run into randoms, try searching more at the same time, and/or if the host is the random or on the randoms team, then you can still get a win, just make sure to capture a flag and get at least 1 kill before having the other team quit out.